Read Timed Out

Discussion in 'Bukkit Help' started by MGNick, May 4, 2011.

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  1. Offline

    EvilSeph Retired Staff

    Still unable to reproduce this issue and we run WG and WE on our test server.
     
  2. Offline

    QuackzMcDuck

    Well I was just saying that might contribute, not the actual problem...This is a very persistant issue on our server...We've even ran vanilla bukkit on a fresh world..Still happens.
     
    Noppoly likes this.
  3. Offline

    Killburner

    I just learned my server host (will not name here) has been experiencing DoS attacks during the time that I observed the Read Timed Out errors.
     
  4. Offline

    MSC

    In my experience "read timed out" happens when either the server or its connection gets overloaded, and it can happen even on perfectly well-functioning servers. The following seem to be causes:

    1. Poor or unreliable connections, on either the client or server's side
    2. A lot of data being calculated and transmitted to the client at one time (generating a lot of chunks at once, for instance, can do this)
    3. Too many people connected to the server at once
    4. Server running low on system resources (can sometimes be fixed by rebooting minecraft and/or the OS)

    Not sure how many of those apply to the people reporting this, but I think the issue is server-specific and not a software problem. Poor connections are especially a big problem because the way the Minecraft mutliplayer works makes it so that if even one bit of data gets lost between client and server, that bit and everything after it have to be re-transmitted over and over again until it comes through cleanly, and this can cause the connection to lag enough that the server drops it. Worse yet, it doesn't matter whether it's the server or the client that has the issue, or even if neither has problems in general but they do have problems with one another, because if anything at all bad happens it can trigger this.
     
  5. Offline

    Derangedyeti

    EVERYONE, we have been decreasing in timeouts lately ever since I cleared the recycling bin, I learned it from a thread I made. It has reduced things generally alright. And upgrading recommended builds also helped. 707 we were getting alot, 740 is generally a little more stable.

    They still happen though.
     
  6. Offline

    Killburner

    It's been 24 hours since the DoS attacks stopped, and not a single error. FWIW
     
  7. Offline

    Facepalmed

    EvilSeph, I have managed to recreate this error very reliably by going to the Nether. If you need, I can upload my server file to you for diagnostics. I am running CB Recommended Build 860. My server works just fine until somebody goes into the Nether using Notch's nether code.

    When I "Read time out", my server (with four amazing AMD Opty CPUs) will suddenly jam anywhere from one to three of my CPUs (Physical, not virtual) with 100% load. The load won't go away until I kill the Java process.

    My server is running Debian Lenny Linux with Gnome GUI, if the OS matters. Everything should run perfectly, but even new maps encounter this problem. There is no connection issues, I'm connected on LAN and I have perfectly fast internet.

    With my programming knowledge, I think this is a loop error. Something is probably catching a loop, jamming the processors with looping and preventing the server from functioning normally.

    I can fix this glitch momentarily usually by reloading all plugins (essentials - /reloadall) or by killing the Java process and reloading the server. Can anyone help?
     
  8. Offline

    echibahn

    I get the problem too, running bukkit 873. It started very subtle before 860 and since i updated to that it's been getting progressively worse. I don't run WG or WE on my server though. I usually have to end Java process which causes invetory rollbacks for players. Some days are worse than others, it's completely unpredictable and now I've set my server to restart every 30 minutes. I even tested without RemoteToolkit and it still happens.
    Plugin List:
    AppleTree
    AutoPlant
    BlocksOnGlass
    blocktowers_0.2
    ChopTree
    ClayGen
    CmdBlocker
    CombatTag
    DefaultPermissions
    DeleteBlock
    DoorShield
    Factions
    FoundDiamonds
    HeroicDeath
    HomeX
    SpawnX
    Lockette
    MobArena
    MOTD
    NoCheat
    Permissions
    PlgLogCmd
    RepairChest
    SimpleGod
    SimpleWhisper
    TweakedCycle
     
  9. Offline

    Facepalmed

    I am running three of the plugins on that list... Lockette, MOTD and Permissions. I have always had MOTD with no problems, but Lockette came about on my server around the time that the errors came about. You're running Zweizeichens MOTD right?
     
  10. Offline

    Satros

    I'm also getting this error about once a day and have to restart my server because of it, been happening for months.

    Running b860, Permissions, WG, WE, DeathTpPlus, Border Guard, Craftbook, No Cheat and Clans.

    Perhaps someone could make a script or plugin such that if Read Timed Out appears in the logger a certain amount of times in a short period of time (indicating a crash) the server will restart itself? Would at least be a temporary fix so I wouldn't have users complaining and have to restart the server once a day.

    EDIT: Log Info/Error:
    http://pastie.textmate.org/2100080
    (pastebin is down so I had to use that)
     
  11. Offline

    echibahn

    The MOTD I'm using is this one: http://forums.bukkit.org/threads/ad...st-time-vote-ip-wholist-860-permissions.8359/
    Yeah I like that idea :p, I might just code a mini "watchdog" to parse the info.
     
  12. Offline

    echibahn

    Well I just loaded up build 928 yesterday and it crashedagain as usual giving client Read Timed Out, but this time the server threw an error (finally!). Hope this helps...
    Code:
    14:32:23 [SEVERE] java.util.ConcurrentModificationException
    14:32:23 [SEVERE]       at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    14:32:23 [SEVERE]       at java.util.AbstractList$Itr.next(Unknown Source)
    14:32:23 [SEVERE]       at java.util.AbstractCollection.removeAll(Unknown Source)
    14:32:23 [SEVERE]       at net.minecraft.server.World.cleanUp(World.java:1069)
    14:32:23 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    14:32:23 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    14:32:23 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    14:32:23 [SEVERE] Unexpected exception
    java.util.ConcurrentModificationException
            at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
            at java.util.AbstractList$Itr.next(Unknown Source)
            at java.util.AbstractCollection.removeAll(Unknown Source)
            at net.minecraft.server.World.cleanUp(World.java:1069)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Edit: It just crashed again, but with no error this time so I don't know lol...
     
  13. Offline

    Niemand

    were using 860 atm and having the same problems. We didnt have ANY problems until 30 minutes ago. we start the server, the users connect and -zack- read timed out. rebooting the v-server the second time now, i hope there is an error shown when wie start bukkit...

    since it didnt happen before it cant be a plugin-error.

    EDIT: we now have a groupmanager-problem while starting and it seems the groups.yml is empty! Oo
     
  14. Offline

    BearFather

    We had this issue also. What we did to cure it stop dieing in the Skylands world we have.
     
  15. Offline

    Facepalmed

    My error seems to be fixed by reloading all plugins. This is done with Essentials "/reloadall" command. I did manage to reduce my total "read timed out" errors by reducing the dedicated RAM from 8GB (server total) to 6GB so my website, forums and OS can breathe. I have 4 Physical AMD Opteron CPUs. For reference, I have a 4U Aberdeen rack-mounted enterprise server on 50Mbps shared internet. Connection or processing power aren't the issue... however I do get a 100% CPU logjam once in a while, and I cannot explain it. My normal CPU usage (on the Bukkit core - Bukkit is only one-processor... grr) is about 10-20%. With only ME and 2 others online it spikes to 100% and stays there, causing "read timed out" though it happens often with many more online.

    With the 860+ builds of Bukkit, "read timed out" seems to be being replaced by "Cannot keep up" but keeping the same 100% CPU logjam. I'm convinced that the error is plugin related and not Bukkit.

    I don't know much about coding for Bukkit, nor do I know too much Java, but I'll try to write a basic script that reloads all plugins. It will take me some time to figure it out. Is it possible that I can write it in say... Basic or C#?
     
  16. Offline

    flaaghara

    It's definitely Bukkit related. Extensive tests have bee performed, and Plugin authors have determined that the error can still be reproduced without any plugins. mcMMO or BigBrother isn't the problem guys. Apparently this problem has been going on for build after build since ~CB707. To me, it just seems like a memory leak that grows and grows, as your CPU usage climbs. Soon it'll exit out of your set RAM parameters. That's when the real lag starts to kick in. It's not log before the whole infrastructure collapses in upon itself, and the server goes down. It's becoming really annoying, especially because rollbacks keep happening constantly.
     
  17. Offline

    kipz0r

    I usually get this just before a crash (although it seems it's still running and people are still "online") after this people can't login and I get loads of "read timeouts".
    Code:
    2011-07-17 12:08:53 [SEVERE] java.lang.NullPointerException
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.BlockFurnace.a(SourceFile:117)
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.TileEntityFurnace.g_(TileEntityFurnace.java:179)
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.World.cleanUp(World.java:1124)
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-17 12:08:53 [SEVERE] 	at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-17 12:08:53 [SEVERE] Unexpected exception
    java.lang.NullPointerException
    	at net.minecraft.server.BlockFurnace.a(SourceFile:117)
    	at net.minecraft.server.TileEntityFurnace.g_(TileEntityFurnace.java:179)
    	at net.minecraft.server.World.cleanUp(World.java:1124)
    	at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    	at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  18. Offline

    Mhalkyer

    I'm still having this problem daily, anyone have any success with anything? Have you tried ChunkRegenerate?
     
  19. Offline

    Facepalmed

    I have tried it, it doesn't work. It cannot fix Bukkit. However, updating to CB 1000 worked for me, so far. I am proud to say that we have seen no crashes in about four hours, since I updated! :D
     
  20. Offline

    crjalbert

    i get this problem daily, it seemed to slow down once i got #1000, but it then started to crash every 10 minutes.
    but i remember it starting when i downloaded permissions 3.x
    could that be the problem???

    I have tried it, it doesn't work. It cannot fix Bukkit. However, updating to CB 1000 worked for me, so far. I am proud to say that we have seen no crashes in about four hours, since I updated! :D[/quote]
    well facepalmed, the same thing happened to me. the server was fine for an entire day, then it started to do the read timed out error again

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 15, 2016
  21. Offline

    Facepalmed

    I don't think it would be the problem, but I have noticed a slow down as well.It could be another Bukkit "slip in the code."

    How many worlds do you have, and how big are they? Also, what are your server machine's specs? (RAM, CPU, HDD) if you know them. Slow downs and crashes could be hardware, software or file related.

    On a side note, my friend's server killed a gecko...
     
  22. Offline

    crjalbert

    first lol.
    but i have 6 worlds, only 2 are being used atm, and 1 is gonna be used shortly. the rest are my old maps which i use to copy + paste my stuff into my server. But i have always had all of them--even before the crashes. i think i have 4 gigs of ram on the server idk about the rest tho. could i add more ram?
     
  23. Offline

    Facepalmed

    You may want to try and unload some of those worlds, but keep them saved. You can add more ram, yes, also it may help if you designate more in your Bukkit start script. Make sure that your dedicated RAM amount does not exceed your physical amount, or Bukkit won't work. The reason I suggest doing these is the new version of Bukkit may be thirsty for RAM, like Windows Vista.
     
  24. Offline

    crjalbert

    ok i added 2 mor gigs of ram---4 to 6
    and no crashes yet...:D
     
  25. Offline

    TheMadMan697

    before i had this read timed out error very bad. we couldnt stay on the server for 10 min without mega lag and read timed out errors for no apparent reason. after lots of messing around with plugins etc and no joy i decided to reset the map. this fixed the problem. now about a month or two later im starting to get read timed out every so oftain again. it could be a few times a day or a few times a week. i still dont know if it was really the map that was the problem last time. i did read somewhere before that people thought it was corrupt player inventory that was causing it. perhaps somone who is getting this error a lot could try either reset their world or delete all player inventorys to test if it fixes it for them. like i said i still dont know exactly what happend but resting the map fixed it for me back then. its worth a try anyway. perhpas there are different casues for this error.
     
  26. Offline

    vlado2portos

    Hmm I have this issue as well on my server, yesterday java keep crashing with Out of Memory errors which was was curious as I was on server monitoring the usage and it was barely at 2GB out of 4GB

    So I updated to Java 1.7 and used the huge parameter starting script ( somewhere from this forum ) that gives me stable server for around 6hours, after that I get "Read timed out" server don't crash, just all users are disconnected and can't connect. I can connect console and restart server no problem...

    Plugins: CreeperHeal, Essentials, Jail, Vampire, FalseBookIC, Permissions, DeathTpPlus, FalseBookBlock, CraftBukkitUpToDate, FalseBookExtra, Tombstone, MinecartManiaCore, MinecartManiaStation, War, Landmarks, FalseBookCore, IgnoreLogger, iChat, WorldEdit, EssentialsSpawn, creaturebox, dynmap, MinecartManiaAutomations, MinecartManiaChestControl, MinecartManiaSignCommands, LogBlock, WormholeXTreme


    I have this error prior last timeout I hope it helps:

    Code:
    2011-07-20 15:39:13 [SEVERE] java.util.ConcurrentModificationException
    2011-07-20 15:39:13 [SEVERE]    at java.util.HashMap$HashIterator.nextEntry(Hash
    Map.java:839)
    2011-07-20 15:39:13 [SEVERE]    at java.util.HashMap$KeyIterator.next(HashMap.ja
    va:874)
    2011-07-20 15:39:13 [SEVERE]    at java.util.AbstractCollection.toArray(Abstract
    Collection.java:141)
    2011-07-20 15:39:13 [SEVERE]    at java.util.ArrayList.<init>(ArrayList.java:151
    )
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(Bloc
    kRedstoneWire.java:42)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhys
    ics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World
    .java:428)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(Bloc
    kRedstoneWire.java:49)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhys
    ics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World
    .java:429)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(Bloc
    kRedstoneWire.java:49)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhys
    ics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World
    .java:432)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(Bloc
    kRedstoneWire.java:49)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhys
    ics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World
    .java:429)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World.java:432)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.k(World.java:453)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.applyPhysics(World.java:429)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.update(World.java:401)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.setTypeIdAndData(World.java:385)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.BlockRedstoneTorch.a(BlockRedstoneTorch.java:142)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.a(World.java:1982)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.World.doTick(World.java:1722)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-07-20 15:39:13 [SEVERE]    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 15:39:13 [SEVERE] Unexpected exception
    java.util.ConcurrentModificationException
            at java.util.HashMap$HashIterator.nextEntry(HashMap.java:839)
            at java.util.HashMap$KeyIterator.next(HashMap.java:874)
            at java.util.AbstractCollection.toArray(AbstractCollection.java:141)
            at java.util.ArrayList.<init>(ArrayList.java:151)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:42)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:428)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:429)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:432)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:429)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:432)
            at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:49)
            at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:286)
            at net.minecraft.server.World.k(World.java:453)
            at net.minecraft.server.World.applyPhysics(World.java:429)
            at net.minecraft.server.World.update(World.java:401)
            at net.minecraft.server.World.setTypeIdAndData(World.java:385)
            at net.minecraft.server.BlockRedstoneTorch.a(BlockRedstoneTorch.java:142)
            at net.minecraft.server.World.a(World.java:1982)
            at net.minecraft.server.World.doTick(World.java:1722)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 15:40:16 [INFO] Read timed out
    2011-07-20 15:40:16 [INFO] Read timed out
    2011-07-20 15:40:18 [INFO] Read timed out
    2011-07-20 15:40:22 [INFO] Read timed out
    
    
    I have just one map, around 800MB size, and around 15 - 20 players....
     
  27. Offline

    Mhalkyer

    Running Java 1.7 has definitely slowed down this problem, but it's still a big problem. It's generally accepted now that this -is- a bukkit issue since many have run it without plugins and still get this error.

    How to run with java 1.7:
    http://forums.bukkit.org/threads/op...xtreme-way-p-need-feedback-thx-updated.25994/
     
  28. Offline

    vlado2portos

    Yea same link I have used and it slowed it, as I said 6h top until time out.. :-/
     
  29. Offline

    Mhalkyer

    My server just locked up again and I ran a java stack trace (jstack) on it. Here's the results: http://pastebin.com/NWvgfWPm

    Here's a shortened version (just Bukkit threads):
    Show Spoiler
    "Thread-73806" prio=10 tid=0x000000001924a800 nid=0x6e4f waiting on condition [0x000000004c4a9000]
    java.lang.Thread.State: TIMED_WAITING (sleeping)
    at java.lang.Thread.sleep(Native Method)
    at net.minecraft.server.NetworkMasterThread.run(SourceFile:226)

    "Thread-10" prio=10 tid=0x0000000018a3f000 nid=0x15e6 waiting on condition [0x000000004548d000]
    java.lang.Thread.State: TIMED_WAITING (sleeping)
    at java.lang.Thread.sleep(Native Method)
    at de.diddiz.util.MySQLConnectionPool$ConnectionReaper.run(MySQLConnectionPool.java:99)

    "Timer-0" daemon prio=10 tid=0x0000000018bda000 nid=0x15e5 runnable [0x000000004508c000]
    java.lang.Thread.State: RUNNABLE
    at java.util.HashMap.put(HashMap.java:401)
    at java.util.HashSet.add(HashSet.java:217)
    at com.nijiko.permissions.PermissionCache.cacheResult(PermissionCache.java:22)
    at com.nijiko.permissions.Entry.cache(Entry.java:255)
    at com.nijiko.permissions.Entry.has(Entry.java:243)
    at com.nijiko.permissions.Entry.has(Entry.java:229)
    at com.nijiko.permissions.Entry.has(Entry.java:229)
    at com.nijiko.permissions.Entry.hasPermission(Entry.java:195)
    at com.nijiko.permissions.ModularControl.permission(ModularControl.java:269)
    at com.nijiko.permissions.ModularControl.permission(ModularControl.java:256)
    at com.nijiko.permissions.ModularControl.has(ModularControl.java:249)
    at com.gmail.nossr50.mcPermissions.permission(mcPermissions.java:64)
    at com.gmail.nossr50.mcPermissions.unarmedAbility(mcPermissions.java:108)
    at com.gmail.nossr50.skills.Skills.monitorSkills(Skills.java:209)
    at com.gmail.nossr50.mcTimer.run(mcTimer.java:36)
    at java.util.TimerThread.mainLoop(Timer.java:555)
    at java.util.TimerThread.run(Timer.java:505)

    "Ebean-iConomyChestShop.0" daemon prio=10 tid=0x0000000019547000 nid=0x15e3 in Object.wait() [0x000000004073e000]
    java.lang.Thread.State: WAITING (on object monitor)
    at java.lang.Object.wait(Native Method)
    - waiting on <0x000000077b1ba190> (a java.lang.Object)
    at java.lang.Object.wait(Object.java:503)
    at com.avaje.ebeaninternal.server.lib.thread.PooledThread.run(PooledThread.java:75)
    - locked <0x000000077b1ba190> (a java.lang.Object)
    at java.lang.Thread.run(Thread.java:722)

    "EbeanBackgroundThread" daemon prio=10 tid=0x0000000018fce000 nid=0x15e2 waiting on condition [0x000000004488a000]
    java.lang.Thread.State: TIMED_WAITING (sleeping)
    at java.lang.Thread.sleep(Native Method)
    at com.avaje.ebeaninternal.server.lib.BackgroundThread$Runner.run(BackgroundThread.java:170)
    at java.lang.Thread.run(Thread.java:722)

    "Thread-5" prio=10 tid=0x0000000018ab2000 nid=0x15e1 in Object.wait() [0x0000000044489000]
    java.lang.Thread.State: TIMED_WAITING (on object monitor)
    at java.lang.Object.wait(Native Method)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.run(CraftScheduler.java:97)
    - locked <0x000000077c7714b0> (a java.util.TreeMap)
    at java.lang.Thread.run(Thread.java:722)

    Locked ownable synchronizers:
    - None

    "Listen thread" prio=10 tid=0x0000000018b4e000 nid=0x15e0 runnable [0x0000000040cf5000]
    java.lang.Thread.State: RUNNABLE
    at java.net.PlainSocketImpl.socketAccept(Native Method)
    at java.net.AbstractPlainSocketImpl.accept(AbstractPlainSocketImpl.java:396)
    at java.net.ServerSocket.implAccept(ServerSocket.java:522)
    at java.net.ServerSocket.accept(ServerSocket.java:490)
    at net.minecraft.server.NetworkAcceptThread.run(SourceFile:40)

    "Thread-4" daemon prio=10 tid=0x00000000189a4800 nid=0x15df runnable [0x0000000044088000]
    java.lang.Thread.State: RUNNABLE
    at java.io.FileInputStream.read(Native Method)
    at jline.Terminal.readCharacter(Terminal.java:99)
    at jline.UnixTerminal.readVirtualKey(UnixTerminal.java:128)
    at jline.ConsoleReader.readVirtualKey(ConsoleReader.java:1453)
    at jline.ConsoleReader.readBinding(ConsoleReader.java:654)
    at jline.ConsoleReader.readLine(ConsoleReader.java:494)
    at net.minecraft.server.ThreadCommandReader.run(ThreadCommandReader.java:23)

    "Server thread" prio=10 tid=0x00002aaab80e6800 nid=0x15de runnable [0x0000000043c87000]
    java.lang.Thread.State: RUNNABLE
    at java.util.HashMap.put(HashMap.java:401)
    at java.util.HashSet.add(HashSet.java:217)
    at com.nijiko.permissions.PermissionCache.cacheResult(PermissionCache.java:22)
    at com.nijiko.permissions.Entry.cache(Entry.java:255)
    at com.nijiko.permissions.Entry.has(Entry.java:243)
    at com.nijiko.permissions.Entry.has(Entry.java:229)
    at com.nijiko.permissions.Entry.hasPermission(Entry.java:195)
    at com.nijiko.permissions.ModularControl.permission(ModularControl.java:269)
    at com.nijiko.permissions.ModularControl.permission(ModularControl.java:256)
    at com.nijiko.permissions.ModularControl.has(ModularControl.java:249)
    at com.ChaseHQ.Statistician.StatisticianPlugin.permissionToRecordStat(StatisticianPlugin.java:156)
    at com.ChaseHQ.Statistician.EventDataHandlers.EDHPlayer.PlayerMove(EDHPlayer.java:106)
    at com.ChaseHQ.Statistician.Listeners.StatisticianPlayerListener.onPlayerMove(StatisticianPlayerListener.java:48)
    at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:286)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    - locked <0x000000077c7efc40> (a org.bukkit.plugin.SimplePluginManager)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:164)
    at net.minecraft.server.Packet10Flying.a(SourceFile:126)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    "Thread-1" daemon prio=10 tid=0x00002aaab80d0000 nid=0x15d6 waiting on condition [0x000000004386c000]
    java.lang.Thread.State: TIMED_WAITING (sleeping)
    at java.lang.Thread.sleep(Native Method)
    at net.minecraft.server.ThreadSleepForever.run(SourceFile:73)


    Does anyone know how to read this, or see any glaring problems?
     
  30. Offline

    vlado2portos

    isn't it something with minecraft.net ? It happened again, and I can't log in to server "21:56:48 [INFO] Read timed out" same time connection to minecraft.net isn't working.... just a guess, really desperate now :(

    hmm I could not get to game at all this time, downloaded the latest build 1024, checking what it will do, at least I could log in... :-/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 15, 2016
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