Server Performance

Discussion in 'Bukkit Help' started by Zachar543, Aug 4, 2011.

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    I have been hosting a server with bukkit for the last 3-4 months. I have some questions in how a server like mine should be operating and what can be done to lower some of the hardware requirements. So... Here it goes...

    I have my server restart in a 6 hour cycle. I have noticed that at the end of that cycle the memory usage of the server is around 90% of its max with around 2-3 people online. Does bukkit still have a memory leak?

    CPU time:
    I have noticed that when I have 7-8 people on my server my CPU's usage jumps to around 45-65%. This server used to be able to host 15. It just seems to get worse with each of Notch's updates.

    My server Stats:
    Average of 7-8 people on most of the day
    VPS through DotBlock (2.5 GHz, 2GB memory, 40GB HDD space, (Not sure on the Upload Speed))

    World Guard, World Edit, World Border, Statistician, Spout, SimpleReserve, rawcritics_ore_obfuscator, Permissions 3.x, NoCheat, MultiVerse (3 worlds), MobDisguise, RemoteToolKit, McMMO, McBans, MagicSpells, LWC, LogBlock, Inception, iConomy, iChat, CommandBook, CombatTag, Citizens (4 NPCs), BlockHat, AutoMessage, AdminMode

    I am using RToolKit for the auto-restarter.
    I don't seem to see a lot of lag but, There are times where it is there and is noticeable by my players. Is there something that I am missing? I am relatively new to CentOS and there could be something that I could change.
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