I'll just go off and start by saying, that it IS something within Multiverse and Bukkit's configuration. ------------------------------------------------------------------------------------------------------------------------------------------- ISSUE ONE Many players have been reporting issues when going to the nether. Whenever I reload the server using the '/reload' command, I have to re-import the nether so it's usable. ------------------------------------------------------------------------------------------------------------------------------------------- ISSUE TWO Whenever I restart the server, meaning I stop it, then start it again, a new world, titled 'world_nether' appears. The worlds I have are: world (spawn), pvp, pvp_nether. Bukkit's world name is "world" so that players spawn in the correct world, and the nether is enabled, otherwise the nether is unusable in the PVP world. ------------------------------------------------------------------------------------------------------------------------------------------- Any help is appreciated. Plugin list: Code: Plugins (26): World Portal, SWatchdog, WorldEdit, SimpleSignEdit, SimpleTips, SLAMP, Buycraft, Multiverse-Core, PermissionsEx, CombatTag, WorldGuard, NarrowtuxLib, AntiPub, PacketManager, NoCheat, Votifier, mcMMO, Essentials, EssentialsSpawn, Multiverse-SignPortals, VanishNoPacket, Multiverse-NetherPortals, SetRankPEX, ChestShop, EssentialsChat, Factions
There's no way to suppress the nether and ender worlds for the default map, if you're deleting it, stop. This may also fix the first issue, but no guarantees
You shouldn't use /reload. A lot of plugins don't play nicely with it. Why do you not just have pvp as the world they spawn in? You could turn pvp off for an area. That would fix your automatically generating nether world.
You should the nether in the server.properties and the end in the bukkit.yml. After this I think your server should stop regenerating your world. For the /reload problem, just don't use it. A lot of plugins interfear with it.