Memory impact of more worlds?

Discussion in 'Plugin Development' started by killgoblen, Aug 31, 2011.

Thread Status:
Not open for further replies.
  1. Offline

    killgoblen

    I currently plan on opening a server, but my budget is limited, so it has only 1.6 gb of RAM. I am making some plugins for it, and am trying to use the absolute minimum amount of RAM possible. So, do multiple worlds use more RAM than what would would be expected? E.G., what would RAM usage look like in these scenarios, relatively?
    1 world, 20 players, or 2 worlds, 10 players on each.

    And while I'm here, are there any other general things you can suggest for cutting down on RAM usage in my plugins?

    Thanks for any help!
     
  2. Offline

    Abrupt

    well, knowing that chunks are only loaded when players are in them, theoretically, the RAM usage should be the same as if everyone was on one world.
     
  3. Offline

    h0us3cat

    spawns chunks will always be loaded, unless you use multiverse 2.0 and set "keepspawninmemory: false"
     
Thread Status:
Not open for further replies.

Share This Page