Discussion in 'Plugin Development' started by IIxUnderWorldxII, Nov 21, 2014.

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  1. I'm working on a hub plugin for a friend and he's asked for pets. I know how to spawn them with a command etc just can't really work out how to make them non-damageable and how to make them follow the player that spawned them, anyone?
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    To make them invincible, just add their UUID to a List or even better: a HashMap and simply check for the EntityDamageEvent which will be cancelled if the list contains its UUID.
    To make them follow a Player: Look into NMS as Skionz already suggested.
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