[SEC/FUN/INFO] Towny v0.68 Fuzze Edition [818]

Discussion in 'Inactive/Unsupported Plugins' started by FuzzeWuzze, Apr 10, 2011.

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  1. Offline

    FuzzeWuzze

    Towny_FuzzeEdition:
    Version: v0.68

    Moderator Edit: Please direct your attention here for an updated version. This thread is now closed due to people spamming random things about how its not working.

    So this has been asked for many times so i decided to finally make this thread.
    This is related to Shade's brilliant Plugin Towny

    Since Shade has been MIA for a while now, and we dont know if hes coming back i've been trying to keep Towny afloat as best i can in hopes he does come back as i dont really have the RL schedule to much of anything other than maintain it to be usable.

    I hope in June once i have more free time if Shade still isnt back :'( to actually do a formal Github Fork and continue the project. So until then, dont bother asking for new features, as time allows the only thing i'll try to do is fix large glaring bugs that effect the mod. This is a very large plugin and Shade has spent a lot of time on it, so even when/if i do fork it will take some time to get fully up to speed on everything. For now i just have a basic understanding of how everything is interacting and enough debug skills to track down most bugs ;)

    How it works/Features
    -See Original Towny Page for Instructions on how to setup and Permissions.
    http://towny.xshade.ca/

    Read this page to learn what everything in the config does!
    http://towny.xshade.ca/configuration/config-values

    READ ME BEFORE POSTING BUGS OR ISSUES
    KNOWN "ISSUES" AND FIXES
    When reporting bugs, please use /townyadmin set debugmode on. Then perform the action and post or send me the log from your server. This will assist me in being able to fix the issue 10 faster, just simply saying "People can do X in my town when they shouldnt be able too" doesnt really help me at all and is impossible to replicate.
    • Permission cache errors
      • You didnt install Permissions properly, it creates a RENAMEME.yml file or something of the like when first started. This must be renamed to match your world name(for most people world.yml). Also you CANNOT have spaces in your world name. Test World is not an acceptable folder name, TestWorld is. Both towny and permissions dont like the Permissions YML file to have spaces.
    • /town top money causes exception
      • Your iConomy database is likely setup to still use sqlite. Ensure that your iConomy config file is setup to use database Type: H2SQL. A lot of people had issues with the sqlite to H2 conversion, if you still experience this error with it set properly your db may be corrupt. Back up your iConomy db and configs, then delete them all and allow iConomy to recreate them and see if it still happens. If it doesnt, your going to have to manually regrant people cash somehow as your iConomy database was corrupt.
    Permissions
    • towny.admin: User is able to use /townyadmin, as well as the ability to build/destroy anywhere. User can also able to make towns or nations when set to admin only.
    • towny.town.new :User is able to create a town (only is use when TOWN_CREATION_ADMIN_ONLY is on)
    • towny.town.claim : User is able to expand his town with /town claim
    • towny.nation.new :User is able to create a nation (only is use when NATION_CREATION_ADMIN_ONLY is on)
    • towny.wild.*: User is able to build/destroy in wild regardless if the config says no.
    • towny.wild.build
    • towny.wild.destroy
    • towny.wild.switch
    • towny.wild.item_use
    • towny.wild.block.[block id] : User is able to edit [block id] in the wild.
    • towny.spawntp :Use /town spawn when allow_town_spawn=false
    • towny.publicspawntp : Use "/town spawn [town]" (teleport to other towns) when allow_town_spawn_travel=false.
    GitHub
    https://github.com/fuzzewuzze/Towny

    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    All versions .64 and after will require iConomy 5.0 and higher. When making this initial transition it is HEAVILY advised that you back up your h2 and MySQL database's. I tested as well as i could with various functionality within Towny and it seemed to be working as expected. Also note that a ton of plugins that use iConomy are still broken, so unless they ALL work i wouldnt suggest updating. You've been warned. Dont cry if something bad happens and you dont have a backup of your iConomy database ...
    • PLUGINS COMPILED/TESTED AGAINST(Recommended Versions)
      • Essentials 2.2
      • Permissions 2.7.4(DO NOT USE 3.X!)
      • iConomy 5.01
    • (JAR ONLY) Latest Build(.68) HERE
    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    • V.61
    TODO:


    • Fix /towny top money from crashing towny
    • Investigate potential issues with build/destroy permissions.
    BUGS:

    • /town spawn will not charge players
    • DO NOT GIVE PLAYERS TOWNY.WILD.* permissions. Give players permissions by editing your config file by editing these. If players have wild permissions they can do funny business to get permission to build in other peoples towns.
      unclaimed_zone_build=false
      unclaimed_zone_destroy=false
      unclaimed_zone_item_use=false
      unclaimed_zone_switch=true
    • Some people are reporting a lot of [SEVERE] warnings related to Player_Item and Player_Move, i believe these are being triggered by other mods. If you are having this issue please list your other plugins.
    Changelog:

    Version .68
    • Compiled for CB818 (Minecraft 1.6.6)
    • Disabled town renaming (finally)
    • Do not use Permissions 3.0.x with Towny yet, there are still some MAJOR issues with the rework they are doing and a ton of people are nerd raging on their thread. I couldnt even get it to create my config or default files they were always blank, and i guess a ton of other people are having the same issues. Still didnt work when following instructions on how to make the file yourself. Because 2.7.4 works perfectly fine with CB818 im not in a rush to upgrade until they figure out their issues. Sorry if this causes plugin conflicts if some require Permissions 3.x but i doubt it will as not many mods are moving to it in its badly broken state. Because Towny is so heavily dependent on a lot of Permissions nodes being read properly i decided to stick with 2.7.4 for now. Ill work on a 3.x permissions build as soon as i feel its functioning properly.
    Version .66
    • Compiled for CB766
    • Players no longer need to /town set spawn, when a player does /town spawn they automatically go back to their town. Need to figure out how to re-implement the essentials teleport timer cooldown they changed their API
    Version .64
    • Updated to use iConomy 5.0+, BACKUP YOUR DATABASE FILES BEFORE UPGRADING.
    Version .63
    • Really fixed /town spawn!
    Version .62
    • First Official Release by Fuzze!
    • Fixed /town spawn INVESTIGATING
    • Fixed /towny map
    • Verified all permissions are working properly. I ran it on my test server and tested resident build/destroy/switch and outsider build/destroy/switch by using /town set perm and turning them on and off and trying them out. ALL the permissions acted as they should. This should put to rest a lot of bugs people are having with people building. This doesnt mean Towny is using the default_town_build=false config lines properly for new towns, thats next. It does mean if your mayor sets the options manually it works.
    Version .061R6
    • Disabled /towny top money for towns/nations until able to fix bug related to null iConomy accounts, I have a feeling its related to iConomy databases that were SQLite and transitioned to H2 like my own. It *should* work fine for Residents, so far i havent seen null resident returns.
    Version 0.61R5


    • Updated to work with CB670
     
  2. Offline

    FuzzeWuzze

    Are you sure your not running some other plugin which overrides this? Like McMMO? There are a few other plugins that do regen...

    Im not really sure whats going on with your config file leetgamer, ive never had my settings file be reset and ive been running Towny for months now.

    Just for posterity here is my config
    Code:
    allow_outposts=true
    allow_resident_plots=true
    allow_town_spawn=true
    allow_town_spawn_travel=true
    commands_nation=/nation,/n,/nat
    commands_nation_chat=/nc
    commands_plot=/plot
    commands_resident=/resident,/r,/res,/p,/player
    commands_town=/town
    commands_town_chat=/tc
    commands_towny=/towny
    commands_towny_admin=/townyadmin,/ta
    commands_world=/townyworld,/tw
    daily_backups=true
    daily_taxes=true
    database_load=flatfile
    database_save=flatfile
    day_interval=86400000
    debug_mode=false
    default_capital_postfix= City
    default_capital_prefix=Capital: 
    default_king_postfix=
    default_king_prefix=King 
    default_max_town_blocks=64
    default_mayor_postfix=
    default_mayor_prefix=Mayor 
    default_nation_postfix= Nation
    default_nation_prefix=
    default_resident_perm_ally_build=false
    default_resident_perm_ally_destroy=false
    default_resident_perm_ally_itemuse=false
    default_resident_perm_ally_switch=false
    default_resident_perm_friend_build=true
    default_resident_perm_friend_destroy=true
    default_resident_perm_friend_itemuse=true
    default_resident_perm_friend_switch=true
    default_resident_perm_outsider_build=false
    default_resident_perm_outsider_destroy=false
    default_resident_perm_outsider_itemuse=false
    default_resident_perm_outsider_switch=false
    default_town_name=
    default_town_perm_ally_build=true
    default_town_perm_ally_destroy=true
    default_town_perm_ally_itemuse=true
    default_town_perm_ally_switch=true
    default_town_perm_outsider_build=false
    default_town_perm_outsider_destroy=false
    default_town_perm_outsider_itemuse=false
    default_town_perm_outsider_switch=false
    default_town_perm_resident_build=false
    default_town_perm_resident_destroy=false
    default_town_perm_resident_itemuse=false
    default_town_perm_resident_switch=true
    default_town_postfix= Town
    default_town_prefix=
    delete_old_residents=true
    deleted_after_time=2592000000
    dev_mode=false
    first_run=false
    flatfile_backup=zip
    force_pvp_on=false
    friendly_fire=false
    health_regen=false
    health_regen_speed=3000
    inactive_after_time=604800000
    item_use_ids=259,325,326,327
    last_run_version=0.63
    line_not_perm_to_new_nation=&6[Towny] &bOnly admins are allowed to create nations.
    line_not_perm_to_new_town=&6[Towny] &bOnly admins are allowed to create towns.
    logging=true
    max_plots_per_resident=100
    min_distance_from_town_homeblock=125
    mob_removal=true
    mob_removal_entities=Creeper,Zombie,Skeleton,Spider,WaterMob,Flying,Slime,Cow,Sheep,Chicken,Pig,Giant
    mob_removal_speed=5000
    modify_chat_name=true
    msg_buy_resident_plot=&6[Towny] &b%s bought %s's plot!
    msg_couldnt_pay_taxes=&6[Towny] &b%s couldn't pay taxes%s
    msg_del_nation=&6[Towny] &bThe nation %s was disbanded!
    msg_del_resident=&6[Towny] &b%s lost all his Towny data!
    msg_del_town=&6[Towny] &bThe town of %s fell into ruin!
    msg_join_nation=&6[Towny] &b%s joined the nation!
    msg_join_town=&6[Towny] &b%s joined town!
    msg_mayor_abandon=&6[Towny] &bYou would abandon your people? Choose another mayor with '/t set mayor' if your sure.
    msg_new_day=&6[Towny] &bA new day is here! Taxes and rent has been collected
    msg_new_king=&6[Towny] &b%s is now the king!
    msg_new_mayor=&6[Towny] &b%s is now the mayor!
    msg_new_nation=&6[Towny] &b%s created a new nation called %s
    msg_new_town=&6[Towny] &b%s created a new town called %s
    msg_plot_for_sale=&6[Towny] &b%s put the plot (%s) up for sale!
    msg_registration=&6[Towny] &bWelcome this is your first login.@&6[Towny] &bYou've successfully registered!@&6[Towny] &bTry the /towny command for more help.
    msg_war_eliminated=&6[Towny] &b%s was eliminated from the war.
    msg_war_forfeited=&6[Towny] &b%s forfeited.
    msg_war_join=&6[Towny] &b%s joined the fight!
    msg_war_lose_block=&6[Towny] &b(%s) belonging to %s has fallen.
    msg_war_score=&6[War] &b%s scored %d points!
    name_check_regex=^[a-zA-Z0-9]+[a-zA-Z0-9._-]*$
    name_filter_regex=[ /]
    name_remove_regex=[^a-zA-Z0-9._-]
    nation_creation_admin_only=false
    npc_prefix=[NPC]
    price_claim_townblock=10.0
    price_death=10.0
    price_death_wartime=200.0
    price_nation_neutrality=0.0
    price_nation_upkeep=100.0
    price_new_nation=1000.0
    price_new_town=250.0
    price_outpost=500.0
    price_town_spawn_travel=10.0
    price_town_upkeep=10.0
    pve_in_non_pvp_towns=true
    reset_log_on_boot=true
    save_on_load=false
    show_town_notifications=true
    switch_ids=64,69,70,71,72,77
    town_block_ratio=64
    town_block_size=8
    town_creation_admin_only=false
    town_limit=3000
    town_respawn=true
    unclaimed_plot_name=Unowned
    unclaimed_zone_build=false
    unclaimed_zone_destroy=false
    unclaimed_zone_ignore=14,15,16,21,56,65,66,73,74,89
    unclaimed_zone_item_use=false
    unclaimed_zone_name=Wilderness
    unclaimed_zone_switch=true
    using_essentials=true
    using_iconomy=true
    using_permissions=true
    using_questioner=false
    wartime_base_spoils=100.0
    wartime_home_block_hp=120
    wartime_min_height=60
    wartime_points_kill=1
    wartime_points_nation=100
    wartime_points_town=10
    wartime_points_townblock=1
    wartime_remove_on_monarch_death=false
    wartime_town_block_hp=60
    wartime_town_block_loss_price=100.0
    wartime_warning_delay=30
    
     
  3. Offline

    Kingjarrad

    Thanks for response
    I am running McMMO but that only heals very slowly and people are healing very fast while in their towns.
    i will try a clean install with v0.65 in case i have done something wrong with config.

    Also what are the changes in v0.65 i think you forgot to update changelog?
     
  4. Offline

    godhand1942

    Thanks fuzze for keeping this plugin alive. Thanks to you our server has been running without a hitch post-shade for a while. Do you know if it works with 766?
     
  5. Offline

    Imm0rt41

    i downloaded this cause i needed a plugin that would allow people to claim plots in my town area. the only problem is that its forcing the area the town is is upon me, and i dont seem to be able to expand it or set the area to what i want. does this include commands for me to pick the corners of my town. if it doesnt, even thought your not actually owning it and just debugging, you should add the function for defining your own town corners.
     
  6. Offline

    SkullDrago

    Is it possible to be ,as admin, mayor in more than one town?

    I want no other player to be a mayor.

    But want more than one town.

    With railway stations.
     
  7. Offline

    RaCooN

    Appreciate your effort on keeping this plugin alive! It's cause of you that some many servers use Towny! *moment of applause*
     
  8. Offline

    godhand1942

    The way towny works is not be selecting corners but rather by plot areas. Aka the world is divided up into plot areas of 20 by 20 or 15 by 15 or 16 by 16 etc...
     
  9. Offline

    Imm0rt41

    thats a horrible system.......
     
  10. Offline

    godhand1942

    not really. The point of towny was to have people create town and slowly expand outwards. Or at least that is the way I envision it. Only way to do so is to have a set town block limit. In my server I have factions competing to claim land and with a set #3 by # system we now have faction borders. So far my favorite plugin.
     
  11. Offline

    trevorhenrich

    so, using all default configs, when i restart my server and try to start a new town (im new to towny btw), the command doesnt work at all.
    this is what my console says:
    nothing more, nothing less. is this because im running bukkit 766 and not 740?
     
  12. Offline

    ShaDooM

    anyone else getting random friend/plot/town/mayor deletions ?
    Friends disappear from time to time.
    Same with Resident Plots (for me)
    Same with Town plots (for other users)
    Same with Mayor (like every week 1-2 mayors gone)
     
  13. Offline

    crock

    i keep getting errors
    Code:
    2011-05-13 00:02:27 [SEVERE] Could not pass event PLAYER_INTERACT to Towny
    java.lang.NullPointerException
     at ca.xshade.bukkit.towny.event.TownyPlayerListener.onPlayerInteract(TownyPlayerListener.java:150)
     at org.bukkit.plugin.java.JavaPluginLoader$9.execute(JavaPluginLoader.java:254)
     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:257)
     at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:162)
     at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:133)
     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:744)
     at net.minecraft.server.Packet18ArmAnimation.a(SourceFile:35)
     at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:74)
     at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
     
  14. Offline

    z0n3out

    I don't think it's updated for this yet. Was wondering though, if you, FuzzeWuzze, are currently working on updating the plugin for 766. If not then it would be great if you let us know once you started, thanks =D btw awesome job with keeping this plugin alive, you have really done quite a lot to do that.
     
  15. Offline

    Delois

    im running it on 766 atm, working fine.
     
  16. Offline

    syconox

    Any other command other than /Towny does not work, saying "Unknown command blah blah". Newest CB and iConomy. Also, I am using Multiverse.
     
  17. Offline

    Bradley Hilton

    Do you have DefaultCommands? Because I had that and it would do that to me too, but once I removed that plugin it all worked fine.
     
  18. Offline

    trevorhenrich

    same with me. this is exactly whats going on. just upgraded to 766, except i dont have DefaultCommands. any way i could get this to work asap?
     
  19. Offline

    Damian Mason

    I have a problem with taxes not being collected? Any ideas?

    I issued a /time day command once right after I first installed. Would this be the problem?
     
  20. Offline

    Delois

    I am new to using this plugin and would like some advice for those that have some experience. I currently use iChat for my text formatting plugin. My main issue is that staff have a group prefix of &4 for red names. I want staff to be able to keep the colored names, but everyone else can still get the blue for mayor and such. Any suggestions on how to implement this? If it helps this is my current setup for iChat is:
    message-format: '+{word}[+prefix+name+suffix&f]: +message'

    I know this is not a plugin issue, I just could not figure out how to do this >_>.
     
  21. Offline

    syconox

    No I dont have defaultcommands. (Backup, BigBrother, BetterShop, iConomy, Jobs, LoginMessage, LWC, Multiverse, Permissions, Sortal, Towny)
     
  22. Offline

    trevorhenrich

    me too, minus multiverse, so i dont think thats causing a confliction.
     
  23. Offline

    syconox

    It says I am not registered when I use /towny map. So maybe thats the problem.
     
  24. Offline

    trevorhenrich

    lol it seems as if were having the same exact issues man. fuzzzz, youre not allowed to have a life. reply plz :p
     
  25. Offline

    syconox

    Try /towny universe to see which version you are using. For some reason it said 0.63 for me, which conflicts with iConomy 5. So I re downloaded 0.65 and it works now :)
     
  26. Offline

    Anthemic

    This happened to me as well. Exactly as described. Just started going around claiming everything all over again, but this time, with a vague sense of unease. I haven't modified or changed anything, nor have I installed any other plugins/versions of plugins. Very unsettling! I'm worried it will happen again.
     
  27. Offline

    Delois

    Hate to ask another silly question, but any way to make the daily tax on towns scale with the size? Dont want our small towns to be forced to grind to pay taxes, but I dont want large towns to get off easy :/

    Only option about tax I found was:
    price_town_upkeep=10
     
  28. Offline

    timmytimster

    BOSEconomy support? Yes? No????
     
  29. Offline

    FuzzeWuzze

    Let me guess your running Linux?

    I found out what this issue is and im going to fix it in .66, as well as turn off /town set spawn, it was a dumb command anyways. You can only set the spawn to be at the home block anyways, so now it just spawns the person at their towns home block.

    But back to the reason for duplicate files(and i believe a lot of issues), its because Linux is case sensitive and Windows isnt. So you have people that are renaming their towns, then renaming them back but arent using the same case.

    For example i have a town MISC.txt and a Misc.txt, works fine on Linux, but when it comes to the backup and extracting it on Windows it makes me overwrite because to it they are the same file. A lot of problems with this are based on the ability to rename your town, so i am removing that ability come next version as it shouldnt have existed in the first place without a ton more supporting functions to delete the old town info...instead when you make a new town it just leaves the old town file in your town folder...ive never tested what happens if someone renames their town makes new claims and takes new residents, then renames it back to exactly what it was originally...i could see that causing huge problems as it might just revert to using the old file it had with that name ....

    And no BOSEconomy isnt likely for a bit, iConomy is keeping me busy enough changing their entire API and database structure every 3 weeks it seems lol.

    I want to make Tax for towns give a town tax per plot instead. So if you set it at 10 and the town has 100 plots they owe 1000 coins per day. Each admin would have to balance this out based on their economy obviously as a server that gives 1 coin per mob kill/quest/etc cant be charging 1000 coins a day lol.

    Ill see how difficult this would be to get into .66

    Also ive been busy and didnt see that a new RB of Bukkit came out, ill recompile the next version for 766.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  30. Offline

    Zeromancer

    Hey. I have been having some really. REALLY annoying issues with towny. Towns keep breaking for some reason. And when I look into the server log. It says "NAME Is already in a town" or something like that.

    Code:
    2011-05-13 17:37:36 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException: ramton already belongs to another town.
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResidentCheck(Town.java:132)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResident(Town.java:123)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadTown(TownyFlatFileSource.java:291)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadTowns(TownyDataSource.java:142)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Could not read town data creeperland'.
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Exception while reading town file LazyTown
    2011-05-13 17:37:36 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException: Oxyde already belongs to another town.
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResidentCheck(Town.java:132)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResident(Town.java:123)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadTown(TownyFlatFileSource.java:291)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadTowns(TownyDataSource.java:142)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Could not read town data LazyTown'.
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Exception while reading town file Therynster
    2011-05-13 17:37:36 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException: Dylan already belongs to another town.
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResidentCheck(Town.java:132)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResident(Town.java:123)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadTown(TownyFlatFileSource.java:291)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadTowns(TownyDataSource.java:142)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Could not read town data Therynster'.
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Exception while reading town file superville
    2011-05-13 17:37:36 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException: ramton already belongs to another town.
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResidentCheck(Town.java:132)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResident(Town.java:123)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadTown(TownyFlatFileSource.java:291)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadTowns(TownyDataSource.java:142)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Could not read town data superville'.
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Exception while reading town file St.Creepersberg
    2011-05-13 17:37:36 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException: Dolphion already belongs to another town.
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResidentCheck(Town.java:132)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.Town.addResident(Town.java:123)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadTown(TownyFlatFileSource.java:291)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadTowns(TownyDataSource.java:142)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:36 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:36 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:36 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:36 [INFO] [Towny] Loading Error: Could not read town data St.Creepersberg'.
    2011-05-13 17:37:37 [INFO] [Towny] Loading Error: Exception while reading resident file Oxyde
    2011-05-13 17:37:37 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.object.Resident.setTown(Resident.java:66)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadResident(TownyFlatFileSource.java:244)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadResidents(TownyDataSource.java:134)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:37 [INFO] [Towny] Loading Error: Could not read resident data 'Oxyde'.
    2011-05-13 17:37:37 [INFO] [Towny] Loading Error: Exception while reading resident file Dolphion
    2011-05-13 17:37:37 [SEVERE] ca.xshade.bukkit.towny.AlreadyRegisteredException
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.object.Resident.setTown(Resident.java:66)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadResident(TownyFlatFileSource.java:244)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadResidents(TownyDataSource.java:134)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:577)
    2011-05-13 17:37:37 [SEVERE]     at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:92)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:632)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    2011-05-13 17:37:37 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
    2011-05-13 17:37:37 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-05-13 17:37:37 [INFO] [Towny] Loading Error: Could not read resident data 'Dolphion'.
    2011-05-13 17:37:39 [INFO] [Towny] Using: iConomy
    2011-05-13 17:37:39 [INFO] [Towny] Version: 0.61 - Mod Enabled
     
  31. Offline

    kahlilnc

    Customizable plot sizes?
     
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