[MECH] Zeus v0.8 - Manual lightning strikes (can cause explosions) - now thunder Multi-Strike [740]

Discussion in 'Inactive/Unsupported Plugins' started by to3000, Apr 26, 2011.

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    Zeus - Summon the power of the gods
    Version 0.8

    Zeus is a fairly simple plugin that harnesses the power of the gods to cause lightning strikes in whatever location you choose (in other words, look at blocks, right click with the tool defined in the config file, causes lightning. Left click, cause lightning + explosions)

    Zeus is different from other plugins that have lightning item capabilities because Zeus has the option to make lightning cause tnt-like explosions.

    • Right click to cause lightning strikes
    • Left click to cause lightning strikes + explosion
    • Fully configurable! Choose what item you use to summon the power of the gods and how large the explosion radius is!
    • Permissions support! Configure if you want users to only be able to use the right click and/or left click features!
    • Multi Strike and Fire Strike
    • Cool down support
    • You no longer need permissions, in the config file you can now chose OP only or everyone

    Click here to download!

    Permissions Nodes:
    (only lightning)
    (multipule strikes at once)
    (lightning + explosions)
    (permission to use thunder strike)
    /ms <number of strikes>
    set the number of strikes at once
    /ms again to disable
    /ts <radius>
    set the radius of the thunder strike
    /ts again to disable
    Warning: The explosion feature has not been tested with plugins that block explosions like WorldGuard, use at your own risk!

    Version 0.8
    • fix for cool down bug, add feature "thunder strike"
    Version 0.7
    • simple bug fix, got my BEDMAS wrong
    Version 0.6
    • added Op only feature and Cool-down feature customizable in the config file!
    Version 0.5
    • fix to a bug when not using permissions and right clicking with other blocks
    Version 0.4
    • Added multi Strike and Fire Strike
    Version 0.3
    • Fixed and error when using the plugin without permissions
    Version 0.2
    • Null pointer exception fixed no longer spams console
    Version 0.1
    • First release
    Plugin developed by @to3000 and @Platypus
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    Great mod!
    Were looking for just this, since the other mods that made you able to summon lightning (like mothernature) also afflicted the weather, this is perfect!
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    make sure to get version 0.2. Fixed an error that occurs when the server is a little overloaded.
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    Also, a separate plugin which makes the lightning explosions global will be out soon.
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    I'm new to Bukkit and was browsing the plugin repository when and stopped to get this one. Love the idea, I'm not sure if this is just me but does anyone else get this error?

    17:16:04 [SEVERE] Could not pass event PLAYER_INTERACT to Zeus

    Maybe I'm missing something simple since I'm new, but I just downloaded the newest version of craftbukkit.jar (released 16 hours ago as of posting.)
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    make sure you have 0.2, i think i fixed that error :)
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    soo cool! Thanks a lot!
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    This could be a great edition to magic spells :D This plugin is amazing and i love your work. Now my players can duel in a whole new way...
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    I have 0.2, but it still has the console spam.
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    I redownloaded it just in case and the error is still persisting. Here's the full text of what I get when I right-click:

    19:21:04 [SEVERE] Could not pass event PLAYER_INTERACT to Zeus
    java.lang.NoClassDefFoundError: com/nijiko/permissions/PermissionHandler
            at zeus.ZeusPL.onPlayerInteract(ZeusPL.java:31)
            at org.bukkit.plugin.java.JavaPluginLoader$9.execute(JavaPluginLoader.ja
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
            at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:489)
            at net.minecraft.server.Packet15Place.a(SourceFile:57)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:74)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
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    did you configure permissions correctly?

    Is it the same error that NessDan posted?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 14, 2016
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    Permissions on the server itself? I didn't go out of the way or anything but I did launch the server as "root" (it's just a local server, no worries) and other mods have worked so far.

    I am running Minecraft 1.5_01 client and Bukkit Build 773, should that have any effect?
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    Because I helped make it :)

    Bottom of the thread:

    When to3000 gets online I will tell him to update the thread to include that you need permissions, or in v0.3 we will make it so you can use it without permissions too.
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    I love this plugin, it's quickly becoming one of my favorites.

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    Version 0.3 added. Now if you don't use permissions, all users have access to this plugin.
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    Buhahaha, this will be fun. So if I want to have it only on survival maps using multiverse, I add the permission node to the survival configs? I hate to have this on the creative map as people might not like me any more.
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    Correct. Just add it to one config file :)
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    Ok guys version is out, please remove the config.yml file as it has changed.
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    Any chance you could add a cooldown? So people can only use it once every X seconds (configurable)

    If you search the forums for cooldown and select title only one of the two results has all the Java stuff you need in it :)
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    im not sure what happened but i had it on earlier and remove it because i dont use permissions and it ran fine,i just readded it and the lighting was invisible and everyone in the server got hurt/died lol so i removed it again.Dunno if something changed between last night when i tried and just now :O

    EDIT: i was wrong,reason lighting wasnt showing up was i have a weather mod installed to stop rain/thunder/lighting,got that part figured out,is there a way to disable/turn off the multihit?change it to 0 i assume?
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    delete your config file. It will regenerate and you can disable it there.

    @Flenix that will be in version 0.5 hopefully :)
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    I second this
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    I'm having a problem where lighning strikes no matter what I have equipped.
    It doesn't strike when I'm empty-handed, though.
    I've tried modifying the config and it makes no difference.
    Works beautifully otherwise.
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    I also second this
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    Ok, just fixed it. no cool down as of yet. but i promise by 0.6 to have it.
    make sure to download the newest version
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    I tried this, but since I do not use permissions it did not work. I see you have fixed that, although I don't use it anymore, I would offer a suggestion. Maybe default it so that if permissions is not installed it is only usable by op's?
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    if you downloaded within the last 5 min of this post, please re-download, sorry my fault

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