Player take hit animation

Discussion in 'Plugin Development' started by Ziden, Jan 5, 2015.

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    Hi there. Im implementing an attack speed system. Ive disabled no damage delay when hit by cancelling damage event and using setHealth(ev.getFinalDamage()) but the player dont even flash red. I cannot use .damage as it will cause an infinite loop. setNoDamageTicks have not worked as well.

    Is there a way i can player say "UGH" (well, i know that one using playsound) and flashing red just as it does when it gets hit ?

    Thanks alot for the attention !
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    @Ziden afaik there is a playEffect method for LivingEntities.

    So you could use LivingEntity#playEffect(EntityEffect.HURT);
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