Plugin category: PvP/Economy/Miscellaneous Minecraft version: 1.14.2 Suggested name: PayPVP What I Want (Ideas Attached to Paragraphs): Sends a configurable percentage and amount of money from a players account to his killer. If only can choose one, % takes trump. [In my case I will be using 100% so 1.00] The killed should still drop all items on the ground and default exp drop as well. Percentage and Amount of money loss on natural [world npc's mobs lava stuff like that] death. If only can choose one, % takes trump. I understand there are other plugins that do this but having it tied into one would be nice. If you do not want to do this part I can just grab another plugin. Ties into CombatLogX, so if the player combat logs his money is still given to the last attacking player [option for most damage dealt to player in config maybe? not sure if possible] If neither is possible run an /eco command of sorts that sets the targeted players balance to a configurable amount. Version CombatLogX 220.127.116.11 is currently being used. If a player is pvping another player and takes their last damage by; fall, mobs, ect., it still counts at world damage and I am okay with the attacker losing out on his prize. Unless there is a way to get around this but I don't believe so. Vault based economics system. ADVANCED Setting a players %loss or amount of money using group perms. paypvp.player.percentage.[1.00-0] paypvp.player.amount.[number] paypvp.world.percentage.[1.00-0] paypvp.world.amount.[number] Ideas for commands: /paypvp reload Ideas for permissions: paypvp.exempt - This player is exempt from losing money on death. When I'd like it by: Preferably in a time span of 1-2 weeks, but no rush.