Inactive [MECH] WirelessRedstone 1.1 ALPHA - No more long RedStone Wires! Go Wireless! [1000]

Discussion in 'Inactive/Unsupported Plugins' started by WMisiedjan, May 30, 2011.

  1. Offline


    Wireless<font color="rgb(255, 0, 0)">Red</font>stone
    Get rid of those Wires!
    You like one of my products? Please donate a little bit so I can buy a second monitor! (To be more productive)

    Version: v1.2 Beta - Google Code
    Follow Development Status: Twitter - WMisiedjanTech

    With WirelessRedstone you can create connections between to redstone points, When power comes into a Transmitter sign it will create power on a Receiver sign.

    I'm currently developing version 1.0 with a lot of new features!
    Check out source code/Development status on:

    <font color="rgb(255, 0, 0)">WARNING:</font>
    Version 0.2 is NOT be compatible with older versions.
    Remove the WirelessRedstone folder in plugins before upgrading!

    How does it work?
    * Step 1

    - * Place a sign wherever you want the redstone to come from.
    * Place on the first line of the sing: [transmitter] or [WRt]
    * And on the second line any name/number you want. (Channel name)
    - Step 2
    * Place a sign wherever you want the redstone to go to.
    * Type on the first line of the sign: [receiver] or [WRr]
    * And on the second line the SAME name/number that you have typed on the second line of the transmitter. (Channel name)
    - Step 3
    * Power a Redstone to the transmitter sign.
    * Now a power will be created on the receiver sign!
    - Step 4 (Optional)
    * You can now create more Receivers or Transmitters on the same channel or a other channel!

    The WRt and WRr tags are available since version 1.0a.

    Video Tutorial by <font color="rgb(16, 97, 179)">John Kapsis</font>: - Updated

    Amazing Example by <font color="rgb(16, 97, 179)">John Kapsis</font>:

    Permission Nodes:
    WirelessRedstone.basics - Gives basic access to create signs only for own channel, Delete signs of your own channel, Etc. (This is currently only for commands)
    WirelessRedstone.createsign - Allows user/group to create signs manually.

    /WRr Channelname - Create a receiver sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrr
    /WRt Channelname - Create a transmitter sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrt
    /WRc channelname addowner username - Add's a owner to the given channel, Only if you are a owner of that channel to.
    /WRc channelname removeowner username - Removes a owner from the given channel, Only when you are a owner to.
    Node: WirelessRedstone.commands.wrc
    /WRhelp pagenumber - Shows help page with commands!
    /WRremove channelname - Delete whole channel from config and delete all signs within the channel.
    Node: WirelessRedstone.commands.wrremove
    /WRlist - Shows list with all channels and info. Not functional yet.

    For access to everthing:
    Everyone than have access to all commands and functions. Although you can only change/access/create signs for your own channels. There is no way yet to manipulate other channels than yours for admins. That's coming soon.

    * Create Wireless Redstone Connections!
    * Mutli-World.
    * Multiple Receivers and Transmitters on a single Channel!
    * Cross World Wireless Redstone Connections! -Not tested yet but it's programmed to work.
    * Unlimited Connections Possible!

    * Report any bugs/Features here:


    * WirelessRedstone V1.2 BETA - <font color="rgb(16, 97, 179)">Google Code</font> - Fixed almost all bugs!
    * WirelessRedstone V1.1 Alpha - Google Code
    * WirelessRedstone V1.0e Alpha - <font color="rgb(16, 97, 179)">Google Code</font>
    * WirelessRedstone V1.0b Alpha - Google Code
    * WirelessRedstone V1.0c Alpha - Google Code - Alpha version. WORKING! FINALLY! Improved Performance, Added commands (/wrhelp for command list) (commands to create faster signs!). Fixed chunks being unloaded! (I think).
    * WirelessRedstone V0.2.1 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.2 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1.5 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1 - <Edit by Moderator: Redacted mediafire url>

    Version 1.2 BETA
    * Improved stability
    * Fixed converter.
    * Fixed Torch Duplicators
    * Fixed weird error messages in console.
    * Fixed Piston Error's.
    * When there are no more transmitters in a channel, the sign will automatically turn back when a receiver is powered. (requested feature)
    * Channels will now be removed when there are no more receivers or transmitters in a channel!

    Show Spoiler
    Version 1.1 ALPHA
    * Fixed all null bugs.
    * How signs are placed are now saved in the config file. (Wall signs are supported!)
    * I DON'T know how its gonna react on new files

    Version 1.0e ALPHA
    * Fixed bug with channel overriding.
    * Fixed bug that you could create a redstone torch generator.
    * Fixed debug messages.
    * See <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)"></font></font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)"></font></font>

    Version 1.0b ALPHA
    * Fixed a lot of bugs.
    * Added commands. (/wrhelp for more info)
    * See <font color="rgb(16, 97, 179)"></font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"></font>

    Version 1.0b ALPHA
    * Fixed bug when placing sign!

    Version 1.0a ALPHA
    * Almost everything is rewritten.
    * Shorter tags for signs!
    * New Configuration method for saving and loading.
    * Converter to easily upgrade from 0.2 to 1.0a.
    * Performance fixes/updates.
    * <font color="rgb(16, 97, 179)">Fixed some bugs</font>
    * Fixed some more bugs that are not shown there.
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"></font>

    Version: 0.3 BETA
    * Added support for levers on signs. - NOT TESTED YET.
    * Prevents chunks with WirelessRedstone sign's on it to unload. - NEEDS FAR MORE TESTING.
    * Chunks with sings on it are directly loaded when plugin starts!
    * Fixed some bug that when there is no Receiver and you power a Transmitter a console error shows up.
    * Please help testing!
    * - Released in a hurry. Don't had much time to test things. So help me please? xd

    Version: 0.2.1
    * Fixed bug when plugin doesn't work without permissions.

    Version: 0.2
    * Multiple Receivers & Transmitters on 1 channel!
    * Channel now not anymore limited to numbers. You can use a Alphanumeric name that fits on the sign line. It's case sensetive.
    * FIXED - Signs now will be removed from config file when removed in world!

    Version: 0.1.1
    * Sign's are now delete able and replace able. - FIX
    * Reduced file size ALOT. now only 15kb

    Version: 0.1
    * Release of this awesome plugin.
    Last edited by a moderator: Nov 27, 2016
  2. Offline


    I'm much more concerned with him making the plugin actually work before bothering to add more features to it...
  3. Offline


    I like this plugin a lot!
    There is a dupe glitch though... if you place a receiver sign on a block then remove the block below the sign the sign will drop two redstone torches!
    Also, if the sign is stuck to a piston or dispenser could you have the redstone torch appear on the side of the piston or dispensor rather than on the block below the sign?

  4. Offline


    will this be moving to
  5. Offline


    my friend has a server and he installed wireless redstone and then he installed a few other plugins and wr was working and now its not working at all, why it not working

    here the the error found in the log file
    [SEVERE] Error occurred while enabling WirelessRedstone v1.2 BETA (Is it up to date?): java.util.LinkedHashMap cannot be cast to net.WMisiedjan.WirelessRedstone.WirelessChannel
    java.lang.ClassCastException: java.util.LinkedHashMap cannot be cast to net.WMisiedjan.WirelessRedstone.WirelessChannel
    at net.WMisiedjan.WirelessRedstone.WireBox.UpdateChacheNoThread(
    at net.WMisiedjan.WirelessRedstone.WirelessRedstone.onEnable(

    and its up to date? how u fix it??

    also could u email me if u know how to fix the error, thx
    [email protected]

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
  6. Offline


    at this rate it's going to be moved to the "inactive plugins" section
  7. Offline


    ya and thats going to suck
  8. Offline


  9. Offline


    Is there gonna be any PermissionsBukkit support?
  10. Offline


    working in 1.8 ?
  11. Offline


    Is it going to be updated for CB 1185+? (1.8+)
  12. I love this plugin and it works fine but when there are too much channels the "null" errors / empty sings / and broken channels come back and this sucks really hard... Ok what i made with redstone is realy big and i use more than 100 channels at once but normaly it has to work or not? If u remove sings with admin tools (super pickaxe)the plugin don't get it that the sing was removed. So... I can show u all the bugs if u want just join need no orginal minecraft to join) and ask me (Crigges)
    Srry for bad English.... And YES i got the newest version (1.2BETA)
  13. Offline


  14. Offline


    Would love PermissionsBukkit support!
  15. Offline


    @WMisiedjan yo can you please update this i love this plugin and my server depends on this plugin
  16. @WMisiedja come on pls just fix this god damm bugs if i play this:
    I get so much erros that i can't read so farst as i get new ones..... Iam going to make something so much bigger and even now the pluging stop working...
  17. Offline


    Falsebook, just saying.
  18. Offline


    i was using falsebook today on my server and my clan mates and my self all think it sucks
  19. Offline


    People this plugin will probably work when bukkit is fully released. I'm still using this version on CBrb#1317
  20. Offline


    You're not using falsebook's all features.
  21. Offline


    i had all of the installed and tried out as much as i could within a 1 hour period. the only thing i liked from falsebook was the mob-spawner and the SET BLOCK ABOVE, that way i could make a mob fire
  22. Offline


    Is this plugin dead ?
    Working for me with CBrb#1317 but still...
  23. Offline


    Will start developing again when 1.9 is released.
    Crigges likes this.
  24. Offline


    little Error an CB 1337

    greetz ;)
  26. Offline


    Is there a limit of distance for the connection?

    It could be another feature, a new parameter indicating the number of blocks (chunks / m or whatever) to which the transmitter can make the connection.
    Similar to the real wifi network.
  27. Offline


    I Have Found A Duplication Bug With A; Piston, One Red-stone Torch, and two signs.
    I Made A Short Video To Show You :) Sorry for the bad quality (This was recorded on my laptop to save time)
  28. Offline


    I will use this on my server nice one :)
    (very usefull for blocking paths if in construction, or secret entrances :D)
  29. Offline


    Um does that pluggin actualy work still?
  30. Offline


    Just calm down. 1.9 will be probably released when MineCon gets started.
  31. Offline


    Take it easy, people. This plugin still works on the latest Bukkit build (#1337). We just used it to build a portcullis on our server.

    @WMisiedjan Thank you for making this fantastic plugin and I look forward to what you'll be releasing with 1.9. :)

Share This Page