NamedEntitySpawnPacket trouble rotating npcs

Discussion in 'Plugin Development' started by CullanP, Nov 19, 2016.

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    CullanP

    I'm having trouble rotating player npcs (setting yaw/pitch) using NamedEntitySpawnPacket from the protocollib packetwrapper class for 1.8. I've tried everything ranging from using the headrotationpacket to trying to teleport the entities using the teleportpacket but to no avail I can't rotate the npcs, much help or a hint would be appreciated. The SpawnEntityLivingPacket works perfectly with yaw/pitch but the player packet doesn't :/
     
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