What I'm looking for is a way to have monsters drop coin (iConomy based) when killed. Even better if we could set up a loot table with items and assign % chances to drop when the mob is killed. I'm setting up a new server and am looking for alternate methods to build up an economy than just having everyone start digging and selling their shinies. Monster Hunt looked promising, but unfortunately it's more of a high score game, winner takes all, rather than giving everyone loot for killing monsters. Anyone interested in something like this, or anyone up to making it?