[MECH] PerformanceTweaks (updated) v1 - Monster Limiter, Chunk Persistance And More [1000]

Discussion in 'Inactive/Unsupported Plugins' started by epsn, Aug 8, 2011.

  1. Offline

    epsn

  2. Offline

    Pawned

    Does this contain any changes or did you just simply compile it against RB 1000?
     
  3. Offline

    TelephoneKiosk

    Hope you continue improving this plugin in the future. Also, can you add it to CraftBukkitUpToDate?
     
  4. Offline

    undeadmach1ne

    good to see this back up, but it seems to totally break citizens. i have been testing plugins all night, citizens was fine across multiple restarts and adding/removing other plugins. i saw this was back so i quickly installed it and my npcs vanished. any ideas? i tried turning off mob limiter and it didnt make any difference.
     
  5. Offline

    Pencil

    Rofl looked over it and saw that you didn't even edit the package names. You probably didn't even touch th file at all, i still use the old version (cough cough "same version") fine with no errors on RB 1000. Please when you "update" a plugin at least change & fix stuff D:

    Show Spoiler
    If I'm wrong and i opened the wrong files, fix your source code D:
     
  6. Offline

    Haloflooder

    LOL, you got the .zip file link and source link backwards...

    I just got it on my server and i'll reply again if my server got less laggier or not!

    Edit: The plugin made the chunk loading slower but that might be because I have BananaChunk. I'll test it without BananaChunk

    Edit 2: Just tested it without BananaChunk. The chunk loading was still slow and the server sometimes freezes for 5 seconds every 5 minutes. And the ram usage was climbing up VERY fast. I have a 3GB ram server and after 10 minutes the ram % went up to the 90's.
     
  7. Offline

    TelephoneKiosk

    So this plugin does the opposite of what it's supposed to do?
     
  8. I'd avoid using this plugin in its current state.
     
    Kane likes this.
  9. Offline

    Kane

    I'm with Kainzo. I would avoid it from day one. The chunk issues that might happen with this are just horrific. This should have never been accepted.
     
  10. Offline

    Pencil

    How did this get past submission???

    I mean ok it works fine without the Chunk part, but hey he didn't edit/add a thing D:
     
  11. Offline

    epsn

    need to fix it
     
  12. Offline

    Mercury

    Does it work on SSD?
     
  13. Offline

    min

    "Then it will re-enabled it when the monsters get below the threshold - 100. "
    i want settting that "below the threshold - 100"
     
  14. Offline

    TheSmith

    Will this help the performance of online hosted servers? IE-Servercraft?
     
  15. Offline

    epsn

    yes
     
  16. Offline

    GetGoodKid

    Sounds like a good idea (kind of) but honestly, it seems like there are more cons than pros atm. I'll keep an eye on this plugin and see if it gets perfected ;)
     
  17. Offline

    Pencil

    it's pretty useful when you disable the chunk part :p bad part is that this naabface doesn't actually update the plugin but just recompiles it with the newest bukkit build...
     
  18. Offline

    gameswereus

    How about now? :p
     
  19. Offline

    XtenD

    Dude, this is awesome!
     
  20. Can we either get a real updated version of this or close this thread?
     
  21. Offline

    angus22397

    dude, this plugin WAS perfect back in the day, but the developer stopped updating and now this dick has just copied and pasted!!

    I will apologize about what I said once (and if) this starts working properly as I used to love this plugin.
     
  22. Offline

    sagethor

    @angus22397
    To be honest, this works perfectly for me after build 1060 was released.
     
  23. Offline

    angus22397

    srsly? If so please tag me again :D
     
  24. Offline

    sagethor

    @angus22397
    Test it yourself, mate. Seeing is believing :)
     
  25. Offline

    decebaldecebal

    when i activated the plugin first 5 minutes were good but then it just started kicking players randomly at an inerval of time and it said ,,you were kicked for floating to long"!So the only way i found around this is to put allow-flight = true in server.properties
    i am waiting for a fix
     
  26. Offline

    Virauge

    I'd advise against this plugin, the idea is sound, but it just doesn't work. The idea it this speeds up the server and allows the server to keep chunks in ram that are frequently used, problem is I'm using 4G of dedicated memory and within 15 minutes my server got so much lag I couldn't do anything, block would reappear after being destroyed, dropped blocks would never get picked up, etc. Lots of lag issues and my biggest issue is I was using less than half my dedicated memory. Great idea, bad plugin. I also was getting the kicked for flying issue, didn't know what plugin was causing it, thank you decebalddecebal!
     
  27. Offline

    Vanoi

    Thats because this guy didnt update anything, that was the same glitch the old version has... He just stamped his name on it and called it "updated"
     
  28. That is why he does not have to plugin dev title :D
     
  29. Offline

    Ranzear

    Please change the version in plugin.yml to 1.0, I've redownloaded this four times XD
     
  30. There are no changes from 0.8 from this. He just updated the thread basically.
     

Share This Page