Inactive [SEC/MECH] LWC v4.1.1 :: Lightweight Protection for Chests, Furnaces, Dispensers, and more! [1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Hidendra, Jan 17, 2011.

  1. Offline

    Hidendra

    LWC v4.1.1 3/1/2012
    [​IMG] Download
    [​IMG] Bleeding-edge builds
    [​IMG] Feature requests, Suggestions and Issues
    [​IMG] IRC - Live Chat ( irc.esper.net #LWC )
    [​IMG] github
    [​IMG] wiki (not fully up to date yet, sorry!)
    [​IMG] Donate


    DevBukkit
    Using LWC

    [​IMG] Modules
    Modules are seperate plugins much like LWC but extend LWC in some way, usually by giving extra functionality. While there may be more than already listed here, these modules are ones that are officially supported by LWC and maintained by the same author (Hidendra).

    [​IMG] LWC-Economy 1.30 - [​IMG] Download
    Configuration file: plugins/LWC/iconomy.yml

    LWC-Economy allows players to buy protections with economy money. At the moment, iConomy, BOSEconomy and Essentials are supported (have an Econ plugin that you want supported? PM me!) It can be configured on a per-user and per-group basis. It does not use Register.

    Aside from purchasing, when a user removes a protection, they will also be refunded what they initially paid for the protection.

    Discounts can also be given to each individual group, player, or by default. A discount is defined by giving X amount of protections for Y price, e.g 5 protections for free (0). After getting 5 protections for free, they pay full price again. They cannot get another discount again unless one of the following becomes true: a. an admin manually resets them b. the discounted amount of protections is increases (e.g increasing from 5 to 6 will mean said player gets 1 more for free) or c. the discount price itself changes (which means they will again get 5 protections for the new price.)


    What can be protected?
    • Chests
    • Dispensers
    • Furnaces
    • Doors
    • Signs
    • Trap doors
    • Anything else! Protections can be customized to anything you wish.

    Features
    • Plug 'n play! LWC handles all dependency resolution -- you just put LWC.jar in your plugins directory
    • Has reached a level where its routinely safe and stable.
    • Protections can be: Public, Password, and Private (by User and/or Groups)
    • If the block has a persistent inventory (ex. chest), LWC can protect it! (Unless the server owner disabled the protection of a specific block!)
    • Limits of how many protections a user or group can lock
    • Small memory footprint. No flat files.
    • For chests, only 1 side of the chest needs to be protected. The plugin saves space by dynamically linking connected chests as protected
    • Much, much more. This post would be extremely long if I were to post every feature LWC has to offer.

    Translations

    If your server would benefit more from a version of LWC in your native tongue, or you just want to do it because LWC is awesome, I'm open to allow translations to (almost any) language. Almost all LWC messages are editable.
    Locale files can be UTF-8, but are limited by Minecraft's charset (Latin-1.)

    The current and latest English locale can be found here:
    https://raw.github.com/Hidendra/LWC/master/src/lang/lwc_en.properties

    Currently, the following languages are officially bundled with LWC:
    • German - de - @Dawodo
    • Polish - pl - @Geoning @dudsonowa and @andrewkm
    • French - fr - @Cehel
    • Dutch - nl - @MadZero & @aoa2003
    • Czech - cz - @hofec
    • Swedish - sv - @christley
    • Russian - ru - @IlyaGulya - requires a Cyrillic font mod for the MInecraft client
    • Spanish - es - Raul " @RME " Martinez & David " @DME " Martinez
    • Danish - da - @TCarlsen

    Changelog (open)

    11/29/2011
    LWC 3.54
    • FIX: Exploit related to Showcase & LWC
    • /lwc admin report has been fixed

    9/22/2011
    LWC 3.53
    • FIX: All Permission plugins will now work as they should. In SuperPerms, lwc.protect will default to true. if you are using Permissions 2/3/GroupManager/etc, lwc.protect will default to false

    9/20/2011
    LWC 3.52
    • FIX: Permissions 2/3 stopped working correctly in 3.51

    9/19/2011
    LWC 3.51
    • lwc.protect has been changed to be default false again in SuperPerms

    9/16/2011
    LWC 3.50
    • Remove the permission metadata from defined commands so the endless onslaught of "LWC throwing Dave error !" stops

    9/16/2011
    LWC 3.49
    • FIX: Double console output

    9/15/2011
    LWC 3.48
    • 3.48 and 4.00 alphas can now be interchanged without receiving errors.
    • FIX: lwc.protect now defaults to true for SuperPerms, so Permissions 2/3 can be used without receiving Dave errors

    9/11/2011
    LWC 3.47
    • NEW: iConomy 6 support. LWC-Economy does not need to be updated, only LWC.jar

    9/11/2011
    LWC 3.46
    • FIX: The Redstone event was not being propagated via the new events

    9/10/2011
    LWC 3.45
    • FIX: plugins/LWC/locale/lwc.properties (Locale override) could not create new key values such as grass, stone, etc.
    • Feature: The "nospam" mode now hides notices.
    • Feature: Double wooden doors will now also auto open when opening them. They must both be protected.

    9/10/2011
    LWC 3.44
    • FIX: LWC would not auto reconnect to MySQL after sitting idle for a few hours

    9/3/2011
    LWC 3.43
    • NEW: Native PermissionsEx (PEX) support
    • NEW: /lwc admin purgebanned can now take -remove as an argument to also remove the removed blocks & item contents (e.g: /lwc admin purgebanned -remove)
    • FIX: An exception would be thrown when using /lwc admin cleanup while using SQLite
    • FIX: A Bukkit bug would throw an exception when a block was pushed above a chest via piston
    • FIX: The /permissions command on PermissionsBukkit 1.2 (not 1.1) was not working correctly.
    • The Polish localization has been updated courtesy of @Geoning

    LWC-Economy 1.30
    • NEW: Native Essentials Econ support
    • NEW: type: has been added to discounts (very latest iconomy.yml) to allow you to revert to the old way of how discounts were given (default: EXACT, old way: TOTAL)
    • NEW: Refunds can now be disabled by making iConomy.refunds false

    8/28/2011
    LWC 3.42
    • The flag "EXEMPTION" has been added to allow you to exempt flags from commands such as ADMIN PURGE and ADMIN EXPIRE; it prevents the protection from being removed unnecessarily. It can only be activated by LWC admins. Use /cexempt on or the usual /lwc flag exempt on
    • FIX: Some servers were experiencing a freezing issue on startup which is now fixed
    • FIX: Disabled modes were not properly disabled, despite being told the mode was disabled.

    8/26/2011
    LWC-Economy 1.21
    • FIX: On some servers LWC-Economy would not bootstrap itself into LWC correctly
    • LWC is unaffected, but due to how automatic provisioning works, the binary will be different from the last due it modifying the build number in /lwc admin version

    8/25/2011
    3.41
    • FIX: Servers with autoUpdate set to true would find 3.40 would crash all of the time due to a stackoverflow exception.
    • FIX: PermissionsBukkit /permissions command was unusable due to LWC making it load when the server first started, not when it normally would.

    8/25/2011
    LWC-Economy 1.20
    • LWC-iConomy.jar has now become LWC-Economy.jar -- please update accordingly.
    • BOSEconomy is now supported alongside iConomy. No extra setup is necessary for either!
    • Money paid for protections can now be refunded when you destroy the protection, even if the person who paid (the owner) is offline.
    • Discounts now give out the exact amount of protections for the discounted price. For example, if 'newCharge' is set to 0 and 'amount' is set to 5, a player will be able to create 5 protections for free after it takes effect.

    LWC 3.40
    • Almost all current LWC Module events have been deprecated. They have been replaced with events such as: `onProtectionInteract(LWCProtectionInteractEvent event)`
    • Fixed PermissionsBukkit compatibility: some commands did not work correctly
    • `/lwc admin cleanup` has accelerated to warp 5
    • Servers without any Permissions plugin would find anyone would have LWC Admin access
    • The mode "nospam" has been added to prevent protection creation messages from popping up (e.g "created protection successfully.") Use /cnospam or /lwc mode nospam, which toggles it on and off.
    • Protection history. LWC now logs all protection creations/destructions -- in the future, this may log chest access, but if it happens it will be a separate plugin such as LWC-Economy
    • -remove flags have been added to `/lwc admin expire` and `/lwc admin purge <player>` to remove the associated protection block. For example, if you use `/lwc admin purge -remove Hidendra`, it will remove all protections by Hidendra, and also all of the blocks protected in the world, along with any chest contents.
    • If LWC loses connection to MySQL, LWC will prevent access to chests until the connection is regained. This is to prevent stealing from chests if the connection is somehow lost and cannot be immediately regained.
    • Pistons can no longer destroy protected doors and so on.
    • Multitude of bug fixes and minor corrections
    • Minor optimizations

    3.31
    • PermissionsBukkit is now officially supported. LWC will still work on builds pre-1000
    • lwc.blockinventory has been renamed to lwc.deny - please take note
    • Fixed a bug where protections would be loaded from any world
    • Fixes to the Danish translation

    3.30
    • Added core.ignoreExplosions to core.yml to allow an admin to allow creeper explosions / TnT to destroy protections
    • Protections will now keep track of the last time they were interacted with
    • Added the command /lwc admin expire to allow you to expire protections that have not been used in so long. Example: /lwc admin expire 2 weeks
    • Added the command /lwc admin purgebanned to remove protections of every played in banned-players.txt
    • Added the command /lwc admin query to allow raw queries on the physical database
    • Drop transferring could not be disabled, it is now fixed.
    • Various bug fixes

    7/5/11
    3.21
    • Fix "fetch size" error
    • Removed the auto-removal of the very old players table

    7/4/11
    3.20

    • Very important bug fix for those who are using MySQL and prefixes. Prefixes will now work correctly and any issues arisen from MySQL usage should now be resolved
    • Fixed lang-defined block names being used in core.yml - protections instead of the english variant, otherwise all protections are broken.

    Credits
    • It's not all about me! I've tried my hardest and /lwc credits was the result. It turns out there is a lot more people I am extremely thankful to than can fit on one chat page, so instead it scrolls.
    • Many, many people helped with LWC in vastly different ways and it's impossible to credit every single person accurately, thus I missed a few people.

    Translations
    This update introduces three more languages: Russian, Spanish, and Dutch.
    • Russian - @IlyaGulya - requires a Cyrillic font mod for the Client
    • Spanish - Raul " @RME " Martinez
    • Spanish - David " @DME " Martinez
    • Dutch - @Tcarlsen

    Chunk corruption workaround
    • Have you ever noticed, when you /cinfo'd something, it said "That air is not registered"? Or when chests randomly stop working? If you get this a lot, you are most likely affected by an issue in Bukkit where chunks will mysteriously report Air (or some other block) for each block in the chunk. Please refer to this bug report on Leaky Bukkit: http://leaky.bukkit.org/issues/656
    • @morganm graciously found a way to workaround this issue, and it involves forcing every single protection to be cached and some other magical tidbits (without getting too technical.) To enable this, open up plugins/LWC/core.yml and then change bukkitBug656workaround to true. If you don't see it under core:, add it:
      Code:
          bukkitBug656workaround: true
      

    Behaviour
    • Trap doors are now available as a default protection for any new configurations: they will not automatically add themselves to existing LWC configurations
    • The default value for magnet.yml - perSweep has been changed from 20 to 40
    • The command /lwc debug has been added to test your permissions and show you precisely what you have access to
    • LWC now displays the git commit and Jenkins build (ci.griefcraft.com) in version strings (e.g /lwc admin version or /lwc admin report).

    6/16/11
    3.11
    • Translation: Swedish! Thank you @christley!
    • Bug fix for block placement

    6/16/11
    3.10
    • Translation: Czech! Thank you @hofec
    • The default value for core.showMyNotices has been changed to false (does not affect current installs.)
    • Burning furnaces have been fixed
    • Iron doors have been fixed
    • Redstone fix
    • Fixed auto register allowing registrations without having lwc.protect
    • Feature: auto openable Iron Doors. On by default -- iron doors (including double doors) will open (or close) when you click them provided they are both protected and you have access to them. "openAndClose," which closes the door automatically after x seconds (3 by default) is available but currently may not work as expected (works oppositely for doors facing North or South; doors will stay open.)
    • Trap doors (aka hatches) have been added to the default protection list. However, if you have an existing core.yml, and want trap doors, you either need to delete core.yml and restart the server (thus redownloading it) or adding trap_door to protections.blocks, e.g
      Code:
              trap_door:
                  enabled: true
                  autoRegister: off
      

    6/11/11
    3.06
    • Sign names have been normalized to "Sign" (e.g Wall sign and Sign post are shown as just Sign)
    • Added locale values for "you" and block names (chest, furnace, dispenser, wooden_door, iron_door, and so on.) Custom block names can be defined if you have custom protections.
    • Dutch translation -- thank you to @MadZero and @aoa2003

    6/08/11
    3.05
    • Notices will be shown correctly to admins when showMyNotices is disabled.

    6/08/11
    3.04
    • Limit the amount of queries the Magnet module can use (can be changed with magnet.perSweep, default 20. Delete magnet.yml to auto-regen it). On larger worlds, this was a severe issue
    • magnet.enabled now works correctly

    6/07/11
    3.03
    • MySQL prefix is now working as it should
    • Minor fix with the cache update in 3.02

    6/07/11
    3.02
    • Cache null protections as well, to prevent massive redstone spam

    6/07/11
    LWC 3.01

    Thank you so much to the many, many people who provided feedback and suggestions on 3.00.
    This changelog may be incomplete as I probably missed some obscure changes.

    Translations
    The following languages are now available in LWC:

    Lists support
    • LWC supports the Lists plugin which allows you to create a list for your protections to use. Anyone in this list attached to the protection can access your protection
    • When modifing/creating the protection, use l:ListName or list:ListName, e.g: /cmodify l:Test or /cprivate l:Test

    Configuration
    • lwc.properties is now gone. It has been replaced by multiple .yml files, e.g core.yml, limits.yml, worldguard.yml, and so on.
    • Your old lwc.properties is still automatically converted.

    Limits
    • The old in-database limits has been fully removed. It is replaced by an on-disk alternative, limits.yml. This very easily allows much more in-depth limits management (e.g only: 5 chests, 2 furnaces, 0 doors)

    Custom protections
    • It is now extremely easy to create your own custom protections, or remove existing ones (core.yml -> protections:). For example, this is how you would make Note Blocks protectable, and allow people to play them (But not change the note!):
    Code:
            note_block:
                enabled: true
                ignoreLeftClick: true
    

    API
    • [I hope] final major revision to the LWC Api. New additions will allow other plugins to hook into LWC much more easily and do things that were not possible before. Features can be seamlessly integrated into LWC as if they were in LWC itself.
    • PhysDB.getPrivateAccess is now deprecated -- please use protection.getAccess instead!
    • Protections can be more easily modified utilizing methods in their objects: save() (queued save), saveNow(), remove(), removeCache() (just removes the protection from the cache, not the database), and update() (just updates the cached protection, save()/saveNow() already does this)

    LWC Modules
    • Modules can be thought of as a plugin inside LWC itself -- more or less they will change LWC's behaviour in some way, depending on the module.
    • Very easily implemented by developers: cancel protection registrations, cancel that damn protection message, and way more! More info on the wiki.

    Admin customization
    • There are now a ton of permissions nodes; there is one for each admin command. For example, for every Admin command, you could use: lwc.admin or lwc.admin.*. For just "find" and "forceowner", you could give a group/player the following: lwc.admin.find and lwc.admin.forceowner. Full list on the wiki.
    • Please note that lwc.admin.* only grants all Admin commands; lwc.admin still has a higher authority over the former (e.g, lwc.admin is considered the owner of any protection, while lwc.admin.* is not !!)

    Player customization
    • Like the admin commands, the main LWC commands can now be customized via permissions. lwc.protect still functions the same (all functionality); some examples of new nodes are: lwc.create or lwc.create.* (create anything), lwc.create.private (only be able to create private protections), lwc.info (/cinfo), lwc.modify (/cmodify), lwc.unlock (/cunlock), and so on. Full list on the wiki.
    • Please note that without lwc.protect, you need to manually assign flags. E.g: lwc.flag.* or lwc.flag.redstone / lwc.flag.magnet

    Magnet flag
    • The chest will act as a magnet and suck up nearby items (within a 3 block radius.) This can be very useful for automatic farms (e.g animals or crops.) It is compatible with double chests.
    • Can also specify items that these special chests will not pick up (in magnet.yml)
    • Compatible with Double Chests

    iConomy
    • It is now possible to sell protections with the fully optional LWC-iConomy bridge module. You just throw LWC-iConomy.jar into your plugins folder and then edit iconomy.yml in plugins/LWC/ when it's generated on the next startup!
    • You can also allow players to have a certain amount of protections at a reduced price (or even free) e.g free protections while you have less than 5 (but regular price after that.)

    Performance
    • LWC now does major caching of protections in memory. Previously, LWC hit the database everytime a protection is opened; now they are routinely stored in cache without a huge hit on memory usage (very minimal.) It can be increased from the default of 10000 if you wish in core.yml (core.cacheSize). More will most likely be cached in the future
    • Access rights are now stored with Protections (for the curious, it uses an OUTER JOIN, so just 1 query.)
    • Protections are precached (as many as possible) when the server is started
    • Lots of bug fixes (mostly miscellaneous.)

    Other
    • MySQL prefix can now be configured (if you change it with an existing MySQL install, it will fix that automatically, don't worry!)
    • /cpersist or /lwc mode persist now acts as a toggle for the mode
    • Added the following aliases: /cpersist , /cdroptransfer , /cmagnet , and /cadmin
    • /climits displays your protection limit and how many protections you have protected.
    • Minor changes all around

    Cheers

    4/18/11
    2.31
    • Security bugfix regarding an issue in minecraft itself (thanks sycot)

    4/09/11
    2.30
    • Native German translation! If you wish to use LWC in German, please change "locale" in lwc.properties to de. Many thanks to @Dawodo for doing the translation!
    • /lwc admin cleanup will now show the correct values instead of variable names when outputting results
    • enforce-worldguard-regions is now compatible with WorldGuard 5.x
    • Redstone is now changed again. All set redstone flags are reset. Redstone will obey the deny-redstone config value (which is false by default), meaning if it is set to false, you need to explciitly set the flag to disable redstone (/lwc flag redstone on), and if it is set to true, all doors prevent redstone by default so you need to set the flag to allow redstone.

    4/06/11
    2.21
    • Minor bug fixes

    4/06/11
    2.20
    • By default, redstone WILL NOT open doors (at the moment, it appears dispensers are unaffected, hopefully they will be fixed in CraftBukkit). In order to allow redstone to open your door, you need to issue this: /lwc flag redstone on. Using /lwc flag will show you the available protection flags -- these are "switches", only on/off (only redstone flag exists at the moment)
    • Bug fix: Protections will auto protect themselves again when being placed

    4/05/11
    2.12
    • Official support for RB builds >600 now that I am back home
    [hit max thread length]


    enjoy, gents
     
  2. Offline

    Powdered_Sugar

    I am also experiencing the same issues as silentdojo and mutiny. Anyone with access to lwc.admin is able to lock chests; however, lwc.mod and lwc.protect do not seem to be working.

    could essentials.protect be interfering with lwc?
     
  3. Offline

    the_cRu

    Hm, I`ve got this error (there was no database created):

     
  4. Offline

    Lunar Delta

    Getting a lot of BLOCK_DAMAGED and BLOCK_INTERACT errors here.
     
  5. Offline

    the_cRu

    Okay, I fixxed the error.

    But is this an error or an information?

    Code:
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> REDSTONE_CHANGE
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> BLOCK_PLACED
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> BLOCK_BREAK
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> BLOCK_DAMAGED
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> BLOCK_INTERACT
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> ENTITY_EXPLODE
    02.03 21:00:55 [Server] INFO LWC    [v1.57]    -> PLAYER_QUIT
     
  6. Offline

    Phanku

    Will there ever be a MySQL version? Just curious. I would LOVE to get away from sqlite.
     
  7. Offline

    ssechaud

    Testing CB build 491 and LWC 1.57 I have this error:

    21:25:19 [SEVERE] Could not load plugins/LWC.jar in plugins: null
    org.bukkit.plugin.InvalidPluginException
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:80)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:129)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:94)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:59)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:205)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:196)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:183)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:381)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:366)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    Caused by: java.lang.NoSuchMethodException: com.griefcraft.lwc.LWCPlugin.<init>()
    at java.lang.Class.getConstructor0(Class.java:2723)
    at java.lang.Class.getConstructor(Class.java:1674)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:75)
    ... 11 more
     
  8. Offline

    Lewis

    Code:
    2011-03-02 23:56:36 [INFO] LWC    [v1,57]    Loading SQLite
    2011-03-02 23:56:36 [SEVERE] java.sql.SQLException: no such table: protections
    2011-03-02 23:56:36 [SEVERE] at org.sqlite.NativeDB.throwex(NativeDB.java:210)
    2011-03-02 23:56:36 [SEVERE] at org.sqlite.NativeDB._exec(Native Method)
    2011-03-02 23:56:36 [SEVERE] at org.sqlite.Stmt.executeUpdate(Stmt.java:152)
    2011-03-02 23:56:36 [SEVERE] at com.griefcraft.sql.PhysDB.doUpdate150(PhysDB.java:248)
    2011-03-02 23:56:36 [SEVERE] at com.griefcraft.sql.PhysDB.load(PhysDB.java:578)
    2011-03-02 23:56:36 [SEVERE] at com.griefcraft.lwc.LWC.load(LWC.java:451)
    2011-03-02 23:56:36 [SEVERE] at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:289)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:414)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:83)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:61)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:205)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:196)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
    2011-03-02 23:56:36 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:183)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:619)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:582)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:576)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.Packet3Chat.a(SourceFile:24)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetworkManager.a(SourceFile:230)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    2011-03-02 23:56:36 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    2011-03-02 23:56:36 [INFO] PhysDB    [v1,57]    Creating physical tables if needed
    2011-03-02 23:56:36 [INFO] MemDB    [v1,57]    Creating memory tables
    2011-03-02 23:56:36 [INFO] SQLite    [v1,57]    Using: Native
    2011-03-02 23:56:41 [INFO] cockneykaiser tried command: god
    2011-03-02 23:56:44 [INFO] cockneykaiser tried command: spawn
    2011-03-02 23:56:45 [INFO] <Hooorang> lol
    2011-03-02 23:56:46 [INFO] cockneykaiser tried command: warp
    2011-03-02 23:56:47 [INFO] <Hooorang> god ;p
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Freeing SQLite
    2011-03-02 23:56:52 [INFO] [Permissions] version [2.5] (Phoenix) disabled successfully.
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loading shared objects
    2011-03-02 23:56:52 [INFO] Config    [v1,57]    Loaded 12 config entries
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Native library: lib/native/Windows/amd64/sqlitejdbc.dll
    2011-03-02 23:56:52 [INFO] [Permissions] version [2.5] (Phoenix) was Initialized.
    2011-03-02 23:56:52 [INFO] eLoaded Essentials build 246 maintained by Zenexer, ementalo, Aelux, and Brettflan
    2011-03-02 23:56:52 [INFO] Config    [v1,57]    Loaded 12 config entries
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -admin
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -create
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -free
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -info
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -p
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -modify
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -unlock
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loaded command: /lwc -owners
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> PLAYER_QUIT
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> ENTITY_EXPLODE
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> BLOCK_INTERACT
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> BLOCK_DAMAGED
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> BLOCK_BREAK
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> BLOCK_PLACED
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    -> REDSTONE_CHANGE
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Using Nijikokun's permissions plugin for permissions
    2011-03-02 23:56:52 [INFO] [Permissions] version [2.5] (Phoenix) loaded
    2011-03-02 23:56:52 [INFO] LWC    [v1,57]    Loading SQLite
    2011-03-02 23:56:52 [SEVERE] java.lang.UnsatisfiedLinkError: Native Library E:\UserFiles\LEWISM\GameServers\TC22783841452652102787176\lib\native\Windows\amd64\sqlitejdbc.dll already loaded in another classloader
    2011-03-02 23:56:53 [INFO] PhysDB    [v1,57]    Creating physical tables if needed
    2011-03-02 23:56:53 [INFO] MemDB    [v1,57]    Creating memory tables
    2011-03-02 23:56:53 [INFO] SQLite    [v1,57]    Using: Pure
    CB: 493
     
  9. Offline

    undefinedarray

  10. Offline

    Meteo

    .... FAIL V 1.54 was better, when i locked a iron door the stone plate with it was locked. Now when u lock teh door, other people can open it with a stoneplate that activates it. Make the pressure plates lockable! :[
     
  11. Offline

    Fearil

    Hello, I'm fairly new to running a server (3 days online), but I think I've encountered an unintended effect while using LWC in conjunction with EssentialsEco.

    Basically, what is happening is:
    - I set up a [Trade] sign via EssentialsEco, and lock it with LWC
    - When someone attempts to destroy the sign that doesn't have permission, the sign reappears after they destroy it. Effectively the sign is properly protected in that way.
    -However, though the inventory of the sign remains intact (I tested a trade sign that bought dirt for cash -- as in, I receive the 10 dirt that the sign traded with a player, giving them cash), the player that bashed the sign in also receives the stored inventory of the sign. Basically, it allows whomever bashes the sign to repeatedly do so and clone the inventory stored inside the sign-shop for themselves.
    -I've tested this on chests to make sure it isn't cloning the inventory of chests, which it isn't. It just seems to be with sign-shops with a stored inventory.

    Any thoughts on how to fix this? Or should I be looking at a different economy system? I'm running the server at go-networks.net, which doesn't allow locally hosted SQL databases, though self-contained sqlite seems to work fine.

    At the moment, I'm running the following plugins:
    Permissions 2.5.1 Phoenix
    LWC 1.57
    Essentials
    EssentialsEco
    EssentialsHelp
    Stackable
    Appletree plugin...
     
  12. Offline

    Jobsti

    1.57 works well with #493 and GM1.0! Except PPs/Buttons/redstone on doors.

    No signBug with chests etc. wonderful ;)
     
  13. Offline

    Hidendra

    Okay - are you in the guest/member group?

    1.54 did the same thing -- i am looking into how to block redstone from interacting with doors

    In your startup args for Minecraft, add:
    Code:
    -Dsqlite.purejava=true
    
    Not to say the opposite of what you said, but my belief is you are not using 1.57. Are you downloading from http://griefcraft.com/bukkit/lwc/release/LWC.jar ?

    At some point, yes, I do plan on implementing MySQL support.

    Going to need the exception ;)

    What version of CB are you using? Is the MC dir writable?

    At the moment, no

    I'm not sure -- I wouldn't think it would (sorry, haven't used essentials, perhaps I will try it out). I haven't really heard that it does (given its popularity, you'd think I would have).

    It may or may not be related to your CB build. I have tested LWC on CB #493 and it works just fine -- using permissions 2.4 and also tried GroupManagers


    The EssentialsEco plugin does not check if the events were cancelled before letting the user buy stuff -- it may be wise to ask the author of it to check that.
    Also, it would also be very wise to alert them that they are using varying event levels (one is high), when they should all be Monitor. They don't cancel events at all, so they should be using Monitor.
     
  14. Offline

    the_cRu

    @ Hidendra, I have fixxed this error.
    I have moved the lwc.db file into /plugins/lwc/ and put the right path into the config. all done and works perfect ;)
     
  15. Offline

    Hidendra

    alright, great ;). I just realized that when I made the plugins/LWC directory, it converted existing paths just fine, but I forgot to change the default path for new installations to use the plugins/LWC dir. tl;dr, that shouldn't happen to new downloaders now :)
     
  16. Offline

    undefinedarray

  17. Offline

    Hidendra

    interesting, what build of craftbukkit are you using?
     
  18. Offline

    Lunar Delta


    Code:
    16:40:03 [SEVERE] Could not pass event BLOCK_INTERACT to LWC
    java.lang.NoSuchMethodError: org.anjocaido.groupmanager.GroupManager.getPermissi
    onHandler()Lcom/nijiko/permissions/PermissionHandler;
            at com.griefcraft.listeners.LWCBlockListener.onBlockInteract(LWCBlockLis
    tener.java:100)
            at org.bukkit.plugin.java.JavaPluginLoader$23.execute(JavaPluginLoader.j
    ava:237)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:225)
            at net.minecraft.server.BlockChest.a(BlockChest.java:127)
            at net.minecraft.server.ItemInWorldManager.a(ItemInWorldManager.java:160
    )
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:482)
            at net.minecraft.server.Packet15Place.a(SourceFile:57)
            at net.minecraft.server.NetworkManager.a(SourceFile:230)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    
     
  19. Offline

    Hidendra

    Redownload 1.57.

    If you do have the very latest (i.e the downloaded in the last day or two), do you have both FakePermissions.jar and GroupManager.jar in your plugins dir?
     
  20. Offline

    Jobsti

    Update for all:

    Creeper and TNT protection works too on 157+493
     
  21. Offline

    Fearil

    Thanks, I'll add that to the post I made in the EssentialsEco thread. :D
     
  22. Offline

    Hidendra

    Although perhaps, they should be Low, since technically, they modify the chest/player :)
     
  23. Offline

    undefinedarray

    458
     
  24. Offline

    Hidendra

    Have you tried using a later build?
     
  25. Offline

    SplenectomY

    Latest version of Permissions (2.5.x), just downloaded, seems to be causing this plugin to crash and stop the loading of all plugins after it.

    Code:
    Using Nijikokun's permissions plugin for permissions
    2011-03-02 20:09:10 [SEVERE] com/nijikokun/bukkit/Permissions/Permissions (Is it up to date?)
    java.lang.NoClassDefFoundError: com/nijikokun/bukkit/Permissions/Permissions
        at com.griefcraft.lwc.LWC.load(LWC.java:439)
        at com.griefcraft.lwc.LWCPlugin.onEnable(LWCPlugin.java:289)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:140)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:79)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:60)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:187)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:174)
        at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:120)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:227)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    Caused by: java.lang.ClassNotFoundException: com.nijikokun.bukkit.Permissions.Permissions
        at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:30)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:319)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:264)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:332)
        ... 12 more
    --- merged: Mar 3, 2011 2:08 AM ---
    And before you ask, i also JUST downloaded the most recent version of LWC. No dice.
    --- merged: Mar 3, 2011 2:09 AM ---
    Also, using CB 440. Using anything past that causes everything else to break. -_-
    --- merged: Mar 3, 2011 2:17 AM ---
    Okay found the problem - Fake Permissions was still in my directory and was causing the problem.
     
  26. Offline

    Adellus

    I have an issue where people can lock their chests but the same user cannot open them after they have locked with /lwc -c private

    EDIT: its an issue with worldguard
     
  27. Offline

    nukeade

    Question: does the permission lwc.blockinventory only block inventories of chests that were made after LWC was installed? I have a world that predates LWC where I would like to prevent all access to all chests, and I get no error when people attempt to access them and indeed access is allowed. Further, LWC appears to be working properly on all other worlds.

    The relevant part of Permissions 2.5.1 config for the world where I want to block all access to chests is:

    Code:
    groups:
        Default:
            default: true
            info:
                prefix: '&7'
                suffix: ''
                build: false
            inheritance:
            permissions:
                - 'dynamicmarket.access'
                - 'dynamicmarket.buy'
                - 'dynamicmarket.sell'
    #              Informant:  /showplayerlist
    #              Informant:  /showmotd
                - 'lwc.blockinventory'
                - 'mcbans.vote'
                - 'mcbans.vote.kick'
                - 'multiverse.tp'
                - 'multiverse.list'
                - 'mywarp.warp.*'
                - 'petition'
                - 'iConomy.payment'
                - 'iConomy.rank'
                - 'iConomy.list'
                - '/stats'
    
    I'm using CB #480, AutoSave, DynamicMarket, dynmap, iChat, iConomy, informant, LWC 1.57, mcbans, MultiVerse 1.5, Permissions 2.5.1, MyWarp, PetitionPlugin, Stats, WorldEdit, and WorldGuard 4.0-alpha1. Does anyone else have this problem?
     
  28. Offline

    maneks

    Guys why it doesnt work for me?
    I am using the newest bukkit
    I can work with LWC it worked for me but I reinstalled craftbukkit and it s not working now :(
    when I use /lwc -c private it says left click on your chest or furnace so I click on it but nothing happends :/
    My plugins: All essentials,permissions,worldguard,worldedit
     
  29. Offline

    arjo

    Same Problem here.
    I also spotted a BLOCK_DAMAGED might be a connection?
     
  30. Offline

    leoxx2100

    It works perfectly, thanks.
     
  31. Offline

    Rilly

    I'm having the exact same issue.. This is my first time at installing a plugin. Am I doing something wrong? Is this plugin not working anymore? I currently have no other plugins. Is it only possible for chests and blocks placed AFTER installing this plugin?
     

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