Inactive [MECH] NaturalGiants v1.30 - Make Giants Spawn Naturally [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Intelli, Mar 31, 2011.

  1. Offline

    Intelli

    NaturalGiants - Make giants spawn naturally
    Version: v1.30

    As per the title, this plugin makes it so giants will spawn naturally along with other mobs.
    Giants are set to be more rare, and by default will only spawn 5% of the time compared to other mobs. This option, along with other options, can be changed within the configuration file. Giants additionally will only spawn in the dark / at night.

    Download:
    http://minerealm.com/plugins/naturalgiants/NaturalGiants.jar (1.30)

    Config Information: (Modified within NaturalGiants.properties)
    spawnrate - By default, set at 5%. This will make 5% of monsters spawned as giants. Maximum value is 100.
    health - How much health a giant has. By default set at 200.
    drop - What item giants drop upon being killed. By default set to drop 64 bones (item #352)
    fireattack - Determines if the giants deal a fire attack upon targeting a player. Set it to "0" to disable the attack.

    [​IMG]

    Changelog:
    Version 1.3
    • Fixed entity tracking issues.
    Version 1.2
    • Private release.
    Version 1.1
    • Added configuration file, with the ability to configure the giants spawn rate, health, what items they drop, and if they deal a fire attack.
    Version 1.0
    • First release.
    Let me know if you have any questions, or find any problems.
    Enjoy!
     
    _Hamstern_, Jobsti, Undrtakr and 10 others like this.
  2. Offline

    67Maxime67

    2011-12-24 12:21:27 [SEVERE] Could not pass event CREATURE_SPAWN to NaturalGiants
    java.lang.NumberFormatException: For input string: "0,1"
    at sun.misc.FloatingDecimal.readJavaFormatString(FloatingDecimal.java:1242)
    at java.lang.Double.parseDouble(Double.java:527)
    at com.minerealm.naturalgiants.NaturalGiantsEntityListener.onCreatureSpawn(NaturalGiantsEntityListener.java:177)
    at org.bukkit.plugin.java.JavaPluginLoader$72.execute(JavaPluginLoader.java:767)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callCreatureSpawnEvent(CraftEventFactory.java:259)
    at net.minecraft.server.World.addEntity(World.java:883)
    at net.minecraft.server.SpawnerCreature.spawnEntities(SpawnerCreature.java:151)
    at net.minecraft.server.World.doTick(World.java:1721)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:514)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)


    What is this? :/
     
  3. Offline

    olpse

    hay you should make the giants be able to drop the item randomly or like some thisg like this 10-5 bettween 5 and 10 items

    hay you should make the giants be able to drop the item randomly or like some thisg like this 10-5 bettween 5 and 10 items


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  4. Offline

    Jacobems

    i wish this would updat. :/
     
  5. Offline

    Poe

    can u change it so you can decide the number of items the giant drops (eg. one bone)
     
  6. Offline

    xBladeM6x

    Another update, I'm using this on a 1.1 Dev build. So it does work. Just saying.
     
  7. Offline

    gummby8

    confirmed works on my server latest RB
     
  8. Offline

    John19800

    this plugins is working perfectly the only thing is i cant seen to get the health set for the Giants that doesnt seen to work.
     
  9. Offline

    darkcloud784

    Working, and working CORRECTLY are 2 different things. This plugin throws all kinds of errors because its ran off an old API, the event system it runs off of has been depreciated. This means it "works" but uses alot more resources and causes errors though it shouldnt.
     
  10. Offline

    gummby8

    running this on 1.1 R3 no errors here
     
  11. Offline

    FatMiners

    can anyone help? I'm just wondering if you can have multiple drops. tag me if you know how! thanks
     
  12. Offline

    darkcloud784


    You cant, and additionally it does NOT work on any of the new development builds as they run off the new event system.

    So next release this is going to be worthless. It technically will spawn giants but it wont drop anything nor will they actually be active, no attacks nothing just giant zombies standing there.

    1.1 R3 is before the new event system, try R5 development builds I'm guaranteeing errors.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  13. Offline

    FatMiners

    darkcloud784
    I'm using the R5 build and it's working fine just if your wondering.
     
  14. Offline

    darkcloud784

    I'm using R5 and I get all kind of "cant pass ENTITY_DAMAGE to NaturalGiants". Pay attention to your log, just because they spawn doesnt mean it works right.
     
  15. Offline

    dervishkid

    Be great if this worked. but on the lastest build of bukkit, they spawn. use thier fire attack but drop nothing
    and that just make it not worth it
     
  16. Offline

    TheLavaGuy

    Cool. Im gonna try this later!
     
  17. Offline

    Jobsti

  18. If there were source code somewhere I could try to update this. So far I haven't found any.
     
  19. Offline

    novagamer1

    i have installed natural giants in my server and from that time no mobs are spawning could that be a bug?
     
  20. Offline

    fatmarley

  21. Offline

    Freedomtea

    I am currently experiencing the same issue as you
     
  22. Offline

    tangy777

    same here... Wont work
     
  23. Offline

    thezerglot

    its not working i dont know what to do
     
  24. I love this plugin! I used it on a 1.1 server! But now it doesn't work! :( Why?
     
  25. Offline

    SeraphMoonblade

    I cant find the config file. Whats with that?
     
  26. Offline

    PTluzitano

    Someone Grab this and update to 1.2.5 plz.. this is awsome to my rpg server =)
     
  27. Offline

    Tuckapokemon

    I cannot find the config file because my server is not making a folder for the jar file.

    It is not automatically generating a config file. help?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  28. if fireattack is disabled (set to 0) the giant deals no damage to anyone. It just waits and moves around until its dead :D
     
  29. Offline

    Elimnator

    This doesn't work with the newest version of Bukkit.

    Code:
    13:30:32 [SEVERE] Could not load 'plugins/NaturalGiants.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bukkit/event/entity/EntityListener
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:153)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:222)
        at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:198)
        at net.minecraft.server.ServerConfigurationManagerAbstract.<init>(ServerConfigurationManagerAbstract.java:50)
        at net.minecraft.server.ServerConfigurationManager.<init>(SourceFile:11)
        at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:105)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:378)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
    Caused by: java.lang.NoClassDefFoundError: org/bukkit/event/entity/EntityListener
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
        at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
        at com.minerealm.naturalgiants.NaturalGiants.<init>(NaturalGiants.java:46)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
        at java.lang.reflect.Constructor.newInstance(Constructor.java:532)
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:149)
        ... 9 more
    Caused by: java.lang.ClassNotFoundException: org.bukkit.event.entity.EntityListener
        at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    
     
  30. Offline

    kalvinleung

    Anyone can take this over and update it,please. XDXDXD
     

Share This Page