Inactive [MECH] WirelessRedstone 1.1 ALPHA - No more long RedStone Wires! Go Wireless! [1000]

Discussion in 'Inactive/Unsupported Plugins' started by WMisiedjan, May 30, 2011.

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    Wireless<font color="rgb(255, 0, 0)">Red</font>stone
    Get rid of those Wires!
    You like one of my products? Please donate a little bit so I can buy a second monitor! (To be more productive)

    Version: v1.2 Beta - Google Code
    Follow Development Status: Twitter - WMisiedjanTech

    With WirelessRedstone you can create connections between to redstone points, When power comes into a Transmitter sign it will create power on a Receiver sign.

    I'm currently developing version 1.0 with a lot of new features!
    Check out source code/Development status on:

    <font color="rgb(255, 0, 0)">WARNING:</font>
    Version 0.2 is NOT be compatible with older versions.
    Remove the WirelessRedstone folder in plugins before upgrading!

    How does it work?
    * Step 1

    - * Place a sign wherever you want the redstone to come from.
    * Place on the first line of the sing: [transmitter] or [WRt]
    * And on the second line any name/number you want. (Channel name)
    - Step 2
    * Place a sign wherever you want the redstone to go to.
    * Type on the first line of the sign: [receiver] or [WRr]
    * And on the second line the SAME name/number that you have typed on the second line of the transmitter. (Channel name)
    - Step 3
    * Power a Redstone to the transmitter sign.
    * Now a power will be created on the receiver sign!
    - Step 4 (Optional)
    * You can now create more Receivers or Transmitters on the same channel or a other channel!

    The WRt and WRr tags are available since version 1.0a.

    Video Tutorial by <font color="rgb(16, 97, 179)">John Kapsis</font>: - Updated

    Amazing Example by <font color="rgb(16, 97, 179)">John Kapsis</font>:

    Permission Nodes:
    WirelessRedstone.basics - Gives basic access to create signs only for own channel, Delete signs of your own channel, Etc. (This is currently only for commands)
    WirelessRedstone.createsign - Allows user/group to create signs manually.

    /WRr Channelname - Create a receiver sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrr
    /WRt Channelname - Create a transmitter sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrt
    /WRc channelname addowner username - Add's a owner to the given channel, Only if you are a owner of that channel to.
    /WRc channelname removeowner username - Removes a owner from the given channel, Only when you are a owner to.
    Node: WirelessRedstone.commands.wrc
    /WRhelp pagenumber - Shows help page with commands!
    /WRremove channelname - Delete whole channel from config and delete all signs within the channel.
    Node: WirelessRedstone.commands.wrremove
    /WRlist - Shows list with all channels and info. Not functional yet.

    For access to everthing:
    Everyone than have access to all commands and functions. Although you can only change/access/create signs for your own channels. There is no way yet to manipulate other channels than yours for admins. That's coming soon.

    * Create Wireless Redstone Connections!
    * Mutli-World.
    * Multiple Receivers and Transmitters on a single Channel!
    * Cross World Wireless Redstone Connections! -Not tested yet but it's programmed to work.
    * Unlimited Connections Possible!

    * Report any bugs/Features here:


    * WirelessRedstone V1.2 BETA - <font color="rgb(16, 97, 179)">Google Code</font> - Fixed almost all bugs!
    * WirelessRedstone V1.1 Alpha - Google Code
    * WirelessRedstone V1.0e Alpha - <font color="rgb(16, 97, 179)">Google Code</font>
    * WirelessRedstone V1.0b Alpha - Google Code
    * WirelessRedstone V1.0c Alpha - Google Code - Alpha version. WORKING! FINALLY! Improved Performance, Added commands (/wrhelp for command list) (commands to create faster signs!). Fixed chunks being unloaded! (I think).
    * WirelessRedstone V0.2.1 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.2 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1.5 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1 - <Edit by Moderator: Redacted mediafire url>

    Version 1.2 BETA
    * Improved stability
    * Fixed converter.
    * Fixed Torch Duplicators
    * Fixed weird error messages in console.
    * Fixed Piston Error's.
    * When there are no more transmitters in a channel, the sign will automatically turn back when a receiver is powered. (requested feature)
    * Channels will now be removed when there are no more receivers or transmitters in a channel!

    Show Spoiler
    Version 1.1 ALPHA
    * Fixed all null bugs.
    * How signs are placed are now saved in the config file. (Wall signs are supported!)
    * I DON'T know how its gonna react on new files

    Version 1.0e ALPHA
    * Fixed bug with channel overriding.
    * Fixed bug that you could create a redstone torch generator.
    * Fixed debug messages.
    * See <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)"></font></font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)"></font></font>

    Version 1.0b ALPHA
    * Fixed a lot of bugs.
    * Added commands. (/wrhelp for more info)
    * See <font color="rgb(16, 97, 179)"></font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"></font>

    Version 1.0b ALPHA
    * Fixed bug when placing sign!

    Version 1.0a ALPHA
    * Almost everything is rewritten.
    * Shorter tags for signs!
    * New Configuration method for saving and loading.
    * Converter to easily upgrade from 0.2 to 1.0a.
    * Performance fixes/updates.
    * <font color="rgb(16, 97, 179)">Fixed some bugs</font>
    * Fixed some more bugs that are not shown there.
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"></font>

    Version: 0.3 BETA
    * Added support for levers on signs. - NOT TESTED YET.
    * Prevents chunks with WirelessRedstone sign's on it to unload. - NEEDS FAR MORE TESTING.
    * Chunks with sings on it are directly loaded when plugin starts!
    * Fixed some bug that when there is no Receiver and you power a Transmitter a console error shows up.
    * Please help testing!
    * - Released in a hurry. Don't had much time to test things. So help me please? xd

    Version: 0.2.1
    * Fixed bug when plugin doesn't work without permissions.

    Version: 0.2
    * Multiple Receivers & Transmitters on 1 channel!
    * Channel now not anymore limited to numbers. You can use a Alphanumeric name that fits on the sign line. It's case sensetive.
    * FIXED - Signs now will be removed from config file when removed in world!

    Version: 0.1.1
    * Sign's are now delete able and replace able. - FIX
    * Reduced file size ALOT. now only 15kb

    Version: 0.1
    * Release of this awesome plugin.
    Last edited by a moderator: Nov 27, 2016
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    Please please PLEASE add a wget friendly download link
    CoolOppo likes this.
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    If you can explain me how?
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    @WMisiedjan Dropbox or Github. Or attach the file to the OP (but leave the Mediafire if you are attaching it as well)
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    test this on CB815 do not work :(
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    What do you mean it do not work?

    It should, I've builded this against the newest bukkit.
    Make sure the world is in the config.yml file underneath AllowedWorlds. It automatically only adds the main world.
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    ok check there thanks
    did check and

    - world
    - world_nether
            Transmitter: 9,64,49,world
            Receiver: 22,64,49,world
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    I'll make a video if you'd like, just it'll proly take about a week as exams are this time of year.
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    So it works now?
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    It looks great! I'll definitely be using this on my server! :D
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    Please let me know how it's working for you!

    Updated thread for version 817.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    Nice plugin :D
    Although, if I misplace a sign, or need to move it for any reason, the IDs used is still registered in the config, and thus; gives me an error.
    I cleaned up the config file manually, but I guess it should handle it automagically? :)
    John Kapsis likes this.
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    can you add a comand so you can check what connectionid that ar in use?
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    Thanks for reports, Will fix those issues soon!

    Just did! Fixed!
    What do you exactly mean? Like, a command that shows you all the used connection ids?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    yes, so i can know which lines i/other players allredy have ben used
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    It's not really necessary, because you just can't create a double connection on the same id's. But I think I'll be adding player user names to config file as owner of a connection. So you can see who created which connection.
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    Ok thats god.
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    John Kapsis

    i am having the same issue with v0.1.5
    That would be very nice !! :)
    Even better!!! :):):)
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    Idea :

    If you could have multiple transmitter/receiver's on the same channel it would allow for more complicated setups and gizmo's to be made. Granted if this was done a list of what channels are in use would be good, or better yet the ability to name the channel instead of just using a number! That alone would increase the amount of circuts and make it easier to identify what trans goes to what system.

    Also as was said above, if a transmitter is broken it has to be manually removed from the file before that channel is used again.

    Keep up the work, I see a lot of possible potential in this plugin.

    John Kapsis likes this.
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    John Kapsis

    I agree!!!
    instead of numbers for frequency we could be using an alphanumerical key "a-z,0-9" case sensitive.
    that would allow for example a central clock for many branches of the same application easily!
    i.e. a clock!
    You could name it (instead of freq 0001) MainClock8Ticks
    that would make things very very simple for users!!!

    Also the ability to send and receive in a "channel from multiple sources is a must imo!!!

    Great great pluggin!!
    i'm gonna have real fun with that!!!!

    Also one last question!
    Now that is early, why don't you use .xml file for settings? instead of .yml?
    is much better and can be handled by external programs easily!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    Those Idea's are awesome! I'll definitly starting to work on that in a few hours. I just woke up so I'll be working on on that as soon as possible.

    I don't know, I never used XML before in Java or C# but I finally started to understand YML.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    do a tut on youtube plz to confusing :S about wat to write on signs
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    I'll create a video when next version is released.
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    ca you please tell me what to write on sign tht dont make sence Line1:
    Line:2 it make no sence plz expane

    Plz just screen shot it :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 16, 2016
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    Development of V0.2 is going very fast! If nothing goes wrong release will be there within 2 hours.
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    Hm Fe thank you does any one have any vids on youtube plz link em to me Thank you
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    Posting and bookmarked for when you release the next version, then I'll add it into the server.
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    Updated to V0.2!
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    Sooo this is basically the same as Quantum Circuits? or is there some features i'm missing?
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    Is there A Video on how to use this mod yet ?

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