[MECH/RPG] DragonTravel Phoenix v0.0.0.17 - Be a Dragon-Rider! [1.7.10-R0.1]

Discussion in 'Archived: Plugin Releases' started by Phiwa, Nov 19, 2011.

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    Visit DragonTravel on BukkitDev!

    DragonTravel gives players the opportunity to ride dragons in Minecraft.
    It offers server-admins the possibility to add a new outstanding way of travel to their RPG-servers.


    • Allows admins to set destinations for the dragons.
    • Allows players with the specific permission to summon and mount a dragon and...
      ...fly flights which consists out of waypoints(as many as you like)
      ...fly to destinations which have been set by an admin before.
      ...fly to coordinates chosen via command.
      ...fly to players choosen via command(different permission-nodes for other types of travel).
      ...fly to a home-position which has been set by this player earlier.
    • Spout-support
      -> Nice GUI for creating stations/destination or travelling via Spout/SpoutCraft.
      -> Music which gets played when travelling.
    • Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
    • Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
    • Making signs which automatically mount a player and bringthem to the written destination on the sign.
    • Permissions-Support (SuperPerms only!)
    • Support of all Economy-Plugins supported by Vault (Vault is required for that)!
      Admins can set different prices for all ways of travel!
    • Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
    • All messages are fully customizable! Default messages.yml is English, but we provide other language-files in our wiki.
    Everything which isn't answered here will be answered on the BukkitDev-page, we simply can't manage to keep several pages up-to-date. This page was out-of-date for about six months until I remembered to put this note here.

    Commands, Permissions, Videos, Screenshots, etc. can be found on the BukkitDev-page or in our wiki (link is on the BukkitDev-page as well).
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    zibimucha: We already stated several times that this is not the intention of DragonTravel. Use RideThaDragon by V10lator to control a dragon. ;)
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    ok, THX ; p
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    even with your latest build, against bukkit 1.1 r3 after a server reboot, the Signs.mini seems to randomly delete, or just not save signs information.

    I have roughly 4-5 towns on server actively using this (there is 20+ and they all want them since it is a very cool plugin) This will get rther sign intensive, why it would be great to force stations, and then while in station allowed the /dt statlist, and /dt travel stationname commands. <-- this would be awesome As it does seem to save all the stations and destinations, just not the sign information for what ever reason.

    I have noticed on reboot, in some towns might loose the listing of 1-4 of the 5-6 locations, meaning Admins (or I) have to go and redo these signs. Again there is no real error in console, just the issue with the Signs.mini not holding the info threw a boot.

    Awesome plugin, sorry i cant say more of what is going on to help you fix this.
  5. I dont know what im doing wrong:
    i have iconomy + vault , i have set true to Economy, set prices to 10 all (it should take 10 dollars for traveling a dragon) but it wont take money.
    I had 100 dollars , used dragon -> no messages from taking money, still have the 100 dollars. Doesnt support iConomy?

    Using iConomy B: 6.0.8b for CB 1337 on 16 Nov 2011
    #DragonTravel BETA 2.2, made by XemsDoom & Phiwa, thanks to V10lator for helping us!
    #This plugin is open-source, if any code of our work
    #is used in your plugin, you must make it open-source
    #Do not touch this option at all(!), it's a check if you are running the recent configuration version
    Version: 2.2
    #Spout Music to play when somebody starts a travel
    #Enter the URL which goes DIRECTLY to the file
    #Use ogg/wav files for playing, otherwhise you get errors!
    #The default track is made by me(Xems) and can be used for whatever you like
    MusicURL: 'http://dl.dropbox.com/u/37237580/DragonTravelDemo.ogg'
    MessageOnPlay: true
    #Set Economy to "true" to enable withdraws on travels
    #You must have >Vault< installed for using this feature
    Economy: true
    #The message appearing when a withdraw on the player has been made
    #-> if a cost is set to "0.0", the withdraw-message won't appear
    WithdrawMessage: 'Say bye to '
    #Choose the amount of money a normal travel costs
    PayTravel: 10.0
    #Choose the amount of money a choordinates-travel costs
    PayCoords: 10.0
    #Choose the amount of money a home-travel costs
    PayHome: 10.0
    #Choose the amount of money a player-travel costs
    PaytoPlayer: 10.0
    #Choose how high the dragon flys during a travel
    #The number represents blocks
    #Numbers over 128(sky height) are allowed
    TravelHeight: 100
    #If enabled, players can only travel from stations
    UseStation: true
    #Set the radius of a station
    #The number represents blocks
    DistancetoStation: 5.0
    #Set to true if you want players only be able
    #to use signs for destination-travelling
    #This option disables only the command /dt travel
    UseOnlySigns: true
    #Choose which dragons can't destroy blocks
    AntiGriefallDragons: true
    AntiGriefDragonTravelDragons: true
    #Set the dragon's fly speed
    #The number represents the blocks in 1 server tick, 20 ticks = 1 second
    #Do not set over 1.0!
    DragonSpeed: 0.9
    #Choose the commands which can't be executed while being on a dragon
    #Make sure to list all commands which could teleport a player away from the dragon!
    - /spawn
    - /f home
    - /kill
    - /home
    - /dt mount
    - /ss
    - /dt dismount
    - /tp
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    As an op/admin you got automatically the permission "dt.cost" which deactivates withdraws for you.
  7. oh so it does cost for normal players?
    Id like to have admins MUST PAY also. Possible?
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    Give me your IP Adress, I have no problems with 2.2

    give them a negativ permission, which plugin do you use for it?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
  9. i use bPermissions if u were asking about my permission plugin. right now i have NO permissions set to admin coz i can use the plugin commands and stuff anyway. Only have permission nodes for normal players
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    Hey is there manual control? Like telling the dragon where to go using keyboard controls?
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    Whyyyy nooo work!!!!!
    default: true
    prefix: '&5-Newie-&f'
    suffix: ''
    build: true
    - 'essentials.spawn'
    - 'essentials.back.ondeath'
    - 'essentials.home'
    - 'essentials.sethome'
    - 'essentials.tpa'
    - 'essentials.tpaccept'
    - 'essentials.tpdeny'
    - 'essentials.warp.list'
    - 'essentials.warp'
    - 'dt.travel'
    - 'dt.ctravel'
    - 'dt.ptravel'
    - 'dt.home'
    - 'ChestShop.shop.buy'
    - 'ChestShop.shop.sell'
    - 'essentials.back'
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    why no correct question statment?
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    i dont need to ask. I just want people to help me. Its not working at it says in green.
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    can you please make that DragonTravel supports permission 3? My Members cannot use DT cause of I use permissions. please, if possible, send me a private message when DT supports permissions.
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    Eragon: We won't support older Permissions-systems, everyone should switch to Super-Perms, the old system will die out (and the authors themlseves really want that) because Super-Perms are much better for us Plugin-Devs!
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    Indeed im having problems with permissening to
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    DragonTravel Beta 2.3:

    Azerja21: You didn't read, did you?
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
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    To bad there is no permission with that name...
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    Super-Perms is the permissions-system included in Bukkit. You can use it with plugins which support this native system of Bukkit like PermissionsEX, but not with Permissions 2.X or Permissions 3.X. ;)
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    The updated was awesome!! the adding of dt.mount along with stations only is exactly what i was looking for!
    As far as the stations deleting after boot , it seems to have corrected on 2.2 (least seemed t0) how ever with 2.3 and the ability to force station + commands i dont need signs anymore! thank you.
    Awesome plugin nice work. And you asked about ip from before is in my siggy least it suppose to be :D
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    i have just been told of for uploading your plugin, you gave me permission then deleted the comment plz keep the this comment up and the one with you agreeing to it. my name on bukkit.dev is fireNekron9987, i was the one saying
    "could i upload your 1.3 beta with everyone can use the dragon" and you said
    sure just say i made it and that stuff ok
    just tell the Bukkit.dev people you allowed me to use your plugin again. thx man
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    Stephen Rieger

    Will you please try and make it so that the dragon will not fly though mountains / not go through blocks? Otherwise AMAZING MOD!!! Please keep up the great work! [diamond]
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    This is the real changelog of DragonTravel 2.3:

    - players will now be on a safe location after logging off while being on a travel
    and also if they just dismount from the dragon via command. by "kjhf"
    - added /dt remdragons <world> for console. by "kjhf"
    - added more logic version number to configuration, so make sure to update it
    - added more easier ptravel <playername> command,
    it accepts now also only parts of the target's name
    - fixed player mounting even a dragon if the target was in another world or not even existing
    - fixed the player being imortal after somehow getting dismounted from the dragon
    - fixed the real enderdragon freezing
    - fixed more or less the grammar
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    Factions causes this plugin to glitch out- the dragon does not show up, and the player does not move from the point of mounting the dragon.
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    set the fly height 1 -3 block above max elavation, its what i did to prevent clipping. the Dragon takes off and lands vertcially so even if its in the center of a city, it wont clip thru.
    TravelHeight: 127 seems to work great for me

    Just curious but doesnt Factions add a protection zone, much like Worldguard? if so could be a mob-spawning deny flag it auto puts in. The thing you say about the dragon not showing up, and the person just standing there, is exactly what you get if you try it while using WG with the mob deny flag. (least with wg/we you can easily rezone and reset priority to get around it not sure in Factions.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
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    Could you possibly explain how I can fix this? I use worldguard. No issues. I can spawn enderdragons just fine with /spawnmob as well..
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    If you can spawn then and worldguard have no issues what is there to fix?

    But just in case i misuderstand you mean your having issues with DT working with WG/WE here is what i did.
    Make the dest and stat, then create a region from ground to sky,
    Tap out new region.
    //expand 50 up normally does the trick.
    /region define dragonsomething
    /region setpriority dragonsomething 3
    /region flag dragonseomthing mob-spawning allow
    The above allowed DT to work fine with Wg/We in any area. You might have to set the intial zone you create this zone in as priority 2 so 3 takes lead with flags without changing the orginal areas flags.

    I have no idea how to fix anything with Factions as i dont use it, but the issue sounded exactly like the one i had with WG/WE until i did the above.

    hope this is what you wanted.
    NazzyDragon likes this.
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    Most likely won't work. It's fine with WorldGuard, the issue is with factions. I've asked the plugin devs to see what the issue may be, we'll see. Thanks though, I will keep this solution in mind and pass the word on
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    If the region is protected by the faction's plugin, and that region prevents mobs from spawning,
    we can't spawn a dragon, however, I will implement a check if the region prevents mobs from spawning
    by the faction's plugin but I can not force to spawn a dragon, just give a message that I can't spawn any.
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    this would be cool if you added a sign mechanism.

    i had a bug, try '/dt ctravel 0 0 0' and i got stuck i nthe ground.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016

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