[REQ] {Formated} - A fun plugin: Piñata

Discussion in 'Archived: Plugin Requests' started by Zerkhan, Apr 30, 2012.

  1. Offline

    Zerkhan

    Plugin category:
    FUN

    Suggested name:
    Piñata

    A bit about me:
    Currently, I'm a simple administrator of a server with friends ...

    What I want:
    Sometimes I have ideas completely useless ... As this request of plugin.
    The principle is simple. When executing the command /pinata, all connected players are teleported nearly the Piñata. The piñata is a player chooses randomly when executing the command.

    Then, players teleported win:
    • A stick
    • The effects of blindness and nausea potion.
    The player designated as Piñata not be able to use commands, and shook freezed, or very slow.

    The goal for other players is to kill the Piñata with a stick ...
    When the Piñata is killed, it causes a fast rain of cake =3

    Once completed, players are teleported to their previous positions, or not (Editable in the config).

    ...in brief:
    • A player with the permission node pinata.* use /pinata command.
    • The event started.
    • A player is randomly selected as "Pinata".
    • All connected players are teleported to the Pinata, receive a stick, and the effects of potions: Nausea and Blindness.
    • The Pinata can't move (or is slowed, cf: config).
    • The player must kill the Pinata with the stick.
    • When the Pinata is killed, a rain of cake appear =3...
    • ...are teleported to their previous positions (or not, cf: config).
    Ideas for commands:
    • /pinata ~ Start the Pinata event.
    • /pinata forcestop ~ Force to stop the Pinata.
    • /pinata [player] ~ Start the Pinata event with a selected player (not randomly).
    Ideas for permissions:

    • pinata.join ~ Allows to be teleported during the Piñata.
    • pinata.ignore ~ The contrary, prevents the player being involved in the event.
    • pinata.* ~ Allow to use all pinata commands.
    Ideas for configuration file:

    max-event-duration: -1
    The maximum duration of the event. -1 means the event no forcestop.

    back-after-completed: true
    Defines if the event, once completed, all players are teleported to their previous positions.

    nearly-pinata-distance: 15
    The distance(in block) around the pinata, when players is teleported.

    pinata-effet: freeze
    The PotionEffect applied to the Pinata. Freeze or Slowness.

    rain-cake-duration: 120
    The duration in ticks of the cake rain, once the event completed.

    When I'd like it by:
    I'm not pressed.

    Any developers interested ?
    Hmm, I'll remake a clearer presentation, if it could help = /

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
    TopGear93 and zathrus like this.

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