Solved Problem with testing Item in players hand

Discussion in 'Plugin Development' started by Digbywood, Jan 15, 2015.

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    Hey I'm having a problem with my code. I want to make sure that the player is holding a certain item when they place a block to replace it. But its not working. Here is what I have:
        public void blockPlace(BlockPlaceEvent event){
            if(event.getItemInHand() == BuildingTools.oakLog){
                event.getBlockPlaced().setTypeIdAndData(17, (byte) 12, true);
    BuildingTools.oakLog equals Utils.setItemName(Material.LOG, (short) 0, "§r6 Sided Oak Wood");

    which I define here:
    public static ItemStack setItemName(Material m, short data, String name){
            ItemStack is = new ItemStack(m, 1, data);
            ItemMeta im = is.getItemMeta();
            return is;
    I need some help please
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    @Digbywood I'm not sure what behavior you actually want, but you're comparing objects with ==, you should be using equals
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    mind sending where you call BuildingTools.oakLog ? also if you compair a ItemStack you should use .equals() as == is only a type check which does not checks the contents of the other ItemStack you are compairing it to.
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