[SEC/MECH/FUN] PreciousStones - Block Area Proteciton System [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by phaed, Jan 18, 2011.

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  1. Offline

    phaed

  2. Offline

    shadydeath999

    wouldnt it be better to make a toggle command for it so that messing with the file every time i want to change it isnt needed
     
  3. Offline

    Qanthelas

    Since the new Recommended Build for Bukkit is out (as of not very long ago at all, like an hour or something) I have updated my server and I'm posting on the threads for all the plug ins I use to let people know how the plug ins are doing. I won't be able to fully test everything (it is almost midnight my time and I need to sleep :p) but I figure this way we can at least get things started :)

    In the logs, here is all I have (after just firing up the server) for PreciousStones
    Code:
    2011-04-08 07:45:22 [INFO] [PreciousStones] version [3.0] loaded
    2011-04-08 07:45:22 [INFO] [PreciousStones] loaded 0 unbreakable blocks
    2011-04-08 07:45:22 [INFO] [PreciousStones] loaded 44 forcefield blocks
    Things are slightly funky. I have set up Sponge to act as a forcefield block with the intention of it being used to protect roads from griefers. I have made a fairly long road (with sponge built under or around it as space allows) so there should be something closer to 200 focefield blocks. Left clicking on the few closest exposed sponge blocks (with a sponge block in my hand) to my home town gives "Your field would touch no other field if placed here" (when there should be several overlapping sponges covering that area.) Placing a sponge block gives "Road Protection force-filed placed" and left clicking that (with a sponge in hand) gives "Touching fields: Owner: Qanthelas [-124 64 -185]" (on two lines.)

    So far as I can tell, the latest RB of Bukkit (670) seems to ignore most (but not all? it does say 44 forcefiled blocks did load) forcefiled blocks but yet new ones seem to work.

    I don't use most of the other fun blocks in PreciousStones so I can't test them and it is late and I want to get to bed, but hopefully this can at least start to give some insight on how to keep people's forcefields in tact if they upgrade to Bukkit 670.

    For reference, here are my files:

    Config: http://pastebin.com/RFCRCSCj
    forcefields.txt: http://pastebin.com/X7fkNR2Z

    Also, this is under PreciousStones 3.0 (I haven't updated to 3.1 yet.)

    Note: This is what the log says about the Bukkit version, for those who want to know: 2011-04-08 07:45:20 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-646-gb61ef8c-b670jnks (MC: 1.4)
     
  4. Offline

    LSky

    Another addition to this, gravel can be dropped from outside a forcefield on top of cacti which will destroy them. I just verified the water bucket issue with 3.1, it is still not fixed.
     
  5. Offline

    shadydeath999

    when people get killed by jack o death they still lose all thier stuff
     
  6. Offline

    LSky

    *bug*
    Please fix this.
     
  7. Offline

    phaed

    Change log
    Version 3.1.1
    • Fixed security hole, upgrade now.
     
  8. Offline

    tyman231

    When I type /pshelp , it just says, "Type /ps help for Precious Stones commands," no actual commands
     
  9. Offline

    Hakaslak

    Any update on when you can get a nullification stone working with preciousstones? That would be really awesome phaed!
     
  10. Offline

    LSky

    Thanks!
     
  11. Offline

    mudzereli

    Destroying a launch or cannon pstone doesn't seem to remove the field. I also can't seem to get them to launch you at all.

    I still see *boom* and *launch* but nothing happens, and when I break the stone, I have to use /ps delete to remove the field.

    Here are the config lines:
    Code:
        -
          title: "Cannon"
          block: 21
          radius: 1
          cannon: true
          cannon-height: 5
          no-conflict: true
        -
          title: "Launch"
          block: 56
          radius: 1
          launch: true
          launch-height: 5
          no-conflict: true
    
     
  12. Offline

    phaed

    Upgrade to CB 618 or higher
     
  13. Offline

    mudzereli

    Ah cool, that's seemed to make them work better. Destroying them still doesn't seem to remove the field though. I have my blocks set to diamond ORE (launch) and lapis ORE (cannon). Also, the launcher seems to do the same thing as the cannon (straight up). Thanks for the help, my players love this plugin.
     
  14. Offline

    phaed

    Are you using by any chance world-edit's super pick axe to destroy them?
     
  15. Offline

    mudzereli

    No, could it have anything to do with the fact that they are Lapis Ore and Diamond Ore though? Does it need to drop the original block for them to be properly removed?
     
  16. Offline

    Shalobee

    that shouldn't matter i use redstone ore for a platinum deed and when it is broke it gives back a redstone ore block.
     
  17. Offline

    LSky

    Would it be possible to make a flag that would block people from creating warp/home/teleport points inside forcefields that they dont have right in?
     
  18. Offline

    phaed

    Not sure if possible, I don't have the time to make it tho.
     
  19. Offline

    spowney

    Would it be possible to add a block type (or config) for a block that allows the destruction of blocks to for example enter a players base that they are hidden inside without a door but after a configurable time delay (say 5 mins) the blocks would replace themselves as they were before the interactions. (placed blocks used to scale a wall for example would dissapear after the time delay)

    So they can be broken for all effect and purpose (other than the drops) but come back as an anti grief/protection after a time delay.

    This would be to encourage pvp and breaking and entering :) but controlled grief of property.

    Ty.

    p.s I know this would be very useful for any admin looking to balance pvp with protection on their server.
     
  20. Offline

    phaed

    Good
    Good idea, sadly I don't have the time to set something like that up. It would require setting up a database to keep track of all blocks.
     
  21. Offline

    spowney

    Yeah I figured it would require different coding as it physically breaks the block then puts it back at a later time.

    Thanks for the quick reply. I've been playing around with the config of a few files and I think I have found a nice setup. So no need to add anything anyway! :)

    Thanks for the great work on the plugin!
     
  22. Offline

    Shalobee

    so i am having a problem with the snitch block not displaying the action or timestamp. it shows the name but nothing else. it seems to work just fine when i first start the server but if its been running for a while it starts doing this. how does the display for that pull its info? I am running CB 617 and PS 3.1.1 (still waiting on plugins to catch up to 670)
     
  23. Offline

    phaed

    Can you send me a screenshot of one of these malfunctioning snitches, along with its entry in the forcefields.txt save file?
     
  24. Offline

    Shalobee

    2011-04-11_14.04.23.png

    here is the forcefield entry
    [JUKEBOX|Shalobee||world|-6,-2|-93,68,-30,32,65|||]

    *edit
    also not sure if this is related but when the server restarts it wipes the snitch blocks as well
     
  25. Offline

    spowney

    Can this plugin be used to prevent entry to chests? or doors from opening or is it destroy and break prevention only?

    I'm interested in having chests / doors that are prevented from opening whilst users are offline (I love that config).
     
  26. Offline

    Shalobee

    this plugin does not but LWC inventory protection does
     
  27. Offline

    TSO

    Bug trc202 found. Checking if you got it.

    If you cloak a double chest 1 chest doesn't de-cloak and becomes the cloak block type.
    Grass block was the block I saw him cloaking it as.
     
  28. Offline

    phaed

    You have to cloak both sides of the double chest individually.
     
  29. Offline

    LSky

    Bit of an enhancement request, could you make it possible so that when you place a certain block (chest), itll automatically cloak itself when stepping outside its range?
     
  30. Offline

    rellish

    Diamond protection blocks are randomly disappear/losing ps abilties. Anybody else experience these problems?
     
  31. Offline

    Shalobee

    yes i keep having over half my fields wiped out and I have to restore from a backup in the old directory. not sure what types but i know some were diamond blocks and some were redstone ore
     
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