[MECH] Quantum Connectors v2.2.1 - Remote Control Redstone Made Easy [860]

Discussion in 'Inactive/Unsupported Plugins' started by Ne0nx3r0, Jun 9, 2011.

  1. Offline

    Ne0nx3r0

    Svenyboy likes this.
  2. Offline

    Riolu

    Code:
    ***waiting on a YouTube upload for a video example***
    I need example :D
     
  3. Offline

    KHCraft

    FUUUUUUUUUUUUUU I wanted first post.

    Anyway, if you want examples Riolu, come to Neon's server, he has it there, if I'm on I'll help you with it, mah name is AlmightyDeath. Yes I hate that name with a burning passion, musta been high when I made the account. :/

    And ne0n, glad to see you finally finished it XD
     
  4. Offline

    shadrxninga

    I like this plugin :D
    By the way, you need a version number it the title.
     
  5. Offline

    Ne0nx3r0

    Should be up now, granted the audio is ugly... Just got off work + 3 hours of class and I didn't feel like fixing it, heh.

    lol, still strongly hinting at the nickname plugin?

    Good looking out. By the way, I've used your colors plugin as a study tool to learn how to do chat formatting, thanks!
     
  6. Offline

    feildmaster Retired Staff

    All I have to say is... "This is brilliant."

    I feel like my new plugin is totally wasted. Rather... This works a lot better, and probably even easier than how I had set my plugin up.

    Actually. I'll probably still fine-tune my plugin and release it anyway. ;)

    But this is good. Very good...
     
  7. Offline

    Ne0nx3r0

    Thanks!

    I'd definitely release your plugin; a number of times I've thought the same thing, but it turned out what I released filled a completely different niche.
     
  8. Offline

    zonedabone

    Awesome plugin here. Considering that one could easily port over to this plugin, QuantumCircuits is probably no longer needed.
     
  9. Offline

    Ne0nx3r0

    Well this is more less the successor to Quantum Circuits; btw this largely includes your ideas - I also expanded on the doors thing to use them as senders.
     
  10. Offline

    zonedabone

    Awesome. Glad to know I could help. I'm actually trying to use bukkit to learn java, (Probably a bad idea) with help from some friends, so it was really a learning experience.
     
  11. Offline

    Svenyboy

    Very nice plugin :).
     
  12. Offline

    Riolu

    Code:
    Should be up now, granted the audio is ugly... Just got off work + 3 hours of class and I didn't feel like fixing it, heh.
    Just video would be enough :)
     
  13. Offline

    feildmaster Retired Staff

    Video would be enough, but the audio always helps. ;)
     
  14. Offline

    grinch843

    Excellent plugin -- Just what I was looking for....
     
  15. Offline

    Jayjay110

    This is great, theres only one problem, I cant get senders to go more than a consecutive 5 times, so u cant have A B C D E F G, A -> B, B -> C, C ->D, D->E, E->F, F->G, its wont connect to g :3
     
  16. Offline

    Ne0nx3r0

    I have this hard coded at 3 right now (I think...), I'll make it configurable in the next version... I'm not just convinced it should be allowed to chain forever.
     
  17. Offline

    Jayjay110

    thanks lol, U shuld make a permission that allows u to chain it forever, btw this works great with flood gates :p
     
  18. Offline

    jeffadkins51

    This is pretty damn cool. But also pretty hard to understand the entire usage xD
     
  19. Offline

    Ne0nx3r0

    Btw I'm looking for suggestions for this plugin, let me know what you would like to see
     
  20. Offline

    zonedabone

    Perhaps it would be possible to detect recursion. This way people could chain them as long as they wanted but they couldn't cause any excess server load without spending aw lot of time chaining, and even then any finite number of changes shouldn't take long as long as the information is in memory and not loaded from a file all the time.
     
  21. Offline

    shadrxninga

    Glad I could help :D
     
  22. Offline

    rosstex

    Hmm...I seem to be getting internal errors on #680 when I try to input a circuit name. I hope I'm not doing something stupid! :p

    Code:
    2011-06-13 18:09:36 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'qc' in plugin Quantum Connectors v0.2
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:287)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:712)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:678)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:671)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: com/nijiko/permissions/PermissionHandler
        at Ne0nx3r0.QuantumConnectors.QuantumConnectors.onCommand(QuantumConnectors.java:135)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    
    This plugin will be a major help to us, I can't wait to get it working! Thanks :D
     
  23. Offline

    Ne0nx3r0

    This is my fault, I'll have it fixed in 0.3, I'm just in the middle of some other changes so I can't release just your fix yet.

    @rosstex Try 0.3.1 out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  24. Offline

    rosstex

    Just tried it. The command goes through now, but we "don't have permission" to create the circuit.
     
  25. Offline

    Ne0nx3r0

    Doh! I forgot to test it without permissions -again-; I'm sorry I was focusing on double doors. 0.3.2 should be fine.
     
  26. Offline

    rosstex

    Yep, works like a charm now! Thanks a lot :D

    One more question: The config values seem to always revert themselves whenever they're changed. Is that a bug, or is it to prevent lag?
     
  27. Offline

    Finch421

    i think you should add a repeater or a 'blink' function, so that after a configured set time it blinks off, then on again, i personally could use that function with a type of monster defence with spawner signs and a blinking circuit, just my two cents, great plugin, using it on my server as we speak
     
  28. Offline

    Ne0nx3r0

    This would be a bug, heh. It's fixed in 0.3.3.
     
  29. Offline

    s1ck3st

    hello there!
    qlag circuits still possible?
     
  30. Offline

    Ne0nx3r0

    Ha, I wondered if anyone used those. What are you looking for as far as functionality? Same as before with an on/off lag time? I'm looking to implement new circuits.
     

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