Random "Fetching addPacket for removed entity"

Discussion in 'Bukkit Help' started by Taketheword, Dec 10, 2011.

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  1. Offline

    Taketheword

    It keeps spamming my consol... I think this is related to wordedit or worldguard, but I'm not sure so I posted it here. Any ideas as to what causes this/what will get rid of it?
     
  2. Offline

    XepherLink

    same

    Code:
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftPlayer{name=christopher7892}
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftPlayer{name=kylenash23}
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftItem
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftItem
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftItem
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftItem
    2011-12-10 22:21:02 [INFO] Fetching addPacket for removed entity: CraftItem
     
  3. Offline

    shanko

    Keeps happening to me and lags the server
     
  4. Offline

    GameCharmer

    Just noticed this happening when users started using TNT.
     
  5. Offline

    TechnoCraft

    I get this a fuck load
    It may be the cause of my server crashing all the time
    Pretty sure its got to do with LWC
     
  6. Offline

    Evangon

    So it's basically doing this:
    Entity (animal, mob, player, dropped items) dies or falls out of the world.
    Server requests a packet (network thingy) named "addpacket".
    It might be a spawn plugin or respawn plugin, hence the packet's name.
    LWC is a chest plugin. I don't think you can shove a pig into a chest.
    TNT, well, since it can kill things, it is partially to blame.
     
  7. Offline

    LeGenDaryX

    I have this too! Could it be something with DeathNotifier? I feel like i have it since i installed that plugin. Not sure though..
     
  8. Offline

    GameCharmer

    I doubt it, as it has to do with blocks, not players. Also, I don't have that installed...

    I have noticed that this has almost gone away since I installed NoLagg. NoLagg fixed nearly all of the issues my server was having.
     
  9. Offline

    Pezmantbh

    NoLagg will remove certain kinds of entities, hence why it will help to fix this problem. If you would like, zip the world and upload it to mediafire.com - I can remove all of the entities from the world for you.
     
  10. Offline

    GameCharmer

    It's ok, I plan on lettings things work themselves out. Besides, the main world folder is around 18GB, so I'd imagine the best compression I could get would still be several hundred megs. Plus, this occurs vary occasionally in all of the different worlds on the server, and there are 13 of them...
     
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