Hello, today i skripting this script: on right click on entity: if entity's name is "&4&lRapinami": send "a" to player wait 1 second send "b" to player wait 1 second give 1 stick named "&f500€" with custom model data 118 to player How can i make a cooldown that only after 5 minutes the player can reuse the npc?
@Giuliox_Sniper You could keep track of the time from the last use, then compare it with the current time. I believe Skript allows you to store variables with a curly brackets syntax, so a variable for each player could be something like {stick.last_use.%uuid of player%}. Some pseudo-code would be: Code: if difference between current time and {stick.last_use.%uuid of player%} is greater than or equal to 5 minutes: # do your thing set {stick.last_use.%uuid of player%} to current time else: # do nothing stop The else-statement is unnecessary, but I added it for clarification.