Soup Damager

Discussion in 'Plugin Development' started by Zettos, Sep 20, 2020.

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    Zettos

    Hello, i tried to develope an Damagercommand.
    I want that when i tip /damager <value> that the Player gets the Damage he tiped in ,every second.
    If the Player died, than the Damager stops until he wants to play again.
    I tried something with "parsedouble" and p.setHealth(p.getHealth() - parsedouble), but that didnt worked well.
    Hopefully someone can help me out.

    Best Regards
    Zettos
     
  2. Offline

    KarimAKL

    @Zettos We need your actual code to help you.
     
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