I noticed when I deactivate my plugin, it clears about 2 gigs of ram. I have about 6 classes that all look for different events. My plugin does a lot, but I'm not sure if something is wrong. It is a spleef plugin, it makes it so only one person needs to go to bed, it gets rid of the joined world message, it says hello when you join and something else. If there any common practices that you use to make the plugin not use so much memory?