Plugin category: RPG Minecraft version: 1.8.8 Suggested name: SendMesssage What I want: This is quite simple. Basically, I'm using Citizens 2 and CommandNPC. However, I need my NPC's to say something. So, I need a plugin that creates this command: /sendmessage <@p | @a | @r | user> <prefix> <wait_time> <message1>|[message2]|[message3]|[message4] Let me break this down. The main command is /sendmessage. Afterwards, there is this: <@p | @a | @r | user> @p is whoever clicked the NPC OR whoever sent the message. @p cannot be used by console, however if it is sent through console it should default to whoever right clicks an NPC (hook-in to Citizens should make things easier). @a is everyone (like /broadcast), @r is a random user, and user is a specific user. Next is <prefix>. That is the prefix that will be sent before the message. For example if I were to do: /sendmessage @p [NPC] ... It will send a message to whoever right clicked the NPC with the following message: Code: [NPC] somemessage Afterwards is <wait_time>. That's how long between each message the NPC will send. The wait time is in seconds. This is only required if there are multiple messages (which I will get into). Finally, there is the actual messages. There can be multiple lines of messages. Each line is separated with a line which is this: Code: | I don't know what that character is called, but it is above the backslash (\). If there are multiple lines of messages, the user is required to include a wait time. Note that any user can send this message and that it can also be sent through console. Here is an example: Code: /sendmessage @p [NPC] 3 Hello._My_name_is_Xp10d3.|I_really_appreciate_you_right_clicking_on_me.|This_is_for_testing.|Hi. Let me break this down. Let's say I'm using CommandNPC and I set this command to right click. This will send a message to whoever right clicked the NPC since I used @p. The prefix will be [NPC] and between each message a 3 second delay will be added. I want underscores to be replaced by spaces, so the following will be sent: Code: [NPC] Hello. My name is Xp10d3. --------------------------------------- [NPC] I really appreciate you right clicking on me. --------------------------------------- [NPC] This is for testing. --------------------------------------- [NPC] Hi. Note that you can have unlimited amount of messages, but at least one is required. Each message is separated by a line (no spaces). Ideas for commands: /sendmessage <@p | @a | @r | user> <prefix> <wait_time> <message1>|[message2]|[message3]|[message4]: Sends a message. Ideas for permissions: sendmessage.send: Allows use of /sendmessage. When I'd like it by: A.S.A.P.
With Minecraft 1.8 and Citizens 2, you can already achieve your example: Code: /npc cmd add --cooldown 12 "tellraw <p> "[NPC] Hello. My name is Xp10d3."" /npc cmd add --cooldown 12 --delay 60 "tellraw <p> "[NPC] I really appreciate you right clicking on me."" /npc cmd add --cooldown 12 --delay 120 "tellraw <p> "[NPC] This is for testing."" /npc cmd add --cooldown 12 --delay 180 "tellraw <p> "[NPC] Hi <p>."" --cooldown is the number of seconds until the player can click and run the command again. 9 seconds is enough for your example but because of lags, it is better to add a few more. --delay is the number of ticks before the command will be executed (20 ticks = 1 second). With tellraw you can use usernames or target selectors (@p, @a, @r...). Your @p (the player who clicked the NPC) is <p> in Citizens. The message for tellraw is in JSON, so you can use colors and other interative stuff from Minecraft Vanilla. You can learn more: /npc help cmd (in game) NPC Commands /tellraw Tell me if you still want a plugin, but I hope that fills your requirements.