My client freezes when connecting to server

Discussion in 'Bukkit Help' started by oxguy3, Oct 21, 2011.

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    oxguy3

    Tonight, I suddenly ran into problems trying to connect to servers. My client would freeze and ultimately have to be forcibly closed upon reaching "Logging in..." every time I tried to get on any server. I have been plugging away at this problem for hours now. It's not my mods, because I tried switching to a vanilla jar. It's not my internet connection, because I tried connecting to a localhost server. It's not gameplay problem, because I can play single player. It's not Windows Firewall, because I tried disabling that. I don't know what's left that could be wrong! Here's a server log from when I ran a localhost server, if it helps (this shows me trying to connect a few times):
    Code:
    2011-10-22 02:20:40 [INFO] Done (0.339s)! For help, type "help" or "?"
    2011-10-22 02:21:30 [INFO] Connection reset
    2011-10-22 02:21:30 [INFO] /127.0.0.1:50322 lost connection
    2011-10-22 02:22:23 [INFO] Read timed out
    2011-10-22 02:22:23 [INFO] Disconnecting /0:0:0:0:0:0:0:1:50335: Took too long to log in
    2011-10-22 02:22:45 [INFO] Read timed out
    2011-10-22 02:22:45 [INFO] Disconnecting /127.0.0.1:50337: Took too long to log in
    2011-10-22 02:22:56 [INFO] Disconnecting /127.0.0.1:50339: Took too long to log in
    2011-10-22 02:22:56 [INFO] Read timed out
    2011-10-22 02:23:04 [INFO] Read timed out
    2011-10-22 02:23:04 [INFO] Disconnecting /127.0.0.1:50341: Took too long to log in
    EDIT: Yeah, before you complain, I know this isn't strictly pertinent to Bukkit, but I figured since it was a connection problem, this would be the best place to go.
    EDITx2: Oops, forgot the essential help info. Running 32-bit Vista with Java 1.7.0. My local server was CBB #1240 with only EndlessCity (a dev build of a project I'm working on).
     
  2. Offline

    Orcem12

    @oxguy3
    I think Minecraft itself is overloaded or was attacked. This problem isn't just you, it's almost everyone.
     
  3. Offline

    oxguy3

    O rly? Hmm, let's see if I try setting online-mode=off on my local server...

    EDIT: OMG it is a minecraft.net problem!! ARGH I WASTED TWO HOURS ON THIS!!!!!!! FFFFFFFFFFFF!!!

    Anyway, thanks @Orcem12. At least I know the cause of my problem.
     
    THG3 likes this.
  4. Offline

    ledhead900

  5. Offline

    Satchel_Adair

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    Orcem12

    np
     
  7. Offline

    ledhead900

    Server.Properties set "Online mode=false" Server will give u a error on start warning you about the danger of offline mode.
     
  8. Offline

    Satchel_Adair

    Thank you ledhead.
     
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