THIS MOD IS NOT INACTIVE. HOWEVER, THIS THREAD IS. Please visit our dev.bukkit.org page for up-to-date information.http://dev.bukkit.org/server-mods/spawneradjuster/ SpawnerAdjuster v1.8.1 for Craftbukkit #ihavenoidea (1.3.2-R2.0)(Download: Jar only* - Full Zip | Source | Older Versions | Dev.Bukkit.Org page)(Changelog | Config | Permission Nodes) What is SpawnerAdjuster? It allows Monster Spawners to be utilized in various fashions, but it has 3 primary functions. Allow what is spawned by the spawner to be changed by simply clicking on it. Force the spawner to do its thing by feeding it a redstone signal Allow a spawner to be moved by simply breaking it. Why create a this mod? Surly one exists already! Yes, indeed. I saw 2 actually. However they both lacked a chunk of things I wanted. 1 had permissions support but requires /commands to work with a spawner, and I believe a player should never have to resort to the / key. The other one, while allowing interaction with just clicking was not up to date with 1.8 and the author said "6 weeks" before he update it. No, no I'll write my own, thank you. -----Enough about why, lets talk about how----- Most information can now be found on our bukkitDev page, here: http://dev.bukkit.org/server-mods/spawneradjuster/However, I do still check this thread daily monthly (usually on accident), feel free to post here if you don't like curse or something. The Config File explanation page has been moved to http://dev.bukkit.org/server-mods/spawneradjuster/pages/config/ The list of Permission nodes has been moved to: http://dev.bukkit.org/server-mods/spawneradjuster/pages/permission-nodes/ The Changelog has been moved to http://dev.bukkit.org/server-mods/spawneradjuster/pages/changelog/ *The full zip isn't really necessary. The jar will create the config files that are missing.