So long, and thanks for all the fish

Discussion in 'Staff Goodbyes' started by TnT, Aug 21, 2014.

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    With a heavy heart, I must say goodbye to Bukkit. Bukkit has been a huge part of my life for the past 3 and a half years, and one chapter I am sad to close. My start with Bukkit was as a regular community member seeking out a server mod to use to replace hMod, so I could run my own small private server (I think all I wanted was Teleportation at the time, which hMod allowed). This evolved into writing tutorials on running a CraftBukkit server (as there were very few at the time), and spending countless hours in Bukkit Help spreading my knowledge to those Server Admins who needed support getting their server running, or diagnosing their problems. Bukkit Help became my personal stomping ground as I became intimately aware of all changes going on with CraftBukkit from a Server Admin point of view. Those interactions led me to want to take a more active role in assisting the community, eventually leading up to being approached by EvilSeph to take on a moderator role.

    Fast forward a year, and I can proudly call all the Bukkit Staff, including EvilSeph, friends. When Mojang hired the original team, the question was posed about who should be project lead should EvilSeph step down, as a succession plan is very important to sustaining any project, Bukkit included. The question was put to a vote, and my name was presented as the candidate of choice. I’ll admit, this completely blew me away, but I was honored to be chosen. Luckily, EvilSeph continued to remain on as the primary lead of the project, while I proceeded to handle the day to day tasks. Bukkit Help matured along with the project, requiring less personal attention, so I branched out into every aspect of Bukkit, with the exception of handling any development (I think I made a javadoc update once though). I am proud to say I had a hand in creating the PR Handling process, managing BukkitDev, managing forum staff and making sure I was available in every aspect of the project - from helping to write our announcements, to bringing on new staff members when needed and so much more.

    What is often misunderstood about Bukkit was how the organization was ran. There has never been a decision made that was not made via a committee. There has always been a group consensus on all aspects - from handling BukkitDev approvals to forum rules and finally, yes, shutting down the project. This was truly a community run project. The core team was all formed from the existing community. The forum staff was all made up of community members. BukkitDev approvals were all handled by community members. Volunteers ran the project in every aspect, and as a team, we decided how to best proceed with decisions. As for Mojang’s involvement, not once in my time as a Bukkit Administrator did I hear from Mojang, or felt I could reach out to them for assistance when required and it came as a complete surprise that Mojang was willing to step up and help out. In the over two years that Mojang has claimed to own Bukkit, the original core developers hired by Mojang and Mojang itself was not present when we needed them most with the exception of EvilSeph himself continuing to pour countless hours into the project, at risk to his own personal health. Perhaps Bukkit wouldn’t have been shut down, or had such a difficult time maintaining the project had we known we could work closer with Mojang, as well as avoiding this whole EULA confusion.

    The decision to keep the acquisition of the Bukkit codebase a secret was made between Mojang and Curse, which only recently came to light. I was completely unaware that I had spent the last two years of my life as a Bukkit Administrator, and successor to the project lead, under the illusion that the project was independently ran. Had I known back then perhaps my choice would have been different, perhaps not. It’s easy to speculate on what might have been, but unless faced head on with the choice, the decision is not always clear.

    What I do know is the recent events has not changed the inevitable decision I have came to today, and its one that has been long coming. I am now the proud father of a beautiful 4 month old baby girl, who lights up my life, while also consuming my free time. I no longer have the countless evenings and weekends available to spend working on new processes, smoothing out issues, and responding to forum posts. I hung on this long only because I couldn’t leave knowing the project was hurting for volunteers, and I couldn’t just walk away given the current state. Bukkit has grown to be an extremely large project, and is incredibly time consuming to manage. I felt that I was abandoning the community of which I have grown so fond, as well as EvilSeph himself. I could not come to make that decision, it didn’t feel right.

    Now that Mojang has assumed control of all aspects of Bukkit, that gut wrenching decision is more palatable. Not because I harbor any ill will toward Mojang or the Bukkit community, but because I know Mojang has the resources available to really improve Bukkit. They can work with Curse to ensure BukkitDev has adequate staffing to handle the rigorous approval process - which has an incredible track record for keeping the community safe from those less savory elements of human nature. They can help when we have bugs that should be fixed in Minecraft itself. They can ensure whatever community contributions added to Bukkit can be taken into the Minecraft codebase itself. Now, more than ever, our community can actively contribute to Minecraft in a very real, direct way. You should submit your PR’s now, your code may very well contribute to the base game itself, an aspect which makes me want to dust off my 13 year old Java books and start developing again. In any event, should Mojang want any help in transitioning over the project to their control, I will gladly provide assistance where I can.

    I would personally like to thank all the volunteers who have contributed to Bukkit over the years. Our forum moderators have done wonders keeping this a welcoming, warm community. Our developers who repeatedly spend hours updating Minecraft, adding API and improving the codebase. Our many other unsung volunteers handling aspects from PR handling, to advice. Last but definitely not least, our BukkitDev staff who have spent countless hours keeping the community safe, as one of the most thankless tasks we have.

    I am extremely excited to see what Mojang can do with their vast resources to help the very community where some of its most prominent developers had their roots. This is exciting news for the Minecraft community in general, and perhaps when my daughter is old enough to play, I will meet up with you again on one of your fantastic servers, enjoying the features of one of your cool plugins. For now though, my family and my daughter comes first for my attention, as well as my heart.
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    Garrus Valkyrin

    But Why!... I am so sad that this day has come :(
    Starting to gain tears here...
    You will truly be missed...
    The Legacy of CraftBukkit is because of YOU!
    We would of never knew multiplayer without you...
    Why this day came i don't know (actually cause of rights of Mojang but doesn't matter now)
    I will run my server in the name of TNT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    GO TNT!!
    GO STAFF!!!
    We couldn't of made it this far without you RIP
    You will always be welcomed with love and warmth at all our servers Spigot or Craftbukkit
    :( :( :(
    (sob)(sob)(bursts into tears)

    - Garrus (Phoenix Network)
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    Legends never die
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    wow this extremely depressing. Gonna miss bukkit. Had an amazing 3-4 years making plugins and spending time with the community. I hope what comes next is equally amazing. Once the new API comes out ill port / properly rewrite my plugins. Thanks for all the time / work the moderators and admins put into bukkit.
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    Starbound might be the next killer in line...
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    From the Dad (who barely knew what IT stood for) of an 8 y/o boy who asked only for a MC server his birthday, thank you for making it possible and easy for me to do that for him.
    AdamQpzm likes this.
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    Thanks for helping make this place what we've all come to know and love...

    Enjoy raising your family!
    Farewell TnT
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    I'm sorry to see one our best administrators leaving the field, I've been with the bukkit project for nearly three years and have read from many of your posts. Many times I've noted your name in the "Online" list, and I truly appreciate all you've done to support bukkit. Good luck from here on out, and perhaps one day I'll see you again ;)
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    Goodbye TnT..
    I never really knew you, but you seem like a very nice person and also very helpful.
    So again, goodbye TnT and I hope you have a great day. :)

    We will all miss your presence here.

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    Apparently I misinterpreted this thread as a surprisingly sophisticated attempt to do a double-backwards-somersault through a hoop whilst whistling the 'Star Spangled Banner'... I should have seen this coming. :facepalm: Sorry TnT for not getting your warning message in time.
    hatecreeps likes this.
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    So bukkit is no more?

    I wish I knew as well. ALl the downloads have been taken down. Does that mean we, as a community, are history? Will mojang bring it back? What is even going on?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jun 9, 2016
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    Markyroson Community is still strong, but the project is hitting roadblocks left and right.
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    You see the thing is, I'm not sad about this. I AM FUCKING FURIOUS. I'm so pissed of at fucking mojang for doing this. Minecraft servers aren't going to be fun anymore. Minecraft is going to lose a lot of players because of this shit.
    Markyroson likes this.
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    TnT, thank you for your time you've spend in bukkit and our gaming experience. I wish you the best time with your daughter. I would like to thank you 42 times ;)
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    end of an era!
    Markyroson likes this.
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    Was a pleasure to have you in the team :(
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    chakyl likes this.
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    You will be remembered:

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    And apparently the project has been killed :-(
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    Thank you for all you have done with the BukkitDev team. The whole community would never be as strong, and willing to lend a helping hand without the examples set by you and your colleagues. As a Bukkit Server owner, I am deeply saddened to hear of all of these resignations, but I want to wish you all the best on your future endeavors.

    Thank you for all you've done,
    Markyroson and feildmaster like this.
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    Thanks for everything though. :3
    feildmaster likes this.
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    See you at the restaurant at the end of the Universe.
    Markyroson likes this.
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    Thanks for your hard work, TnT. Best wishes to you and your new addition to the family.
    feildmaster likes this.
  25. From a mere consumer :) a heartfelt thank you!
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    Bye TnT! I never knew you well, but I always recognized your profile image when I saw it. Have fun with your daughter good sir.
    feildmaster likes this.
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    You rekindled my interest in coding and changed my life. I can't thank you enough :')
    Markyroson and feildmaster like this.
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    feildmaster likes this.
  29. In these days I wanted to return to Bukkit community. I just saw your good bye msg. Well, I guess I'm retiring forever. I will remember the days when we were talking.
    Markyroson likes this.
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    TnT, this whole time, I've been a dick because I secretly love you. I mustn't hold it in any longer.
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    Want to thank you for all the work you've done on this project. I ran a server for myself, my kids and friends and the Minecraft replay value from bukkit and plug-ins was tremendous. It really kept up the multiplayer interest and provided a way to make the game whatever you wanted it to be. I work in IT and was always impressed with how fast you (and all the plug-in devs) came out with updates and kept things running smoothly. You were part of something huge and awesome and should be proud. You should spend time with your baby. We'll get our bukkit fix somehow.
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