Filled PokeBall (1.10)

Discussion in 'Plugin Requests' started by BlockHeads36, Jul 16, 2016.

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    Plugin category: Fun

    Minecraft version: Minecraft 1.10

    Suggested name: PokeBall

    What I want: This plugin makes it so you can capture mobs in chicken eggs. (Such as Pokeballs) Say you throw an egg at a creeper, there will be a 45% chance that the creeper and chicken egg will vanish and a creeper egg will spawn in their place. If you do not capture it, you will just loose one chicken egg.

    Ideas for commands: No commands

    Ideas for permissions: No permission

    When I'd like it by: As soon as possible!
  2. @BlockHeads36 I might do this just because I'm so addicted to Pokemon go right now.
    ipodtouch0218 likes this.
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    @bwfcwalshy Are you still going to do it? I MIGHT do it if you don't.
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    I'm just curious. What can you do with the pokeball, once a mob is captured? If you throw it, does the captured mob spawn where it is thrown?
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    @MCMastery Once you capture a mob, then it turns into a spawn egg :p So yes, I guess
    MCMastery likes this.
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    Done! Go ahead and download it here.

    Just wait though, in the next couple of days I'll be turning this into a way more complex plugin to where the Pokemon you catch become your pets, you get to name them, etc.
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    @bcohen9685 When you do update it in a couple days, can you also add features to turn all of that off and on?

    Also, I could not find any config file, the plugin does work fine though
    Last edited: Jul 17, 2016
  9. @bcohen9685 @BlockHeads36
    File name: PokeMobs.jar

    File checked with JarChecker v0.8.2 by bwfcwalshy

    Found: Nothing!
    Plugin is not malicious!

    If you would like any support on what JarChecker is or maybe why your plugin was flagged join the IRC channel #jarchecker on!
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    There isn't a config file yet.
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    @bcohen9685 Okay, that is what I was thinking, Well, let me know when you did add one.
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    @bcohen9685 Are you still planning on updating the plugin. Let me know!
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    Hey just got your plugin it works great, are you still going to be doing the update?
  14. Whoever is working on this plugin right now: How about saving the data of the mob, for example villagers profession, baby/full-grown, armor, displayname, health etc.
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    Yes, that is something I would like to have, but I wasnt sure if it was possible to do with spawn eggs
  16. How about setting the unique id of the caught mob as the lore of the spawn egg, and save ervery data for each id in a database/ym file.

    Or instead of removing the caught mob, just teleport it somewhere else and when "spawning" it, teleport it back.
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    Hmmmm..... yea maybe.

    Seems like it might get laggy with all captured mobs in one area though. But idk, I don't code! :p
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