Hi all! I'm trying to set the velocity of a fireball after a player launches it, but I'm having some issues and I can't point out why it isn't working. Here's a snippit of the code: Code:java Fireball fireball = player.launchProjectile(Fireball.class);fireball.setVelocity(fireball.getVelocity().multiply(5)); I'm pretty confused as to why this isn't working, the velocity doesn't change whatsoever after it being spawned. Any suggestions? Thanks a lot!