[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Plugin: Towny

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.

    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
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    Currently Towny does NOT support iCo6
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    Hmm i got it :D
    Working with 5.0.1 now cheers

    Next issue :D
    Mayor starts a town, he starts building the mayor office, he adds one to the town.
    The town got 9 plots, homeblock and another plot is owned by the mayor.
    What permission do i need to set, so the new one can't build on the other plots (unsold once)?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    /town set perm off
    Magge likes this.
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    cheer ty
  6. Towny (in dev) now supports the Register 2.0 PLUGIN.
    If you have it in your plugins folder towny will attempt to use it and whatever economy plugin you are using.
    If you don't, you can still use iCo5 as always.
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    Hey there, ElgarL, I'm trying to figure out how to check if a location is a towny shop chunk. Any ideas how I might do this?
  8. TownyUniverse.getWorld("world").getTownBlock(x,z).getType()
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    Here's a question to the users of Towny:

    What shop-plugins do you use? ChestShop? SignShop? Showcase? Citizens?

    Please let us know what you use!
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    i use RealShop, you should look into it great plugin but I may also use Citizens for some things
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    hey - is there gonna be an update for 1.8 - so far every thing works perfectly until a server restart. on a restart it says:
    [Towny] Database: [Load] flatfile [save] flatfile
    [Towny] [warning] Felgrande (one of the towns on the server) tried to load invalid world.
    [Towny] using: Permossions, iConomy
    [Towny Error] Detected an error with the world files. Attemptinf to repair.
    [Towny Error] Failed to Detect world for: Felgrande
    [Towny] Version 0.76.0 - Mod Enabled

    and when i join the server the town plots/land is not there any more - still members/residents of the town still have the ["TOWN"] tag before their name - but the region of the town is no longer defined and needs to be redone every server load :/

    any fix would be great. Thanks.
  12. What multiworld plugin do you use?
    Get Dev version as it's got a LOT of fixes.
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    I use XcraftGate - i attempted to migrate to mv but it was too much effort once the server was set up. would i need to migrate?

    and thanks - ill dl the dev build
  14. XcraftGate is supported in the latest Dev build.

    Your problem was caused by Towny loading before your multiworld plugin.
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    Whenever I try to do /town claim {number} It says the land has already been claimed, but it says I'm in the wilderness and there's only one town anyway... it's probably something I'm too stupid to figure out T.T but any ideas? :p
    Call me the derpster, Just realized I was doing it wrong xD
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    I use ChestShop for shop plugin on my server
    LlmDl likes this.
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    Anyone else having issues of the 'upkeepModifier' not seeming to be applied?
    For example I have a town with 3 people (so they fall into the 2-4 player town size)..my settings are:
    for my upkeep line:
    price_town_upkeep: '10.0'

    For their city size that applies:
    - upkeepModifier: 3.0
    namePostfix: (Leper Colony)
    mayorPrefix: '&cL '
    mayorPostfix: ''
    townBlockLimit: 4
    namePrefix: ''
    numResidents: 2

    by this..3 people, at 10 upkeep, with 3 modifier..should be 90 a day correct?
    they are only getting charged 30 a day. does the upkeep not charge per citizen?
    thought it was "num citizen * upkeep daily *modifier = upkeep price"
  18. I'll check this.
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    no rush at all, since the 1.8 wipe, people are just now getting new towns started on my server.
    Im sure they aren't complaining about low upkeep :)
  20. Offline


    Upkeep = daily upkeep * modifier.
    Your town paying 30 is paying the correct amount of upkeep.
  21. Offline


    ah ok, was looking at it wrong thought it was a per person tax. not total tax.

    no worries, I can get the same effect by reversing my modifier to go higher per tier :) just wont be as granular.
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    LlmDl likes this.
  23. Offline


    Hi there, Towny stopped working on my server after I made a 2nd world (a 1.8 seed). The seed is exactly the same as the old seed, it happens to generate a very nice 1.8 world too! The name of the 2nd world is "worldtwo" (without the "). I used the multiverse (core and portals) to make worldtwo function with the original world, but after some desperate 2 hours I deleted it. Without any success ;o, towny is still down!

    Here's the error log:

    2011-09-21 21:07:19 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    2011-09-21 21:07:19 [INFO] [Towny] Loading Error: Exception while reading world file world
    2011-09-21 21:07:19 [SEVERE] com.palmergames.bukkit.towny.AlreadyRegisteredException
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.object.Town.setWorld(Town.java:306)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.object.TownyWorld.addTown(TownyWorld.java:63)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.db.TownyFlatFileSource.loadWorld(TownyFlatFileSource.java:613)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.db.TownyDataSource.loadWorlds(TownyDataSource.java:166)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:850)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.object.TownyUniverse.loadSettings(TownyUniverse.java:808)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.Towny.loadSettings(Towny.java:278)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.Towny.load(Towny.java:290)
    2011-09-21 21:07:19 [SEVERE] at com.palmergames.bukkit.towny.Towny.onEnable(Towny.java:99)
    2011-09-21 21:07:19 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    2011-09-21 21:07:19 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:892)
    2011-09-21 21:07:19 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
    2011-09-21 21:07:19 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:173)
    2011-09-21 21:07:19 [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:156)
    2011-09-21 21:07:19 [SEVERE] at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
    2011-09-21 21:07:19 [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
    2011-09-21 21:07:19 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
    2011-09-21 21:07:19 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
    2011-09-21 21:07:19 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    2011-09-21 21:07:19 [INFO] [Towny] Loading Error: Could not read world data 'world'.
    2011-09-21 21:07:19 [INFO] [Towny] Error: Failed to load!
    2011-09-21 21:07:19 [INFO] [Towny] Version: 0.76.0 - Mod Disabled
    2011-09-21 21:07:19 [INFO] [Towny] Using: Permissions, iConomy
    2011-09-21 21:07:19 [SEVERE] Error occurred while enabling Towny v0.76.0 (Is it up to date?): null
    at com.palmergames.bukkit.towny.Towny.SetWorldFlags(Towny.java:154)
    at com.palmergames.bukkit.towny.Towny.load(Towny.java:294)
    at com.palmergames.bukkit.towny.Towny.onEnable(Towny.java:99)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:892)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:173)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:156)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)

    Thanks in advance! I would really like to fix this bug as quickly as possible, without towny my server doesn't really function as I want it to.
  24. edit the towny world.txt and remove the second world name
  25. Offline


    Thanks for the quick reply, unfortunately did this not work. You are talking to a Moderator (Oefnoe) on my server at the moment though. He will take care of it, as I have to go to sleepyland - have to get up early for my job ;). Anyway, if you do not hear the results of your and our efforts tonight then I will be sure to post in this thread again tomorrow.

    Thank you again for your time :).
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    Hi, please forgive me if this data is in this thread somewhere. I know the OP lists Permissions 2.x/3.x as supported, but can anybody tell me if I can use this with PermissionsBukkit superperms? I am running 1.8.1 with a modified CB1149 jar (XP orbs removed.) Thanks!
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    Yes Towny supports all superperms plugins.
    AndyFox42 likes this.
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    Odd problem - whenever I try to use any of the commands (like /towny ?), nothing happens. No errors show up in the console, and I get no "unknown command" error ingame, either. What's going on?
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    just wonder have you sooned fixed towny war so it can be used??
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  31. Offline


    this is the error with cb1185
    EDIT: this was because i updated to the wrong iconomy :p
    [SEVERE] Error occurred while enabling Towny v0.76.0 (Is it up to date?): com/iConomy/iConomy
    java.lang.NoClassDefFoundError: com/iConomy/iConomy
        at com.palmergames.bukkit.towny.Towny.checkPlugins(Towny.java:233)
        at com.palmergames.bukkit.towny.Towny.load(Towny.java:292)
        at com.palmergames.bukkit.towny.Towny.onEnable(Towny.java:99)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:920)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:173)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:156)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:297)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:152)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:348)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    Caused by: java.lang.ClassNotFoundException: com.iConomy.iConomy
        at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
        ... 13 more

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