Mob Pathfinding

Discussion in 'Plugin Development' started by BeeJayMendrinos, Jul 6, 2013.

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    i am trying to make a plugin that will cause mods to follow a player when they are spawned but due to the bukkit setTarget() function not working I am not sure how I would do it. Some people have mentioned goals but I don't know how they work. if anyone has any examples that would be great :)
  2. If you want to mess with mob AI either extend the NMS entity or use a library that does so for you (e.g. RemoteEntities).
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    BeeJayMendrinos The 'Resources' subsection has a million threads about mob pathfinding.
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