So, I've been working on an updated version of PhysicalShop. Now that bukkit is moving to CurseForge / BukkitDev, what is the exact policy that would pertain to my situation (and I'm sure, quite a few other plugin writters). I dug up two resources for Project Acceptance Policy and Abandoned and Inactive Projects. Technically I'm not the original author, the previous author hasn't been marked inactive as per CurseForge policy (he doesn't even have an associated account?), and there was no explicit liscense; am I able to use BukkitDev at all for this plugin?