Possible increase in bandwidth in 1.8?

Discussion in 'Bukkit Discussion' started by xbenas, Aug 5, 2014.

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    xbenas

    According to my previous thread here, https://forums.bukkit.org/threads/will-1-8s-impact-on-the-code-will-be-as-big-as-1-7s.294707/ , I was thinking that we might see a huge increase in network usage because of how blocks are sent to the client.
    Now, if we send a map full of dirt, it will be like:

    3;3;3;3;3;3;3;3;3;3;3;3;3...................

    After the update, it will be

    minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt;minecraft:dirt...........

    Is my statement true or am I making stupid assumptions?
     
  2. Offline

    Joseph3262

    I would imagine the servers still sends using numbers but then would map it to words internally after the numbers are sent. Just what i think though
     
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    Syd

    I doubt it.

    I'm not aware how they solve it, but a solution would be:
    Client: "Hey Server, how are you?"
    Server: "Good, I'll send you the world now. You have to know: minecraft:dirt is 3 in this world."
    Client: "Okay, cool"
    Server: "3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3;3"
     
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    AdamQpzm

    xbenas If only data could be compressed, eh?
     
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    Skye

    xbenas The lowest bandwidth method of communicating an enum value would probably be to send its ordinal, which is also an int. So there will probably be no change in network usage concerning block type.
     
  6. Offline

    Chiller

    xbenas I highly doubt that the minecraft makers would be that stupid to increase the bandwidth by 1400% for a dirt block... Not feasible...
     
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