I am wondering if it is possible to remove the automatic delay put in by Minecraft between hits on a mob, such as a zombie? For example, I may be able to hit a zombie with an egg very fast three times but only one of those egg hits will inflict damage because of the delay between hits. I want to make it so all three times I throw an egg at a zombie it will register and damage the zombie. So, is it possible?
http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/LivingEntity.html#setNoDamageTicks(int) To answer your question: Yes