[SEC/MECH/FUN] PreciousStones - Block Area Proteciton System [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by phaed, Jan 18, 2011.

Thread Status:
Not open for further replies.
  1. Offline

    phaed

  2. Offline

    Bronski

    @Shalobee


    It's reporting 5.5.2 for me in the log too but I don't think it's correct. Phaed pushed some fixes earlier as an updated 5.5.3 and they worked when I downloaded them. I'm guessing it's something inside the .jar that just needs an update.

    Yeah, that's good stuff. Not sure it's enabled yet in both though. I turned it on in PS but didn't see any records generate.
     
  3. Offline

    Monstertke

    All of the 5.3.3 features are working, so likely an error.
     
  4. Offline

    phaed

    Change log
    Version 5.5.4
    • Added: Players can check their own field counts with /ps counts
    • Removed: Help integration. Anyone use this anymore?
    • Switch to the built in way of getting the player's target block
    • Fix: Compensated for the deprecation of the EntityDamageByProjectileEvent event
     
  5. Offline

    askreet

    Love the plugin. Swapped out Towny for something simple for my small-population server.

    I have a request along that line: Is it possible for you to add a property to stones that makes mobs disappear. I use MobBounty in conjunction with this and people have the ability to kite mobs into their safe protection stones and farm them. I'd like for mobs to simply disappear if they walk in the stones.

    Upgraded to 5.5.4 hoping it would solve the skeleton arrows still causing dmg in 1060. Now I have skel arrows hurting players inside of mob-damage disabled stones, and they can't damage any mobs inside the stones. I've turned off monsters for now -- what debug information can I provide that will help?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  6. Offline

    phaed

    Thanks for the bug report. Will fix this on next version. Please add to my github issue tracker :)

    Add to my github's issue tracker, ill get it into the next verson.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  7. Offline

    askreet

    Both issues have been added to github. Thanks for such a great mod, sorry to open so many tickets! :)
     
  8. Offline

    Monstertke

    Heh, phaed is upper crust. I added the most roundabout, vague bug report to the github. Hour later "Fixed in 5.5.5"

    I dont even get out of bed that fast.
     
  9. Offline

    Kaosvf

    Hi,
    I've received this error:
    Code:
    2011-08-23 16:11:43 [WARNING] Task of 'PreciousStones' generated an exception
    java.util.ConcurrentModificationException
        at java.util.HashMap$HashIterator.nextEntry(HashMap.java:839)
        at java.util.HashMap$KeyIterator.next(HashMap.java:874)
        at net.sacredlabyrinth.Phaed.PreciousStones.managers.EntryManager$1.run(EntryManager.java:62)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:428)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  10. Offline

    sephiroth7240

    how do you get rid of blocks that are not there... as in someone place a block that causes people to jump.. the server owner destroys the block but it still causes people to jump
     
  11. Offline

    Monstertke

    try /ps clean.
     
  12. Offline

    phaed

    Change log
    Version 5.5.5
    • Using new pattern to speed up rollback and visualizations. Thanks oliverw92 ;)
    • Fixed: TNT explosions in grief revert fields would leave currupt entities on the chunk
    • Fixed: Bug where pstones were being destroyed by tnt
    • Fixed: Bug where mob arrows could hurt you inside mob damage protected fields
    • Fixed: Menu being cut off at seemingly random times
    • Fixed: /ps counts look better now and pstones with no limits are shown properly
    • Added /ps counts [typeid/player/g:group/c:clan/*] for admins
    • Added: /ps locations to show all field locations (sorted by distance)
    • Added: /ps locations [player/g:group/c:clan/*] <typeid> for admins.
     
    Bronski likes this.
  13. Offline

    cubesteak

    Is there a way to control if PS is on or off by default at login?

    It seems to not remember the last setting, and being ON by default creates issues. It seems on by default for some players, versus others. So I'm sort of confused about that. :)
     
  14. Offline

    phaed

    http://wiki.sacredlabyrinth.net/index.php/PreciousStones#Configuration

    settings:
    off-by-default - pstones will be disabled on logon for all users, will need to enable with /ps on
     
  15. Offline

    cubesteak

    DUH! Sorry - don't know how I missed that. I really did RTFM before asking. Apparently not well enough! Thanks for the quick response and awesome plugin phaed.
     
  16. Wow i cant believe how far this plugin have come. So many awesome features
     
  17. Offline

    VitalViper

    Ok, i am getting an error.
    It says that the plugin failed to initialize, i am using craftbukkit and essentials with groupmanager.
    Can someone shed some light on this?
     
  18. Offline

    phaed

    That is not enough information for anyone to help you. What is the error?
     
  19. Offline

    Bronski

    '/ps counts [name]' isn't showing the limit column, only if you check yourself with '/ps counts'

    Not sure if that was intended but it might help with admins checking players. Thanks.
     
  20. Offline

    Darsith

    Great plugin, but I am having an issue. The config reverts to a file that is unusable and prevents anyone but admins from placing blocks.

    I replace the unusable one with the one from the download and try /ps reload and it immediately goes back to the unusable one.

    crazy config that it reverts to: http://pastie.org/2430245

    Just tried a server restart as that allowed the config to stay for a bit last night. But even a server restart caused it to revert to the unusable version
     
  21. Offline

    phaed

    Yes, the config file rewrites itself every restart. That is not a bug or error, its a feature. When you upgrade PS, any new config settings that are added in future versions get added to your existing config. But yes, the lists get reformatted to the multi-line format rather than the single line format, other than that the file there is a perfectly legal config, I see nothing wrong with it.

    Fixed on next version.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  22. Offline

    Darsith

    nvm, figured out my error.

    will the changes that I make to the single line persist? what you stated makes me worry that I will have to re-do config entries every server restart.
     
  23. Offline

    phaed

    It does work. You have chests and furnaces in the unprotectable blocks list, meaning they cant be protected by force fields. The behavior you describe to me is exactly whats in the config file.

    Code:
    unprotectable-blocks:
    - 54
    - 58
    - 61
    - 62
     
  24. Offline

    Tanite

    What is the reasoning behind the unprotectable blocks and having chests and such be that by default? Just curious.
     
  25. Offline

    phaed

    To encourage inventive ways of hiding your chests, rather than hiding them using protection, that tends to kill raiding on pvp servers. But its there as an example. If you want to do the opposite, you can remove them form the unprotectable list, and add them to the prevent-use flag on your field. That would make it so fields protect chest so they can only be used by those allowed in the field.
     
  26. Offline

    Tanite

    that makes sense. maybe consider putting that in the wiki if you think a lot of people aren't understanding that element of it. thx!
     
  27. Offline

    phaed

    Good idea

    Please stop posting here and use:
    http://dev.bukkit.org/server-mods/preciousstones/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  28. Offline

    FutureForce

  29. Offline

    phaed

    Works for me
     
  30. Offline

    FutureForce

    not for me cant find server in IE firefox and chrome
     
  31. Offline

    phaed

Thread Status:
Not open for further replies.

Share This Page