[REQ] Per-World Plugin Loader

Discussion in 'Archived: Plugin Requests' started by TCGM, Aug 16, 2011.

  1. Offline

    TCGM

    Not sure if this exists already, but I have not been able to find it. I need a per-world plugin loader. This plugin would only load the plugins on its list, with a different list per world. Say, in one world, named "freebuild", I have an anti-tnt and anti-creeper splodey plugin. Then, in another world called "pvp" I want that plugin to not be loaded. Same applies to magic carpet; how would I ensure PVP does not get it while freebuild does? I know that you can use different group files in permissions, but that does not apply to the creeper/tnt problem.
     
  2. Offline

    bassfader

    Use permissions or better PermissionsEx for the different permissions per World. Using WorldGuard you can block creeper explosions and usage of tnt for different areas (or using the region "__global__" for different worlds). Also it got way more functions, I highly recommend using WorldGuard, I couldn't run my server without it :)
     
  3. Offline

    TCGM

    Before adding worldguard:

    No errors.

    After adding it:

    17.08 11:57:42 [Server] SEVERE at net.minecraft.server.NetworkWriterThread.run(SourceFile:107)
    17.08 11:57:42 [Server] SEVERE at net.minecraft.server.NetworkManager.d(NetworkManager.java:263)
    17.08 11:57:42 [Server] SEVERE at net.minecraft.server.NetworkManager.f(NetworkManager.java:107)
    17.08 11:57:42 [Server] SEVERE at net.minecraft.server.Packet.a(Packet.java:116)
    17.08 11:57:42 [Server] SEVERE at net.minecraft.server.Packet51MapChunk.a(Packet51MapChunk.java:88)
    17.08 11:57:42 [Server] SEVERE at java.io.DataOutputStream.write(Unknown Source)
    17.08 11:57:42 [Server] SEVERE at java.io.BufferedOutputStream.write(Unknown Source)
    17.08 11:57:42 [Server] SEVERE at java.lang.System.arraycopy(Native Method)
    17.08 11:57:42 [Server] SEVERE java.lang.NullPointerException
    *

    Working fine before I added WG, now it's all messed up :(
     
  4. Offline

    bassfader

    I've been running WorldGuard from CraftBukkit Release Build 860 up to the current 1060 without any problems like that, so I doubt it is related to it.

    But this really looks like an error I've read about on these forums caused by Spout not beeing up to date. Do you use spout (I don't so I cant really help you there sorry :( )? If so try updating it to the latest version.
     
  5. Offline

    thehutch


    Have you got Worldedit?
     
  6. Offline

    TCGM

    My plugins hate bukkit build 1060, thats what it was.
     

Share This Page