AssassinClimber (Name may be subject to change) - The Assassin's Creed Plug-in for Bukkit I got this idea after several hours of playing AC: Brotherhood. Basically, it allows players to climb walls using Stone Buttons, which resemble the uneven stones and such seen in the Assassin's Creed games. Here is how it would work: It is very basic. You right-click on a button (If it is easier to use left-clicking, that's fine too), and get teleported to the air block it is in. Of course, there have to be some restrictions, like the maximum allowed distance between you and the button. I am not yet sure how great this distance should be, but it should not be as large as the range you have when selecting blocks (i.e. your range when mining and such). Two blocks (or meters) should probably do. Of course, when you get teleported to the button, you will start falling down immediately. To prevent this, players must be sneaking to prevent falling from walls. When a player is hanging onto a wall by sneaking, he or she can move around as if he/she's hanging onto a ladder. When you go too far from the button (exiting the air block) you fall down. To prevent players from climbing any random wall by placing their own buttons, the admin should be able to choose (Permissions!) which players can place stone buttons. Features: Climbing walls by right clicking on a stone button. Hanging onto buttons by sneaking. Permissions support: Not everyone in your servers should be assassins! Needing permissions to place buttons. If this plug-in will be made, further improvements and additions might make this into a full Assassin's Creed plug-in, featuring wall climbing, assassinating, and possibly increased movement speed (and thereby longer jumps). A basic idea of how these things might work: Assassinating can be done by either attacking someone in the back (if possible to code that) using a certain item set to be the Hidden Blade, or by jumping on top of someone (from at least three(?) blocks high) and hitting the target as you land. Increased movement speed should be permanent: Assassins, when not crouching, should always move slightly faster than normal players. Please tell me if there are any parts of this impossible to build using the events Bukkit currently uses. If there is anything you think should be changed, please tell me by replying to this thread. Thanks in advance, Lyiin!