[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Plugin: Towny

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.

    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
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    When I try to make a town on my server, even when I have enough money, it says that I dont have enough. It also doesnt allow people to destroy in wild, I looked though config and I didnt see it. Hopefully I missed it...
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    You need to put money in the towns bank first before you can claim.
    You need to set perms to build, destroy or use things in the wild.

    Is it possible to set with Towny so that you only can destroy, build and use in the wild when you joined a town?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    I do not speak English = - (
    need to add Tawny "[INFO] This server is running CraftBukkit version git-Bukkit-jenkins-CraftBukkit-56 (MC: 1.2.3) (Implementing API version 1.2.3-R0.3-MCPC-SNAPSHOT)"

    2012-04-11 17:41:37 [INFO] WEPIF: Using the Bukkit Permissions API.
    2012-04-11 17:41:37 [INFO] [Towny] Enabling Towny v0.79.1.0
    2012-04-11 17:41:37 [INFO] ====================      Towny      ================
    2012-04-11 17:41:37 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    2012-04-11 17:41:37 [SEVERE] [Towny Error] Unable to read CraftBukkit Version.
    2012-04-11 17:41:37 [SEVERE] [Towny Error] Towny requires version 1988 or higher
    2012-04-11 17:41:37 [INFO] [Towny] Disabling Towny v0.79.1.0
    2012-04-11 17:41:37 [INFO] =====================================================
    2012-04-11 17:41:37 [INFO] [Towny] Version: - Mod Disabled
    2012-04-11 17:41:37 [INFO] =====================================================
    2012-04-11 17:41:37 [SEVERE] Error occurred while enabling Towny v0.79.1.0 (Is i
    t up to date?)
    org.bukkit.plugin.IllegalPluginAccessException: Plugin attempted to register com
    .palmergames.bukkit.towny.event.TownyPlayerListener@7aeb0a1e while not enabled
            at org.bukkit.plugin.SimplePluginManager.registerEvents(SimplePluginMana
            at com.palmergames.bukkit.towny.Towny.registerEvents(Towny.java:400)
            at com.palmergames.bukkit.towny.Towny.onEnable(Towny.java:126)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:250)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:232
            at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:376)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:363)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:189)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
    tried version Towny v0.79.1.0, Towny
    whether to include Towny?
    thanks in advance
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    Okay, I know I'm not retarded. I do search. I've spent the last hour reading through the stuff I've searched, and tried many of the fixes, and I'm still getting nothing.

    I'm getting the 'You feel so lonely' message for OP, and such.
    Yes, I've switched all nodes to towny.chat.general.

    Here is my ChatConfig.yml: http://pastebin.com/TrYzuXb2
    Here is my Channels.yml: http://pastebin.com/gu19f04c
    I'm using bPermissions, is that a problem?
    This is my Users.yml: http://pastebin.com/6rVn01Da
    & my Groups.yml: http://pastebin.com/1rb0TdPg

    [both of the above in main world folder]

    I'll edit this if I fix it on my own, if not, I eagerly await anyone's help at this point.
  6. The reason you are lonely is because the ONLY group with the towny.chat.general node is your admin group.
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    Huh, don't know how I missed that. I take it back, I AM retarded. However, when I was on earlier, and had people online, I could see their chat, they could see each other's chat, but they couldn't see me. They could see the chat on dynmap though >:

    Added towny.chat.general to default group, reloaded permissions, still says i feel so lonely, but I AM the only person on right now, I'll report back when people get online.

    Update: yeah, that worked.
    I do apologize for my oversight.
    SO retarded.
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    Can you explain me one little thing:
    Players claim towns, pay taxes and etc. But where do all these money go?
    Is there any server iConomy account, which get all the "tax" money or they just go in nowhere?
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    I said I cant make a town even with enough money. I didnt say Im having problems with town claim.
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    The wiki
    Taxes go places, upkeep doesn't.

    AHgpeu your craftbukkit isn't proper, get the latest RB for 1.2.5

    There are permission nodes for both, but if a player was upgraded in rank to join a town to get the wild perms, then left the town, he'd still have the wild perms.

    You skipped over the part in the install instructions where you were told to get Register.jar

    Yes, see the How Towny Works wikipage.

    It's up to the mayor of the town to limit the plot perms of his town, tell him to type /town set perm off then type /town set perm reset
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    How do I setup my town for the first time? I have plots set to size 20 and have already laid out the plots. I did /town new NAME and it create a home block in some random position that I can't seem to change.. Dont tell me townblocks are created with the map and dont move..

    >< of course it is.. world edited all my plots to where they needed to be and works fine now.
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    Towny doesn't work for me. I get an error when the register plugin tries to load. As requested earlier, here are the full server startup logs..


    I also tried updating to register 1.8... same problem as shown in the pastie link.
  13. You have an out of date plugin which is crashing register. Which one it is is unknown. Start eliminating plugins until it works.
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    - towny_default_modes: local

    Where exactly does this go or is it located to force users into the local channel on joining?
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    My Towny keeps going into safe mode. It's always because it can't load a town or nation. I tried going to a backup but that didn't work either.

    Towny v0.80.0.1
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    But I did. I made sure of it.
  17. Are you using Essentials Eco? or do you plan on some other like iConomy?
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    how can i change my chat mode from global chat to default? I cant find it...
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    Mobs seem to still not be spawning despite having townmobs being forced on. Anything I can do to remedy this?
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    To test, go into creative mode and fire off some skeleton/zombie spawn eggs. If you see the mobs removed in town but not the wild, then towny doesn't have the townmobs properly forced on.
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    In my config I have:

    force_town_monsters_on: 'true'

    Should this be something different?
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    Use the ingame commands, that section of the config is only used to set settings for new worlds.

    /tw toggle forcemobs

    type /tw and make sure mobs are forced for that world.
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    Many thanks, LlmDl. That was my issue.
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    Sticking on essentials eco. I switched to using mysql now. So this isn't a problem for me anymore.
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    I'm busy with towny_advanced and commands for more than 4 hours and i am starting to hate him so I would like it if i get some tips or stuff because i looked on YouTube and still didn't get it even the towny wiki didn't help. please help me with towny_advanced
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  27. I GET this Error:
    [Towny Error] Locked in Safe Mode
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    Read the 2nd post of this thread and try again.

    Shadowcry1337 I don't think that trollface means what you think it means. (Read the chatconfig.yml/follow the chat section of our wiki, this really shouldn't stump you.)
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    changing my server from factions to towny but i have a problem, people seem to be able to towm towns in world guard regions, please could you tell me how to fix this please , is it a permission nod i need to fix or do i have to form a new world guard flag to stop them please fast answear would be amazing, in factions theres a world guard region guard egnore true / false . do you have one have i missed it somewhere
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    Marc-D you can use NPC controlled towns where your have WG regions, that way they cannot claim townblocks there. Read This.
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    please could you explain more lol im a noob to towny , just about to set up the boards with the commands so how do i do what you said , include command i would need to use and do i use a 2 point system , REALY hoping theres an option in the config i missed tho or a flag for world guard , or its just silly its not added lol, alkl help welcome

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