Discussion in 'WIP and Development Status' started by N3rdFall, Apr 16, 2014.
Removed. Any responses this thread has are not relevant.
arena handling, team managing, inventory managing, teleportation, protection, inventory restoration system, prizes, point system. Thats some features you might consider.
I may be able to help, I've never made an API, but I might be able to learn. I know how to do the arenas, teams, and most of the other stuff that was listed above. Add me on skype if you're interested: berttowne.
some time ago, I worked on something similar. The project was able to:
Easily add a condition and to the Map and iterate over it each tick.
If Condition returns TRUE, run Runnable
This is you game loop.
Manage status of player. (Playing, etc)
Manage class of player (Wizard, Monk, etc.)
Inventory-management to easily switch between classes
Manage attributes of players (Team-Leader, Effects..)
Add spherical, cuboid, cylindrical maps
Manage POI locations
It might be senseful to cancel all events
Opt-In events, if wished to prevent bugs
Add custom Items
Add abilities to items
This is a short overview.. If you wish, I'll give you my source.. But I think you want to do it by yourself Have fun^^
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