Inactive [RPG] Heroes v1.4.6 - Classes, Skills, Experience, Damage System [1.1r4]

Discussion in 'Inactive/Unsupported Plugins' started by Herocraft Coding, Jul 20, 2011.

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    Old Post - Check BukDev (open)
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    Version 1.2.3
    By: Herocraft Coding (Kainzo, DThielke, RightLegRed, Rigby90, Sleaker and many others)
    Disclaimer: Heroes is still "beta" - if it burns down your house, sleeps with your wife and rides off on the kids - we are not at fault.​
    license by-nc-nd 3.0​

    Introduction to Heroes
    Heroes is a dynamic, flexible and highly configurable class, skill and experience system. Heroes itself is the hub of your players RPG experience, boasting classes, multi-tiered and fully fleshed out. Along with classes, Heroes offers your players a new style of PvP through our well-developed skill system and our weapon + armor restrictions. No longer will your mages have the ability to use diamond swords, your rogues will no longer sneak around in their heavy diamond tunics and most importantly, you can now hurl fireballs and stun your targets. The best part of this? It's your choice how your Heroes is set up, don't want a certain skill, that's fine, you can just remove the skill and be done with it! We're working towards making everything about Heroes configurable.

    What can I do with it?
    With Heroes, you can do almost anything you'd want to do on an RPG server. The main feature is our customizable tiered class system, which offers as much to the server owner as possible. Your Heroes could be totally unique to your server, it could be the reason players play your server over a server with Heroes but a different set up. The same can be said about our skill system, it's unique to any of the other RPG plugins out there. Other plugins dub "Skills" as methods which you level up, this isn't the case with Heroes. Skills are things you can do which are unique to your class. Some of our favorite skills are Fireball, Jump and Port. This is what makes Heroes unique.

    What will you help me with?
    We'll help you with errors. That is where it ends. We will not be supporting your issues with your configuration files unless it's a bug within our code. Heroes is a big plugin and it's taken a few months to develop, we don't want to spend the next few months supporting silly issues rather than developing new and awesome features. Posting in this thread with an issue regarding a YML file will get you ignored. We'll be OK with helping you understand the configuration files, but we will not be fixing them for you.

    Where can I download it?
    You can download the latest recommended build here. You can download only the primary Heroes jar or the primary jar along with all the skills provided in a ZIP archive. Each skill inside the ZIP is enclosed in it's own jar, meaning you can pick and choose what skills you want your server to run. This is so you don't have un-necessary weight on your server.

    Objective:
    • Full encompassing RPG system
    • Level & Advancement based on experience
    • Highly configurable
    • As lightweight as possible
    Features:
    • Classes
      • Permission nodes to set what classes are obtainable for the default user
      • Custom class names
      • 'Parent | Child' optional relationship, (example HEALER -> CLERIC)
      • Configurable inventory restrictions
    • Permitted Skills
      • Skills in the base platform of Heroes
      • All permitted skills start with /skill <skillname>
      • Allows for developers to add in their own code for new skills
      • Adjustable through skills.yml or overwritten in classes.yml
    • Permission Skills
      • Based on the permission-node system, ability to set the level required to learn certain permission-nodes to have a highly configurable system.
      • Does not use the /skill prefix - Permission skills copy the original command exactly.
      • Also works with non-command required Permission nodes (ie. Firelord for special armor abilities for certain classes)
      • Example: herosneak.sneak can be granted to a "Rogue" class at level 10 - so when they reach level 10 - they can now use the ability /sneak
    • Binding Skills
      • Ability to '/bind <skillname>' to an item to right click and use that skill
      • Use '/bind' again to clear the bind and remove the right click ability
      • Currently only works for Permitted-Skills
    • Inventory Restriction
      • Armor & Weapon restrictions based on level and class
      • Configurable in classes.yml [DIAMOND]
    • Levels
      • /level - to show information about the level - comes with a nice interface to show you how much left to obtain the next level.
      • Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.
      • Configurable curves of exp to make lower levels easier and higher levels harder to get through
      • Optional Health gain per level
      • Configurable loss of exp (0.10 = 10% per death) by current level
    • Exp-Sources
      • SKILL - exp for using a skill
      • CRAFTING - exp for crafting an item
      • MINING - exp for mining blocks
      • KILLING - exp for slaying mobs
      • LOGGING - exp for jacking lumber
      • PVP - exp for PVP
    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Allow bed healing for players to regenerate health in bed!
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml
    • Mana
      • /mana - shows the current amount of mana - caps at 100%.
      • Server wide regen of mana - default is 5% mana regen every 5-6 seconds.
      • Configurable mana regen rate
    • Parties
      • EXP-Sharing - on/off
      • PVP - on/off
      • Bonus Exp per extra party member
      • Group-Skills
      • Volatile
    Commands:
    • /hero - the base command for Heroes (also a help tip)
    • /bind - the ability to bind skills to items
    • /level - the ability to see the needed exp to next level
    • /mana - the ability to see mana level
    • /party - the party commands
    Permissions:



    PermissionGrants permission to...
    heroes.classes.*Choose all classes
    heroes.classes.class-name-in-all-lowercaseChoose the specified class
    heroes.resetAllows the user to RESET and go back to default class
    heroes.admin.expSet a player's experience
    heroes.admin.classchangeSet a player's class
    heroes.admin.healthchangeSet a player's health
    heroes.admin.reloadReload configuration files

    SoftDepends:
    • iCo5/Register
    • Permission 3.1+
    • Spout 1.02+
    • External Modules (Link to Guide on how to create soon!)
    Official Skills (open)

    Official Skills
    Absorb - Converts all damage into mana
    Antidote - Cures you of Poisons!
    AssassinsBlade - Your blade applies poisons!
    Backstab - Extra damage when attacking from behind
    Bandage - Bandages the target + Cures Bleeds
    Barrage - Fire a Barrage of Arrows around you.
    Battery - Gives your target mana
    Blackjack - Occasionally stuns your opponent
    Bladegrasp - Blocks incoming melee damage
    Blaze - Sets everyone around you on fire
    Bleed - Causes your target to bleed
    Blink - Teleports you 4-5 blocks
    Bolt - Calls a bolt of thunder down on the target
    Boltstorm - Calls down bolts periodically
    Charge - Charges towards your target
    Confuse - Confuses your target
    Dispel - Removes effects from your target
    Drainsoul - Absorb health from target
    Firearrow - Shoots a burning arrow
    Fireball - Shoots a dangerous ball of fire
    Flameshield - Fire can't hurt you!
    Forcepush - Forces your target backwards
    Gills - Negate drowning damage
    GroupHeal - Heals all party members nearby
    GroupTeleport - Summons your group to your location
    Harmtouch - Deals direct damage to the target
    Hellgate - Teleports you and your nearby party to or from the nether
    Icebolt - Fires a snowball that hurts the player and if they're on fire puts them out
    IcyAura - Periodically damage players around you, and turns the ground they walk on to ice
    Invuln - Grants total damage immunity
    Jump - Launches you into the air
    Layhands - Heals the target to full
    LickWounds - Heals your nearby wolves
    Manaburn - Burns the targets mana
    ManaFreeze - Stops your target regening mana
    ManaShield - Uses your mana as a shield
    Might - Increases party members damage
    Overgrowth - turns a sapling into a tree
    Piggify - Forces your target to ride a pig
    Poison - Poisons the target
    PoisonArrow - Your arrows apply poison!
    Port - Teleports you and your nearby party to the set location!
    Pray - Heals the target
    Pulse - Damages everyone around you
    Recall - saves a location and lets you teleport back to it
    Replenish - Brings your mana back to full
    Reflect - Reflects all the damage done to you back to your target
    Rejuvenate - heal the target over time
    Revive - Teleports the target to their place of death
    Root - Roots your target in place
    Safefall - Stops you from taking fall damage for a short amount of time
    SafefallOther - Stops your target from taking fall damage for a short amount of time
    Shield - Your shield absorbs damage!
    Smite - Direct damage on a player
    Smoke - You completely disappear from view
    Sneak - Hides your nameplate and makes you sneak without holding shift
    Superheat - Your pickaxe becomes superheated
    Summon - Summons a creature to fight by your side
    SummonArrow - Summons you some arrows!
    Summonfood - Summons you food!
    Syphon - Gives your health to the target
    Taunt - Taunts enemies around you
    Telekinesis - Activate levers buttons and other interactable objects from afar!
    Teleport - Teleports you to (roughly) to your party member!
    Track - Locates a player
    UnholyRitual - Target Zombie or Skeleton is sacrificed, necromancer receives mana
    Web - creates webs around the target
    Wolf - Summons and tames a wolf to your side
    XMuteOre - Transmutes ores into more valuable ones
    Public Skills (open)

    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3
    Old Changes (open)

    V 1.2.2 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Permission-Skills/reload Permissions
    Skills/XP can be turned off on worlds now!
    Updates/Fixes to Skills including new ones!
    SkillSpeed/SkillOne has been deprecated due to performance issues
    Please see the full Changelog for 1.2.2
    V 1.2.0 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Bug-Fixes galore
    Massive Skill changes
    Updated to CB#1060 - Projectile skills/damages updated appropriately
    Added option to easily allow classes all armor/skills/weapons
    Please see the full Changelog for 1.2.0
    V 1.1.4 - Update Skills!!
    Idiot-proofing
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup
    Save the Hero back to file whenever they level.
    V 1.1.3 - Optional bed healing!
    Added option for beds to heal players a percent of their health
    Added createHealthBar in Messaging, switched to concurrent map
    Fix for possible Hat plugins to function until the inventory stuff gets another overhaul
    Formatting and removed needless persistence variables
    Cleaned up HPlayerListener - pulled bedThread to HeroManager
    Fixed costs not obeying swapMasteryCost correctly
    Changed the target of bolt's dummy event
    V 1.1.2 - PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Converted the class selection process to an interactive command
    More alterations to the Party UI.
    Players with invalid classes stored are now reset.
    Added new command framework and adjusted things accordingly
    Oops, Sorry MAP_0 I didn't mean to overwrite you.
    Fixed the command handler
    Fixed an NPE issue.
    V 1.1.1
    Fixed default fall damage entry in damages.yml and added lava entry
    Improved Who command.
    V 1.1.0
    Draw the map from Right to Left so the Health values are updated first
    Implement PartyUI command, this command gives you the Map Item which is linked to the Party UI
    Copy the default font file from the JAR if one doesn't already exist
    Draw the map from Right to Left so the Health values are updated first
    Remove parties after they are no longer used.
    Basic Map Party UI, some tweaks to be made here and there.
    V 1.0.1
    Fixed class name casing issue.
    Fixed health desyncing when leveling up.
    Removed extra debug setting checks.
    V 1.0.0
    Implemented Damage/Health
    V 0.9.9
    Parties Fully Functional

    Have an issue? PARSE your CONFIGS before posting ERRORS.
    http://yaml-online-parser.appspot.com/
    Along with your detailed error message, reply with;
    Heroes Ver:
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    Spout Ver:
    Download| Report Issues -> Here
    [​IMG]
    Have questions? join us at #Heroes on esper.net in IRC.
    Love Heroes? wanna help the server that sponsors it? Vote for us HERE!

     
    madmac, babybellepvp, RufoH and 30 others like this.
  2. Offline

    Stephen92

    im really hoping i can get this to work, i've been getting constant errors sayin player event move and all kinds of stuff, ima noob when it comes to configuring stuff but i also have like 45 plugins lol so idk, but I really hope I can get this to work, this will make minecraft the shit.
     
  3. Offline

    Soulstormer

    I'm a bit confused about the permission thingy, is it possible to give the users the ability to use permissions like skills? With mana cost and a cooldown?
     
  4. Offline

    tommygoesha

    im not sure if its suppose to but npcs from citizens are becoming "heroes" giving them profiles just saying incase thats a mistake
     
  5. Offline

    jonDatz

    this is most likely caused by running heroes with the default classes, then deleting /changing them for your server after someone already had been written as one of the default classes. Your best bet is to clear the players folder in the heroes folder. the errors should go away after that
     
  6. Offline

    llaraet

    Hi does the PLAYER_MOVE happen when youdrop the Heroes in with out you touching the classes etc? , are all your 45 other plugins upto date to Bukkitcraft 1000 ? , are running Permission 3+, and the other recommand plugins? with out provding a error log we (other plugin users ) and Herocraft team cant help you very much.
     
  7. Offline

    jonDatz

    If im not mistaken, this is caused by the citizens plugin creating a player profile for npcs.
     
  8. Offline

    llaraet

    Hi only if the other plugin your giving them permission to use has cooldowns etc. all Permission-Skills does is gives the player permisiions to run other plugins commands, like this

    Code:
    permission-skills:
                DayNightSkill:
                    level: 50
                    usage: /time day or night
                    permissions:
                    - commandbook.time
    
    this above lets my higher classes uses /time day and /time night commands that normal only admins can use.
     
  9. Offline

    tommygoesha

    ah ok then is there anyway to really stop it since that will prob start to lag a server after awhile
    or atleast a few more then a dozen npcs?
     
  10. Offline

    Cenarius

    your problem is exactly the same as mine !
    HOWEVER, RightLegRed said he'll look into this, so i think we should wait :)

    i can't wait until i finish learning java and stop asking for help;), the time it takes to learn could be such a pain in the ass:'(
     
  11. Offline

    jonDatz

    I don't believe it will. For now, i wouldnt worry about, I'll see what I can do when i get home @tommygoesha
     
  12. Offline

    tommygoesha

    Alright thanks :].
     
  13. This really needs a wiki. Any plans on getting one up soon?
     
  14. Offline

    Maguron

    If a mob is killed by any cast (Icebolt etc.), you dont get exp.

    Is that normal?
     
  15. Offline

    thehutch

    I have encoutered an error, i think it might have something to do with my config, I made a new class and now this happens

    Code:
    19:29:39 [SEVERE] Could not pass event PLAYER_MOVE to Heroes
    java.lang.NullPointerException
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadClass(Hero
    Manager.java:190)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadHero(HeroM
    anager.java:101)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.getHero(HeroMa
    nager.java:81)
            at com.herocraftonline.dev.heroes.skill.skills.SkillOne$SkillPlayerListe
    ner.onPlayerMove(SkillOne.java:88)
            at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.ja
    va:286)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:332)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:164)
            at net.minecraft.server.Packet10Flying.a(SourceFile:126)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    And here is my classes config:

    Code:
    classes:
        Human:
            default: true
            summon-max: 0
            description: Human,
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            permitted-skills:
            experience-sources: []
            expmodifier: 0
            permission-skills:
            base-max-health: 15.0
            max-health-per-level: 0.0
        Ranger:
            default: false
            summon-max: 0
            description: Skilled in the arts of archery.
            permitted-armor:
            - LEATHER
            permitted-weapon:
            - WOOD
            - BOW
            - STONE_PICKAXE
            - STONE_SPADE
            - STONE_HOE
            - STONE_AXE
            permitted-skills:
                Bandage:
                    level: 5
                    mana: 15
                    cooldown: 5000
                Bleed:
                    level: 10
                    mana: 25
                    cooldown: 10000
                Firearrow:
                    level: 20
                    mana: 50
                    cooldown: 20000
                SummonArrow:
                    level: 30
                    mana: 75
                    cooldown: 30000
            experience-sources:
            - KILLING
            - PVP
            - SKILL
            expmodifier: 1.0
            base-max-health: 20.0
            max-health-per-level: 0.5
        Warrior:
            default: false
            summon-max: 0
            description: Skilled in Defense Combat and Heavy Armor.
            permitted-armor:
            - LEATHER
            - IRON
            permitted-weapon:
            - WOOD
            - STONE
            - STONE_PICKAXE
            - STONE_SPADE
            - STONE_HOE
            - STONE_AXE
            permitted-skills:
                Taunt:
                    level: 5
                    mana: 50
                    cooldown: 15000
            experience-sources:
            - KILLING
            - PVP
            - SKILL
            expmodifier: 1.0
            base-max-health: 20.0
            max-health-per-level: 0.5
        Paladin:
            default: false
            parent: Warrior
            summon-max: 0
            description: Divine Knight.
            permitted-armor:
            - LEATHER
            - DIAMOND
            - IRON
            - CHAINMAIL
            - GOLD
            permitted-weapon:
            - WOOD
            - GOLD
            - STONE
            - IRON
            - DIAMOND
            permitted-skills:
                Layhands:
                    level: 10
                    mana: 100
                    cooldown: 30000
                Invuln:
                    level: 40
                    mana: 100
                    cooldown: 500000
                Revive:
                    level: 50
                    mana: 100
                    cooldown: 60000
                Taunt:
                    level: 1
                    mana: 20
                    cooldown: 3000
                Fireball:
                    level: 1
                    mana: 5
                    cooldown: 2000
                Dispel:
                    level: 1
                    mana: 5
                    cooldown: 2000
            experience-sources:
            - KILLING
            - PVP
            - SKILL
            expmodifier: 1.0
            base-max-health: 30.0
            max-health-per-level: 0.0
        Shadowknight:
            default: false
            parent: Warrior
            summon-max: 0
            description: Dark Knight.
            permitted-armor:
            - LEATHER
            - DIAMOND
            - IRON
            - CHAINMAIL
            - GOLD
            permitted-weapon:
            - WOOD
            - GOLD
            - STONE
            - IRON
            - DIAMOND
            permitted-skills:
                Layhands:
                    level: 10
                    mana: 100
                    cooldown: 30000
                Invuln:
                    level: 40
                    mana: 100
                    cooldown: 500000
                Revive:
                    level: 50
                    mana: 100
                    cooldown: 60000
                Taunt:
                    level: 1
                    mana: 20
                    cooldown: 3000
                Fireball:
                    level: 1
                    mana: 5
                    cooldown: 2000
                Manaburn:
                    level: 1
                    mana: 50
                    cooldown: 3000
            experience-sources:
            - KILLING
            - PVP
            - SKILL
            expmodifier: 1.0
            base-max-health: 30.0
            max-health-per-level: 0.0
    
    sorry for double post :( my computer froze and it was sent twice

    And now there is this error when i shut the server down

    Code:
    19:36:05 [SEVERE] Error occurred while disabling Heroes v0.0.1-b14 (Is it up to
    date?): null
    java.lang.NullPointerException
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadClass(Hero
    Manager.java:190)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadHero(HeroM
    anager.java:101)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.getHero(HeroMa
    nager.java:81)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.saveHero(HeroM
    anager.java:143)
            at com.herocraftonline.dev.heroes.Heroes.onDisable(Heroes.java:204)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:128)
            at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoade
    r.java:899)
            at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManag
    er.java:288)
            at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginMana
    ger.java:281)
            at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:15
    7)
            at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:312)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:391)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Ah sorry i forgot to add my other things

    CB:1000
    Perms 3.1.5
    BukkitContrib: 0.1.7

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  16. Offline

    dyrnwyn

    Just a fast bug report: I noticed that when using the permissions based skills that when a player changes class, they retain any permissions skills set up.

    Example: Playing a rogue, i set up the backstab permissions you used earlier in examples.

    I think changed class into a worker, but retained the backstab damage boost. Figured I'd let you know.

    Edit: Scratch that. It was a permissions issue. just found the glitch. Awesome mod guys. Can't wait to see what other goodies it can do we just don't know about yet. :)
     
  17. Offline

    Insanehero

    Is there a way I can edit how many hearts food gives? Cause cookedpork is only healing 2 hearts...
     
  18. Offline

    dyrnwyn

    Thehutch: Just looking over your post, what other mods are you running on your server? this looks like something interfering with the mod.

    Also, might want to take out the , at the end of your
    description: Human,

    It probably isn't the issue, but it couldn't hurt.
     
  19. Offline

    thehutch

    Yh i was going to add more to the description still thinking.

    but the other PLUGINS!!![not mods] I have are:

    chestshop [iconomychestshop beta11]
    heroes
    iChat
    iConomy
    jobs
    LWC
    mcMMO
    Permissions 3.1.5
    Pinapp
    Towny
    Turnstile
     
  20. Offline

    llaraet

    kewl nice to know im not the only one to have found this problium :) and best plugins to learn are the ones by the Herocraft Team :) as there code is clean and commented well :)
     
    Cenarius likes this.
  21. Offline

    jonDatz

    Look at my above post to the person with the same issue. It may have been that you loaded up heroes before you changed classes.
     
  22. Offline

    Kainzo

    Will have something in the works soon.
    Glad to see we have fans! ;)
    Currently no. We have not touched the damage healing of hearts. We highly suggest you use healers or healing skills to heal. A configuration will be out - but it will not scale with health gain.
    McMMO is untested - dont use it
    jobs, also untested

    The issue is Permissions 3.1.5 - You may need to go to 3.1.6.
     
  23. Offline

    thehutch

    Ah thank you I was wondering if you could make this compatible with mcMMO and jobs because they are both awesome plugins and this one is epic, Good Job guys, also mcmmo says that I should use 3.1.5 so idk which to choose, i'll try 3.1.6 and then see if mcMMO works

    Another question would be where does bukkitcontrib actually come into play, i have the client and server mods and nothing pops up like the mcMMO does i don't know exactly what it does for Heroes.

    Anyway enough rambling Great/EPIC!!! Plugin keep the work up.

    Thank you
    Thehutch
     
  24. Offline

    llaraet

    Hi bukkitcontrib (Sever plugin not client plugin) handles the tools in you inv and crafting if the class cant say use gold tools/amour then bukkitcontrib stops
    players using and crafting and wearing them .

    @Kainzo of course you guys have fans :)
     
  25. Offline

    thehutch

    Ah thankyou

    Also I do know its a server plugin because a plugin is an additional feature whereas a mod is a cheat or modifys the game unfairly or away from what the true game is meant to be like.
     
  26. Offline

    llaraet

    or adds new content to make the game better ;)
     
  27. Offline

    thehutch

    Ok well I have followed the steps you have told me and I am still getting errors. I have put in permissions 3.1.6 instead of 3.1.5 , and I have removed mcmmo and jobs.

    Here is the error again: [Also there is an error for the player move event and a Nullpointexception (something like that) when the server shuts down.]

    CB Version: 1000
    Permissions: 3.1.6
    BukkitContrib: 0.1.7


    Code:
    23:11:57 [SEVERE] Could not pass event PLAYER_JOIN to Heroes
    java.lang.NullPointerException
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadClass(Hero
    Manager.java:190)
            at com.herocraftonline.dev.heroes.persistence.HeroManager.loadHero(HeroM
    anager.java:101)
            at com.herocraftonline.dev.heroes.HPlayerListener.onPlayerJoin(HPlayerLi
    stener.java:65)
            at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja
    va:244)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:332)
            at net.minecraft.server.ServerConfigurationManager.c(ServerConfiguration
    Manager.java:124)
            at net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:97)
            at net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:33)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:91)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    23:11:57 [INFO] [BukkitContrib] Successfully authenticated *********'s BukkitCont
    rib client. Running client version: 17
    Yes I blanked out my name.
     
  28. Offline

    Kainzo

    We have zero interest in any other RPG plugin - if they wish to hook into Heroes, they are free to do so, we will not design or develop around them.
     
  29. Offline

    Zoaen

    Sorry if you already told us how to but how do i set a mastery level im really confused
    EDIT: Btw does flint and steel count as a weapon like FLINT_AND_STEEL?
     
  30. Offline

    Kainzo

    It does not, use WorldGuard - to prevent flint and steel use.
     
  31. Offline

    Zoaen

    How do i set mastery lvl plz
    and one more thing i keep getting this when i use a skill

     
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