Discussion in 'Plugin Requests' started by CryoCrafter, May 31, 2019.

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    Plugin category: Death Mechanics

    Minecraft version: Minecraft 1.12.2

    Suggested name: RustRevive

    What I want: I want a plugin that does the following things, if a player reaches a lethal amount of damage (So it cancels death)

    - Sets his health to a half heart
    - Apply Resistance 255 for 1 second to the wounded player
    - (If possible) Make it look like the player is in a bed (without a bed) So hes lying on the ground, if this is not possible, just let him stand
    - Make it impossible for him to exit the bed or if not in bed, impossible to move or jump (frozen in place)
    - Play a title and subtitle for him, which is configurable in the config
    - Send him a message which is configurable in config
    - Make him unable to execute any commands or teleport

    After all those actions happened, I want the player to die if he looses his last heart by receiving damage
    If he doesnt receive any damage, he will lose a half hunger every 2 seconds, if the hunger reaches 0, he dies aswell
    After 38 seconds (When he then has a half hunger, theres a 5% chance of him being revived on its own
    If a player comes in a radius of 3 blocks to him and right clicks him for 5 seconds, the player he is reviving will be revived

    If a player who was downed / wounded, got revived by 5% chance or another player, he "gets up" with a half heart and and the hunger amount he had before he died / got downed (If not possible, just do a hunger of a half bar (10 hunger))
    If he dies, he will drop all his items. If he got revived, he will keep all items.

    If a player who is downed / wounded leaves, he should die as soon as he logs off

    Ideas for commands: I dont think commands are needed for this plugin

    Ideas for permissions: None

    When I'd like it by: As soon as possible, please
    Last edited: May 31, 2019
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    If somebody would work on this, it would really be awesome
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    Once I finish the RustClaim plugin request I can start on this. Seems fairly easy, though I’m not sure there is a player event for click and hold when reviving a player. I’ll look into it more once I can start the project. I may just do it on a single click and while they stay within 3 blocks for 5 seconds rather than continuously holding the click button for 5 seconds. I could also require the person who is doing the reviving to not move and cancel the revive if they move while trying to revive someone.

    I could probably see about making the player need to click on the person over and over while reviving them. Again, would just need to do a little more research.

    Let me know your preference on this and I’ll look into a click and hold event.
    Last edited: Jun 3, 2019
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    @RealizmHF Pretty sure you can't check if a player is holding down a button, but your other solutions sounds like great replacements.
    RealizmHF likes this.
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    @KarimAKL PlayerInteractEntityEvent will repeatedly fire when holding right click on an entity, you can use that to determine if someone is holding it down.
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    @Reckfullers I haven't tried it but i thought something like that might be possible, that's why i said
    instead of "right mouse button", etc.
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    I'm also interested in this plugin, but I'm running 1.8, maybe it would be possible for the plugin to work both on 1.8 and 1.12.2 as the OP want?
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    Thank you, I'll look into this further.

    Yeah, I can make this for both versions. From what I've read about Maven version control, it's fairly simple for a plugin to work on multiple versions. Especially if the plugin doesn't work with a lot of changed mechanics between versions.
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    So who of you guys is working on this?
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    I have been doing work on this, no promises that it will be completed though. Just doing this as a side project for my self on 1.14.2

    Its far from finished but source is public:
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    But i need it for 1.12.2
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    I know, I just started on 1.14. It can support 1.14.2 and 1.13.2 currently, Ill add 1.12.2 as well.
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    If you publish this plugin for use is it possible for you to add permission for being able to revive people? Like: rust.revive
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