Server Lagging like Hell while creating Chunks

Discussion in 'Bukkit Help' started by LanToaster, May 28, 2011.

Thread Status:
Not open for further replies.
  1. Offline

    LanToaster

    So, our MineCraft Servers (RootServer running the last RB, and my Local TestServer running Bukkit 814 on my HomeMachine) are Lagging like Hell while Creating Chunks/Creating the World.
    Wich leaves on our RootServer a Massive ExploitHole, because we have a big world wich is Around 3000 Radius.

    I have experienced on my Testserver a bigger Issue with it, as it doesnt properly load the Chunks with the High viewdistance. (could be a Bug, maybe gets fixed in a RB fpr 1.6)

    So, my question is, if there is a remote Way of creating the World with the Needed Radius without some player walking all the way.
     
  2. Offline

    dragos240

    Sorry, but this is a global error. Everyone's having this one. Just wait, it'll be fixed.
     
  3. Offline

    andrewkm

    Wait for RB, use 1.5 for now.
     
Thread Status:
Not open for further replies.

Share This Page