Hello all. I'd like a plugin to automatically manage mob spawning with several players online. As I understand, the number of mobs allowed in the world scales with the number of players, but that does not mean that the players will experience consistent spawn rates, especially if a player is functionally afk. I want mob spawn rates to be made consistent per player in survival, skyblock, factions, etc. I have this idea, but I have no experience with plugin/mod creation create a player mob count variable 'C' in player object 'P', then on mob spawn, determine nearest player object, check 'C' in 'P', compare to global player mob limit 'L', and choose to add 1 to'C' in 'P' or delete the mob. I am aware mob management has been requested before, but I am not aware of a solution in 1.12.2