Solved Mob Spawning

Discussion in 'Bukkit Help' started by LandonTheGeek, Dec 14, 2013.

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  1. Offline

    LandonTheGeek

    I am having some issues with mobs not spawning. My spawn is set on in my properties, and worldguard doesn't have any flags interfering. I can get in depth with what I have tried. Here is my plugins list.

    [​IMG]

    Sorry I can't go more in depth, but there isn't much else to say. Thank you!
     
  2. Offline

    mazentheamazin

    HelpfulBeast
    Do not, ever... use Enjin's Minecraft Plugin. Or Make sure you never give any of your staff enjin admin.. Check and paste bukkit.yml for the mobs not spawning.
     
  3. Offline

    LandonTheGeek

    Ah right

    Code:
    # This is the main configuration file for Bukkit.
    # As you can see, there's actually not that much to configure without any plugins.
    # For a reference for any variable inside this file, check out the bukkit wiki at
    # http://wiki.bukkit.org/Bukkit.yml
    settings:
      allow-end: true
      warn-on-overload: true
      permissions-file: permissions.yml
      update-folder: update
      ping-packet-limit: 100
      use-exact-login-location: false
      plugin-profiling: false
      connection-throttle: 4000
      query-plugins: true
      deprecated-verbose: default
      shutdown-message: Server closed
    spawn-limits:
      monsters: 70
      animals: 15
      water-animals: 5
      ambient: 15
    chunk-gc:
      period-in-ticks: 600
      load-threshold: 0
    ticks-per:
      animal-spawns: 400
      monster-spawns: 1
      autosave: 6000
    auto-updater:
      enabled: true
      on-broken:
      - warn-console
      - warn-ops
      on-update:
      - warn-console
      - warn-ops
      preferred-channel: rb
      host: dl.bukkit.org
      suggest-channels: true
    database:
      username: bukkit
      isolation: SERIALIZABLE
      driver: org.sqlite.JDBC
      password: walrus
      url: jdbc:sqlite:{DIR}{NAME}.db
     
  4. Offline

    mazentheamazin

    HelpfulBeast
    hm... Do you use a global region for your server (WorldGuard)?
     
  5. Offline

    LandonTheGeek

  6. Offline

    mazentheamazin

    HelpfulBeast
    Not really, if you could just paste your WorldGuard config please.
     
  7. Offline

    LandonTheGeek

    mazentheamazin

    1. I should remove the global region?

    2.
    Code:
    #
    # WorldGuard's main configuration file
    #
    # This is the global configuration file. Anything placed into here will
    # be applied to all worlds. However, each world has its own configuration
    # file to allow you to replace most settings in here for that world only.
    #
    # About editing this file:
    # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
    #  you use an editor like Notepad++ (recommended for Windows users), you
    #  must configure it to "replace tabs with spaces." In Notepad++, this can
    #  be changed in Settings > Preferences > Language Menu.
    # - Don't get rid of the indents. They are indented so some entries are
    #  in categories (like "enforce-single-session" is in the "protection"
    #  category.
    # - If you want to check the format of this file before putting it
    #  into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
    #  and see if it gives "ERROR:".
    # - Lines starting with # are comments and so they are ignored.
    #
     
    regions:
        use-scheduler: true
        use-creature-spawn-event: true
        sql:
            use: false
            dsn: jdbc:mysql://localhost/worldguard
            username: worldguard
            password: worldguard
        enable: true
        invincibility-removes-mobs: false
        high-frequency-flags: false
        wand: 334
        max-claim-volume: 30000
        claim-only-inside-existing-regions: false
        max-region-count-per-player:
            default: 7
        explosion-flags-block-entity-damage: true
    auto-invincible: false
    use-player-move-event: true
    use-player-teleports: true
    security:
        deop-everyone-on-join: false
        block-in-game-op-command: false
    host-keys: {}
    summary-on-start: true
    op-permissions: true
    protection:
        item-durability: true
        remove-infinite-stacks: false
        disable-xp-orb-drops: false
        disable-obsidian-generators: false
    gameplay:
        block-potions: []
        block-potions-overly-reliably: false
    simulation:
        sponge:
            enable: true
            radius: 3
            redstone: false
    default:
        pumpkin-scuba: false
        disable-health-regain: false
    physics:
        no-physics-gravel: false
        no-physics-sand: false
        vine-like-rope-ladders: false
        allow-portal-anywhere: false
        disable-water-damage-blocks: []
    ignition:
        block-tnt: true
        block-tnt-block-damage: true
        block-lighter: false
    fire:
        disable-lava-fire-spread: true
        disable-all-fire-spread: false
        disable-fire-spread-blocks: []
        lava-spread-blocks: []
    mobs:
        block-creeper-explosions: false
        block-creeper-block-damage: false
        block-wither-explosions: false
        block-wither-block-damage: false
        block-wither-skull-explosions: false
        block-wither-skull-block-damage: false
        block-enderdragon-block-damage: false
        block-enderdragon-portal-creation: false
        block-fireball-explosions: false
        block-fireball-block-damage: false
        anti-wolf-dumbness: false
        disable-enderman-griefing: false
        disable-snowman-trails: false
        block-painting-destroy: false
        block-item-frame-destroy: false
        block-plugin-spawning: true
        block-above-ground-slimes: false
        block-other-explosions: false
        block-zombie-door-destruction: false
        block-creature-spawn: []
        allow-tamed-spawns: true
    player-damage:
        disable-fall-damage: false
        disable-lava-damage: false
        disable-fire-damage: false
        disable-lightning-damage: false
        disable-drowning-damage: false
        disable-suffocation-damage: false
        disable-contact-damage: false
        teleport-on-suffocation: false
        disable-void-damage: false
        teleport-on-void-falling: false
        disable-explosion-damage: false
        disable-mob-damage: false
        disable-death-messages: false
    chest-protection:
        enable: false
        disable-off-check: false
    crops:
        disable-creature-trampling: false
        disable-player-trampling: false
    weather:
        prevent-lightning-strike-blocks: []
        disable-lightning-strike-fire: false
        disable-thunderstorm: false
        disable-weather: false
        disable-pig-zombification: false
        disable-powered-creepers: false
        always-raining: false
        always-thundering: false
    dynamics:
        disable-mushroom-spread: false
        disable-ice-melting: false
        disable-snow-melting: false
        disable-snow-formation: false
        disable-ice-formation: false
        disable-leaf-decay: false
        disable-grass-growth: false
        disable-mycelium-spread: false
        disable-vine-growth: false
        disable-soil-dehydration: false
        snow-fall-blocks: []
    blacklist:
        use-as-whitelist: false
        logging:
            console:
                enable: true
            database:
                enable: false
                dsn: jdbc:mysql://localhost:3306/minecraft
                user: root
                pass: ''
                table: blacklist_events
            file:
                enable: false
                path: worldguard/logs/%Y-%m-%d.log
                open-files: 10
    
     
  8. Offline

    mazentheamazin

    HelpfulBeast
    1. Global Regions do not cause effects in lag and I find it useful myself. However, if it does not have ANY use to you then remove it.
    2. It may be because of Multiverse, paste the worlds.yml
     
  9. Offline

    LandonTheGeek

    Code:
    # Nothing about mobs changed in here for 'world'
     
    worlds:
      world:
        seed: -839714125212167654
        environment: NORMAL
        type: NORMAL
        hidden: false
        alias:
          name: ''
          color: WHITE
        pvp: true
        scale: 1.0
        respawnworld: ''
        allowweather: true
        difficulty: EASY
        animals:
          spawn: true
        monsters:
          spawn: true
        entryfee:
          currency: -1
          price: 0.0
        hunger: true
        autoheal: true
        adjustspawn: true
        portalform: ALL
        gamemode: SURVIVAL
        keepspawninmemory: true
        spawn:
          x: -35.5
          y: 70.0
          z: 568.5
          pitch: 0.0
          yaw: 0.0
          world: world
        autoload: true
        bedrespawn: true
      world_nether:
        seed: -839714125212167654
        environment: NETHER
        type: NORMAL
        hidden: false
        alias:
          name: ''
          color: WHITE
        pvp: true
        scale: 8.0
        respawnworld: ''
        allowweather: true
        difficulty: EASY
        animals:
          spawn: true
        monsters:
          spawn: true
        entryfee:
          currency: -1
          price: 0.0
        hunger: true
        autoheal: true
        adjustspawn: true
        portalform: ALL
        gamemode: SURVIVAL
        keepspawninmemory: true
        spawn:
          x: 128.5
          y: 63.0
          z: 215.5
          pitch: 0.0
          yaw: 0.0
          world: world_nether
        autoload: true
        bedrespawn: true
      world_the_end:
        seed: -839714125212167654
        environment: THE_END
        type: NORMAL
        hidden: false
        alias:
          name: ''
          color: WHITE
        pvp: true
        scale: 1.0
        respawnworld: ''
        allowweather: true
        difficulty: EASY
        animals:
          spawn: true
        monsters:
          spawn: true
        entryfee:
          currency: -1
          price: 0.0
        hunger: true
        autoheal: true
        adjustspawn: true
        portalform: ALL
        gamemode: SURVIVAL
        keepspawninmemory: true
        spawn:
          x: 0.0
          y: 62.0
          z: 0.0
          pitch: 0.0
          yaw: 0.0
          world: world_the_end
        autoload: true
        bedrespawn: true
     
  10. are you using BuildFixes plugin?
     
  11. Offline

    LandonTheGeek

    xDizasterCYx
    I am not, no.

    SOLVED.

    It was a dumb gameRule. AHHH! :p

    ~Beast

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 5, 2016
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