[RPG/WGEN/MECH/ECON] GuildCraft Alpha 0.4 - Rupee Get! [SPOUT] [1.0.1-R1]

Discussion in 'WIP and Development Status' started by Windwaker, Aug 25, 2011.

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    • GuildCraft (Core) - Waiting for RB... (Source)
    • GuildLevels - Waiting for RB... (Source)
    • GuildGen - Waiting for RB... (Source)
    • GuildEco - Updating... (Source)
    • GuildMagic - Updating... (Source)

    Planned plugins (By difficulty and priority)
    • GuildExplorer - In development (Source)
    • GuildBombs - Planned
    • GuildWhistle - Planned
    • GuildRaces - Planned
    • GuildQuest - Planned
    • GuildNPC - Planned
    • GuildHome - Planned

    TODO (If you need something to do - Feel free to help me out on any of these)
    • Refactor abilities (Avoid object overhaul - Should be enum and in seperate plugin)
    • Spell refactor (Should be singleton - instead of per cast creation)
    • Bring Spells to a production level (Spell restriction, learning, spell tomes)
    • Small GUI refactor (No more blank menus - Implement themes - Nicer whistle menu)
    • Make textures more consistant (No more blank HUD elements and ores)
    • Update GuildEco to Alpha 0.5 (Use new GuildCraft in build path)
    • Finish GuildExplorer (Cuboid create discoverable locations - Think Skyrim)
    • Start GuildBombs (For people who want bombs in a seperate plugin)

    • WalkerCrouse (Code)
    • @ManiacMike360 (Art)
    • The Legend of Zelda: Ocarina of Time OST
    Suggestions and feedback always appreciated :)
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    I can almost make World of Warcraft in Minecraft. Almost..
    No but seriously.. Nice :> Stuff like this makes me want to go SpoutClient only so everyone can experience it :>
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    Thank you for your support :)

    To rephrase the SpoutCraft element will be awesome but is not required by any means to enjoy Races.
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    The ability to create your own races would be cool. Incase you don't want dwarfs, orcs, etc. :D
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    Looks awesome!
  6. Hey guys!

    I really like the sound of your plugin and was wondering if you would need a client-side spout launcher to change the race skins, or whether it just works with regular server spout. I was also wondering if you had an ETA for a test version or full version. My server can't wait for you plugin to be released, best of luck!


    (P.S. You really deserve one of these! [diamond])
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    The Spoutcraft client will be required if you:
    • Want to use the in-game GUI
    • Want to have your skin changed or use the character creation menu
    • Other non-essentials like achievement popups and what not.
    If you don't have Spout, Races will work entirely on commands.
  8. Ah, I see. Thanks for the extremely quick reply mate.
    And once again, best of luck :)
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    How goes the development of this awesome plugin?
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    Arthur Cast

    PLEASE MAKE THIS MOD. I love this mod idea and I want to base my server around it. When will you make it?
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    I am in the process of making it. If you would like to track it's progress visit it's BukkitDev page.
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    Races is now known as 'GuildCraft'. That is all.
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    Thanks for the Dev journal :p
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    New video posted. I hope you enjoy it.
    gameswereus likes this.
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    do you think you could integrate this with heroes, so that setting a race will be similar to creating a "class" in the heroes plugin.
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    No this will be separate from the Heroes plugin, at least for now.
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    Development is moving, but I have decided to keep a tight lip on it
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    A new video has been posted about the Economy system :)
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    i like :)
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    Eagerly waiting...
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    Got some cool stuff in today. New video soon :)
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    I could pay for an alpha ! 8D
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    I'm going to release an alpha shortly, just need to sort out the skills and abilities because most skills work except a few bugs and I haven't added abilities yet.
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    Need any help with this plugin or do you roll solo? :3
    I look forward to it.
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    I'm always looking for people to help out :) If you want to help you can fork the project and just start working on it a little bit, be warned though I have a nasty habit of coding sloppily and then re-factoring it later
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    Will do. And i have the same habit :D
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    I will most likely release a test build shortly after the release of an RB for spout, and bukkit for 1.0.0
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    Really looking forward to this, looks like it has a lot of potential!
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