[MECH] KitPlugin v6.6 - Let users simply get their Kits [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by recon88, Sep 25, 2011.

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    KitPlugin - Let users simply get their Kits

    Now with enchantments, one-time kits, starter kits, and more! Check out version 6.0 and the new pages!

    Let's your users simply get predefined Kits with one command.
    Users have to pay for the kits, if the server is running with Vault and any supported economy plugin.
    Works with Minecraft 1.6+

    Plugin Setup
    Requirements for v5.x and v6.x
    • Craftbukkit between 1.4.x and 1.6.x
    • Permissions Plugin
    • Vault (for Economy support) - Optional !
    • Nothing. Open for suggestions.

    • Small config rework
    • Added item name and description
    • Added color support for messages/itemnames/etc
    • Added status effects which are getting applied directly to the player
    • Added deathkits! Only usable once per life
    • Items are now getting dropped if your inventory is full
    • You can now define which slot is used for items.
    • Player database is now stored in yaml files
    • It is now possible to remove armor contents before giving kits
    • Items are now using the vanilla stack sizes
    Olver versions (open)

    • Separated messages are now possible
    • Player files got their own directory now ("/KitPlugin/playerdb/")
    • Complete rewrite of the plugin
    • New config system for kits
    • Enchantments are now possible
    • One-time kits are now possible
    • Starter kits are now possible
    • Potion Support added
    • Fixed a wrong console printout (double currency symbol/name)
    • Fixed a bug where the plugin doesn't give the kit if a price is set
    • Fixed a bug where the plugin doesn't use cooldowns if a price is set
    • Added a "CurrencySymbol" entry in config to set the symbol in kit messages
    • Added Vault support (set price for kits)
    • Fixed a bug where players don't receive a kit with /kit kitname playername
    • Fixed the config bug where "%" is used in front of the cooldown number instead of the "-"
    • Code cleanup
    • NOTE: YOU SHOULD REMOVE YOUR OLD KITS FILE BEFORE UPDATING (or change the values inside it)
    • Added config for Prefix - Default is [Kit]
    • Added config for the Enjoy Message - Default is "Enjoy your Kit ;)"
    • Updated for 1.2.x
    • Removed iConomy 5 Support
    • Removed old Permissions Support
    • Added Support for new Permission Plugins (e.g. PEX, bPermissions, BukkitPermissions, and so on)
    • Releasing a remake of my KitPlugin. Works with 1.1-R4 now
    • Updating to Recommended CB1240
    • Releasing the remake of KitPlugin
    Karlkorv and Inscrutable like this.
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    Since i updated the plugin for my own server i released it on BukkitDev now.
    Further informations in first post or directly here: http://dev.bukkit.org/server-mods/kitplugin/

    Note: I will not add something like Vault, iCo6 or whatever...
    iCo5 is still included.
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    recon88 - just FYI iCo5 will be completely broken with the R5 update, so supporting a broken system doesn't seem logical unless you don't want people to be able to use the plugin.
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    Currently it's still running with iCo5. I never said i will keep it if R5 is finally releasing.
    It's tagged as R4 compatible now so don't worry I will change this with R5.
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    Wheres the download link for this awesome kit plugin ever?
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    Can someone give me a 1.1 or a 1.0 version of this plugin because I never saw a download link!
    Kylefraser likes this.
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    Come on guys.. READ before post stuff like that.


    There we go. It's approved on BukkitDEV and you can download it now there:

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 20, 2016
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    Does this plugin allow damage values? Like for getting specific dyes / potions?

    edit: Sorry for necropost, thought last post was sooner..
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    yeah, it does. =p
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    Released v3.1 (works with newer permission plugins and CB 1.2.x now)
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    v3.2 released yesterday too. Added some requested stuff (see changelog).

    Next release will be v4.0 with economy support through vault. I already added this a week ago but i need time to test it. Maybe I'll do this today.
    Otherwise someone else can test the Beta 4.0 for me <- Just write a pm if you want.
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    For the permission nodes is it really
    - 'kit.*'
    or is it
    - kit.*
    Help me I'm confused and new to this.
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    Try this instead of the *

    - 'kit.kit'
    - 'kit.reload'
    - 'kit.proxy'

    and add the kits nodes (e.g. kit.starterkit)
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    This is a Great plugin, but i tried to add potions to the kits and it didn't work. :( I would really appreciate it if you would add the ability to add potions to your kits!

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    v4.0 major release

    Finally Economy support is back (through Vault). Also some bugs are fixed =)
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    Can u help me im new to plugins and even making a server
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    4.1 released.
    Some major bugfixes !
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    4.2 released.
    Full POTION Support now !
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    Hello I was wondering is there any way to put enchantments into a kit? I really need help as for I run a Pvp server with kits and I would like to put enchantments into those kits. Please Help!
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    Hello for some reason the time limits don't work for me here what i have put : Uber;276 1;277 1;278 1;279 1;310 1;311 1;312 1 ;313 1;-86400;R0
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    Also remove the node "kit.proxy" or set "- -kit.proxy"
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    Its our curreny

    I have removed those and it still happens

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 20, 2016
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    1. You need to follow the template !
    You CAN'T add your currency in the kits file (it MUST be $) -.-° This is in the config.yml !

    2. 86400 works for me.. Can't reproduce your problem.
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    Would it be possible to make a kit that gives a person a certian amount of money?
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    I'll think about this feature
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    Hey - great plugin, but whenever I buy a kit, it doesn't matter what it costs, I can buy it and no money is subtracted.
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    Well, then you are doing it wrong.
    Maybe you have set the "kit.proxy" node or you don't have Vault installed.
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    Is there a way to make it so when a player picks a kit it clears their inventory and just gives the items from the kit? If there is a way could someone tell me, it would be alot of help thanks! :)
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    Just tested against 1.4.5-R0.2 and it still works.

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