[SEC/FUN] Factions 2.0.0 - Guilds, War and user-controlled antigrief [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by MassiveCraft, May 29, 2011.

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    Hey there, awesome plugin.

    But I'd like to know before I get it on my server; Does Lockette still work whilst in a faction base? Say, a faction doesn't really want everyone to be able to use any chest. Could people choose to lock a chest and only let them use it, regardless whether or not someone else is in their faction?
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    I know it's been a long time but still, I requested this feature and here it is. Thank you a lot! Here have Alot.

    It's working like a charm. The mods can do what they want on faction land great!

    I hope, even though the development team has less manpower now, that this Plugin will continue to be as great and balancing as it is now.
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    2 questions;
    - Does / will this support MySQL?
    - Is there / will there be an admin-command for creating a faction and setting an owner? For example, /f new OWNER Faction With Space
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    I recently added factions to my server and in doing so, have been trying to set up the ranks to show after the tags. The problem is I cannot get them to seperate. Here's what I'm trying to do:

    Currently it shows [**Wunjo Owner]

    However I want it to show [**Wunjo] [Owner]

    Is there a way I can do this, and it show the second line instead? I've been trying to figure it out for 2 days with no luck.
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    Will This Work With Group Manager?!? Someone Please let me know, Quickly!

    Will This Work With Group Manager!? Someone Please let me know, Quickly!!

    WILL this work with Group manager?! please tell me now!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    I have this on my server with lwc integration set to true, as well as the reset option, but for some reason it will not reset all protections
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    Since you say that 1.6.8 is probably the last release in the 1.6 branch ... and you have very little documentation for the 1.7 branch so far.... what is the time frame for making 1.7 the release version? and when will there be thorough documentation for it?
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    This is a very inactive thread, they've moved to dev.bukkit.org, post it there.
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    trust me, I have.. support tickets, comments, PMs... this thread is actually more active then those.
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    hello, i have a problem with factions. i'm not sure what happened. i'm an admin on my friend's server. i'm not sure what he did, but the faction names no longer display in the chat. when a person talks it just shows what PEX group they are in, their displayname, and their chat.

    i've deleted the config file in factions and nothing fixed itself. is this a problem with essentials maybe? or maybe even PEX itself. Admins have access to everything, they also have OP. and the other players only have factions.kit.fullplayer.

    if you would like a copy of the contents of the essentials config or factions config files. let me know. i'll get them to you.
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    Any reason why in the 1.7.5_beta F Chat doesn't work?
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    Why are my safe zones not saving? If I stop the server they're gone...

    And also, is it possible to set an area using worldedit? Because otherwise, safe zones are very unpredictable.

    Nevermind, solved the faction save thing.
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    Using essentials balance top, i see something called faction_4 and faction-1. I (highly) belive this is the factions on the server, but im wondering, why it says faction followed by an id, and not the faction name itself?
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    How do some servers auto save their factions? I really need that.
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    I have a suggestion why not have a wand you can use like in world edit to claim land so i dont have to walk my whole map
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    What the hell is a system faction? It's not letting me add people.

    And also, can you recommend something to auto save with?
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    Hey, I'm not sure if my problem is this plugin or Towny, but I decided to ask here. Any player who isn't an OP, cant build/break any block inside the World! Do you have any idea why?.. Thanks.

    By the way, it says "You cant build in a Property of Admin"
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    if I would reset all factions' claims how can I do?
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    A Fun Faction Server! 24/7 No lag, 60 slots, bukkit, custum plugin, join now!
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    Is there a way to make it so in certain areas or arenas you don't lose power if you die?
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    Please add Essentials group manager support!

    Okay, I see there is permission help, yes okay see I still don't get it! WTF do I do? Put
    - factions.kit.fullplayer
    into the superperms?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    Not working.. here is the error
    2012-06-15 16:50:59 [INFO] [Factions] Enabling Factions v1.6.8
    2012-06-15 16:50:59 [INFO] [Factions v1.6.8] === ENABLE START ===
    2012-06-15 16:50:59 [INFO] [Factions v1.6.8] Creating default: plugins\Factions\conf.json
    2012-06-15 16:50:59 [SEVERE] Error occurred while enabling Factions v1.6.8 (Is it up to date?)
        at com.google.gson.internal.bind.TypeAdapters$EnumTypeAdapter.<init>(TypeAdapters.java:686)
        at com.google.gson.internal.bind.TypeAdapters$24.create(TypeAdapters.java:715)
        at com.google.gson.Gson.getAdapter(Gson.java:353)
        at com.google.gson.internal.bind.CollectionTypeAdapterFactory.create(CollectionTypeAdapterFactory.java:52)
        at com.google.gson.Gson.getAdapter(Gson.java:353)
        at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$1.<init>(ReflectiveTypeAdapterFactory.java:82)
        at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory.createBoundField(ReflectiveTypeAdapterFactory.java:81)
        at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory.getBoundFields(ReflectiveTypeAdapterFactory.java:118)
        at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory.create(ReflectiveTypeAdapterFactory.java:72)
        at com.google.gson.Gson.getAdapter(Gson.java:353)
        at com.google.gson.Gson.toJson(Gson.java:538)
        at com.google.gson.Gson.toJson(Gson.java:525)
        at com.google.gson.Gson.toJson(Gson.java:480)
        at com.google.gson.Gson.toJson(Gson.java:460)
        at com.massivecraft.factions.zcore.util.Persist.save(Persist.java:116)
        at com.massivecraft.factions.zcore.util.Persist.loadOrSaveDefault(Persist.java:80)
        at com.massivecraft.factions.zcore.util.Persist.loadOrSaveDefault(Persist.java:72)
        at com.massivecraft.factions.Conf.load(Conf.java:360)
        at com.massivecraft.factions.P.onEnable(P.java:86)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:386)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:262)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:244)
        at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:375)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:362)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:191)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
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    Is it possible to set factions for à hole world off ?

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    I found a bug. When a clan type /f sethome defines the clan's home, right?. When I restart the server no longer have it, disappears why?.
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    Is there going to be an update to the new R4 for this factions keeps shutting down was doing this on R3 as well
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    I've scoured the internet, and cannot find a solution to making sure faction chat doesn't output to IRC - anyone know?

    Using CraftIRC 3

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    i am using multiverse so when my players go to another world they have to keep resetting theier faction home. So say for example bob has a faction in the pvp world and he goes to the Main world when he comes back to pvp world and does /f home it says u must set f home and he has set f home so he must keep setting it again. PLEASE HELP



    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    The /repair command does not work because factions /repair conficts with it. Is there a way to override it so the essentials /repair works instead?
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    I am the dev of PVP Arena. Servers running factions seem to have issues with the arena end. Though I do everything the same, the last kill happens to kill players, losing their items, and teleporting them to /f spawn

    Is there anything else players or my plugin can do to verify that they do not "die" for factions? It seems to work for most other plugins, as I personally don't know what I do different the last death. I set health to full and place them somewhere.
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    So i have a faction on my server that figured out they can get out of traps in enemy land by leaving their faction, using /spawn, and then rejoining the faction. I did add /spawn to the commands that they cannot use in enemy land.
    Any way to prevent this?

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