PvP LMS and KOTH

Discussion in 'Archived: Plugin Requests' started by Doodledew, Aug 22, 2013.

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    Doodledew

    name: PvPgames

    description: When an admin wants to start lms or koth they simply run a command:

    /koth host , or /lms host

    When they are starting the game all the players on the server will get a message:

    KOTH is starting! Do /koth join to join!
    or if lms:
    LMS is starting! Do /lms join to join!

    When enough players have joined the players will be teleported and the games start.

    KOTH:
    King Of The Hill :

    The point of the game is to be at the top of a hill, and stand on a specific block (maybe a config?) When the player stays on the block for a set amount of time, they will win. When the games is going, the server will broadcast messages like:

    [player] has captured 10%! (and so on)

    If you die during the game you will be respawned in spawn, and have to wait 5 seconds before spawning.

    When we have a winner all the participants will be teleported to the worlds spawn
    and the server will broadcast a message:

    [player] won KOTH and is now the King Of The Hill! (or something like that)

    commands: /koth host - /koth setspawn (to set where the players are spawning when they come to the arena) /koth join

    permissions: koth.host - koth.setspawn

    LMS:
    Last Man Standing:

    Same as the last one, just that this time the players fight until all is dead except one.
    This time the players will spawn will full inventory of soups, full iron armor with unbreaking and a diamond sword with unbreaking.

    commands: /lms host - /lms setspawn

    permissions: lms.host - lms.setspawn

    Thanks in advance! Reply if you are intrested! :D

    - Doodle
     

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